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author | Saulc <lucashelaine14@gmail.com> | 2019-03-08 21:40:04 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2019-03-08 21:40:04 +0000 |
commit | dfcd2c04efa2ed411443e098d010564c434090ec (patch) | |
tree | 54119925c2bb0b833b312b3bc05fefcf4933ff7b /graphics/sprites/monsters/bobone.xml | |
parent | a23c553b46da6af8bc4921e288aac1106bb6914b (diff) | |
download | clientdata-dfcd2c04efa2ed411443e098d010564c434090ec.tar.gz clientdata-dfcd2c04efa2ed411443e098d010564c434090ec.tar.bz2 clientdata-dfcd2c04efa2ed411443e098d010564c434090ec.tar.xz clientdata-dfcd2c04efa2ed411443e098d010564c434090ec.zip |
add bobone xml huge thanks to @micksha
Diffstat (limited to 'graphics/sprites/monsters/bobone.xml')
-rw-r--r-- | graphics/sprites/monsters/bobone.xml | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/bobone.xml b/graphics/sprites/monsters/bobone.xml new file mode 100644 index 00000000..3e78796b --- /dev/null +++ b/graphics/sprites/monsters/bobone.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src="graphics/sprites/monsters/bobone.png" + width="86" + height="78" /> + + <action name="stand" imageset="base"> + <animation direction="right"> + <frame index="0" offsetX="7" offsetY="12" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-7" offsetY="12" /> + </animation> + <animation direction="down"> + <frame index="16" offsetY="4" /> + </animation> + <animation direction="up"> + <frame index="24" offsetY="4" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="right"> + <sequence start="1" end="3" delay="100" offsetX="7" offsetY="12" /> + </animation> + <animation direction="left"> + <sequence start="9" end="11" delay="100" offsetX="-7" offsetY="12" /> + </animation> + <animation direction="down"> + <sequence start="17" end="19" delay="100" offsetY="4" /> + </animation> + <animation direction="up"> + <sequence start="25" end="27" delay="100" offsetY="4" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="right"> + <frame index="6" delay="100" offsetX="7" offsetY="12" /> + <frame index="7" delay="0" offsetX="7" offsetY="12" /> + </animation> + <animation direction="left"> + <frame index="14" delay="100" offsetX="-7" offsetY="12" /> + <frame index="15" delay="0" offsetX="-7" offsetY="12" /> + </animation> + <animation direction="down"> + <frame index="22" delay="100" offsetY="4" /> + <frame index="23" delay="0" offsetY="4" /> + </animation> + <animation direction="up"> + <frame index="30" delay="100" offsetY="4" /> + <frame index="31" delay="0" offsetY="4" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="right"> + <frame index="0" offsetX="7" offsetY="12" delay="70" /> + <frame index="4" offsetX="7" offsetY="12" delay="75" /> + <frame index="5" offsetX="7" offsetY="12" delay="500" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-7" offsetY="12" delay="70" /> + <frame index="12" offsetX="-7" offsetY="12" delay="75" /> + <frame index="13" offsetX="-7" offsetY="12" delay="500" /> + </animation> + <animation direction="down"> + <frame index="16" offsetY="4" delay="70" /> + <frame index="20" offsetY="4" delay="75" /> + <frame index="21" offsetY="4" delay="500" /> + </animation> + <animation direction="up"> + <frame index="24" offsetY="4" delay="70" /> + <frame index="28" offsetY="4" delay="75" /> + <frame index="29" offsetY="4" delay="500" /> + </animation> + </action> +</sprite> |