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author | Jesusaves <cpntb1@ymail.com> | 2020-02-24 22:15:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-02-24 22:15:31 -0300 |
commit | 02470749c664b1addbb21e332c95420d9d6ed38c (patch) | |
tree | 29fd9d200df82b086e47e49f2d813392c1ab82f5 /graphics/sprites/equipment | |
parent | b7cd787b96b6d4dc61deb56e8ef95c174f0fcfca (diff) | |
download | clientdata-02470749c664b1addbb21e332c95420d9d6ed38c.tar.gz clientdata-02470749c664b1addbb21e332c95420d9d6ed38c.tar.bz2 clientdata-02470749c664b1addbb21e332c95420d9d6ed38c.tar.xz clientdata-02470749c664b1addbb21e332c95420d9d6ed38c.zip |
XML bugs will be fixed now, but of course, maps will cry because THEY ARE WIP
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/weapons/weapon-staff-blue.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/weapon-staff-red.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/weapon-staff.xml | 82 |
3 files changed, 3 insertions, 83 deletions
diff --git a/graphics/sprites/equipment/weapons/weapon-staff-blue.xml b/graphics/sprites/equipment/weapons/weapon-staff-blue.xml index 02cc6bb0..6f90d57a 100644 --- a/graphics/sprites/equipment/weapons/weapon-staff-blue.xml +++ b/graphics/sprites/equipment/weapons/weapon-staff-blue.xml @@ -2,6 +2,6 @@ <sprite> <imageset name="staff" src="graphics/sprites/weapon-staff-blue.png" width="128" height="128" /> - <include file="weapon-staff.xml"/> + <include file="scorpionkinglance.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/weapon-staff-red.xml b/graphics/sprites/equipment/weapons/weapon-staff-red.xml index 06accf0c..ab14577f 100644 --- a/graphics/sprites/equipment/weapons/weapon-staff-red.xml +++ b/graphics/sprites/equipment/weapons/weapon-staff-red.xml @@ -2,6 +2,6 @@ <sprite> <imageset name="staff" src="graphics/sprites/weapon-staff-red.png" width="128" height="128" /> - <include file="weapon-staff.xml"/> + <include file="scorpionkinglance.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/weapon-staff.xml b/graphics/sprites/equipment/weapons/weapon-staff.xml index 1b93e327..ba86848f 100644 --- a/graphics/sprites/equipment/weapons/weapon-staff.xml +++ b/graphics/sprites/equipment/weapons/weapon-staff.xml @@ -2,86 +2,6 @@ <sprite> <imageset name="staff" src="graphics/sprites/weapon-staff.png" width="128" height="128" /> - <action name="default" imageset="staff"> - </action> - - <action name="stand" imageset="staff"> - <animation direction="down"> - <frame index="0" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="16" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="32" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="48" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="walk" imageset="staff"> - <animation direction="down"> - <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="staff"> - <animation direction="down"> - <frame index="7" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="23" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="39" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="55" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="dead" imageset="staff"> - <animation direction="down"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="staff"> - <animation direction="down"> - <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - </action> + <include file="scorpionkinglance.xml"/> </sprite> |