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author | Saulc <lucas@debian> | 2018-01-13 20:04:29 +0100 |
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committer | Saulc <lucas@debian> | 2018-01-13 20:04:29 +0100 |
commit | ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5 (patch) | |
tree | 42a67c7c1384e096f2f6122bcc0b7bfe516e254f /graphics/sprites/monsters/cavesnake.xml | |
parent | 11f4b54e380468958cc4b7bab6d24ed3a2b41642 (diff) | |
download | clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.tar.gz clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.tar.bz2 clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.tar.xz clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.zip |
add much things
Diffstat (limited to 'graphics/sprites/monsters/cavesnake.xml')
-rw-r--r-- | graphics/sprites/monsters/cavesnake.xml | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/cavesnake.xml b/graphics/sprites/monsters/cavesnake.xml new file mode 100644 index 00000000..c63046d6 --- /dev/null +++ b/graphics/sprites/monsters/cavesnake.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/cavesnake.png" width="96" height="56"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="4"/> + </animation> + <animation direction="up"> + <frame index="14" offsetX="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="21" offsetX="1" offsetY="5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="29" delay="300" offsetX="0" offsetY="6"/> + <frame index="28" delay="500" offsetX="0" offsetY="6"/> + <frame index="30" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="36" delay="300" offsetX="0" offsetY="6"/> + <frame index="8" delay="500" offsetX="0" offsetY="6"/> + <frame index="37" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="up"> + <frame index="43" delay="300" offsetX="0" offsetY="6"/> + <frame index="42" delay="500" offsetX="0" offsetY="6"/> + <frame index="44" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="right"> + <frame index="50" delay="300" offsetX="0" offsetY="6"/> + <frame index="22" delay="500" offsetX="0" offsetY="6"/> + <frame index="51" delay="5000" offsetX="0" offsetY="6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/> + <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/> + <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/> + <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/> + <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/> + <end/> + </animation> + </action> +</sprite> |