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authorJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
commitacaa280f67a64e71d46711e7309c53c10f1632d7 (patch)
treedc4cfa7f79de2c724dac402f94a08f8ce6f23901 /graphics/sprites/monsters/batata-folhas.xml
parent9b50adbe43d0d7c828fd32707aaa3bf6683de285 (diff)
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New monsters - the great import - some mobs from BR included
(ie. Fafi Dragon, Gift Box, Living Potato, Fairies alpha)
Diffstat (limited to 'graphics/sprites/monsters/batata-folhas.xml')
-rw-r--r--graphics/sprites/monsters/batata-folhas.xml156
1 files changed, 156 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/batata-folhas.xml b/graphics/sprites/monsters/batata-folhas.xml
new file mode 100644
index 00000000..38fd30d0
--- /dev/null
+++ b/graphics/sprites/monsters/batata-folhas.xml
@@ -0,0 +1,156 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/batata-folhas.png|G" width="64" height="64"/>
+
+ <action name="default" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2500"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="2" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" delay="2000"/>
+ <frame index="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="12" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="12" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" delay="2500"/>
+ <frame index="21" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="22" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="21" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="22" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" delay="2000"/>
+ <frame index="31" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="32" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="31" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200"/>
+ <frame index="3" delay="200"/>
+ <frame index="0" delay="200"/>
+ <frame index="4" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" delay="200"/>
+ <frame index="13" delay="200"/>
+ <frame index="10" delay="200"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" delay="200"/>
+ <frame index="23" delay="200"/>
+ <frame index="20" delay="200"/>
+ <frame index="24" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" delay="200"/>
+ <frame index="33" delay="200"/>
+ <frame index="30" delay="200"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="50"/>
+ <frame index="6" delay="25"/>
+ <frame index="7" delay="150" offsetY="16"/>
+ <frame index="6" delay="75"/>
+ <frame index="5" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="15" delay="50"/>
+ <frame index="16" delay="25"/>
+ <frame index="17" delay="200"/>
+ <frame index="18" delay="75"/>
+ <frame index="19" delay="75"/>
+ <frame index="12" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="12" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="11" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="25" delay="50"/>
+ <frame index="26" delay="25"/>
+ <frame index="27" delay="150"/>
+ <frame index="26" delay="75"/>
+ <frame index="25" delay="75"/>
+ <frame index="22" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="21" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="22" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="21" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="35" delay="50"/>
+ <frame index="36" delay="25"/>
+ <frame index="37" delay="150"/>
+ <frame index="38" delay="75"/>
+ <frame index="39" delay="75"/>
+ <frame index="32" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="31" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="32" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="31" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="40" delay="100"/>
+ <frame index="41" delay="100"/>
+ <frame index="42" delay="100"/>
+ <frame index="43" delay="100"/>
+ <frame index="44"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>