summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/head/crown.xml
diff options
context:
space:
mode:
authorSaulc <lucashelaine14@gmail.com>2018-03-04 20:25:06 +0100
committerSaulc <lucashelaine14@gmail.com>2018-03-04 20:25:33 +0100
commit564367875b481474725c890541eade807a295b20 (patch)
tree5213b0e73e9d8324c17c53719f515e18798819b0 /graphics/sprites/equipment/head/crown.xml
parent098cb193f7dc7a484c21a2613c6a2112266bcccf (diff)
downloadclientdata-564367875b481474725c890541eade807a295b20.tar.gz
clientdata-564367875b481474725c890541eade807a295b20.tar.bz2
clientdata-564367875b481474725c890541eade807a295b20.tar.xz
clientdata-564367875b481474725c890541eade807a295b20.zip
big hat patch with polaczka
Diffstat (limited to 'graphics/sprites/equipment/head/crown.xml')
-rw-r--r--graphics/sprites/equipment/head/crown.xml237
1 files changed, 10 insertions, 227 deletions
diff --git a/graphics/sprites/equipment/head/crown.xml b/graphics/sprites/equipment/head/crown.xml
index 74099c44..bbf89ca9 100644
--- a/graphics/sprites/equipment/head/crown.xml
+++ b/graphics/sprites/equipment/head/crown.xml
@@ -1,229 +1,12 @@
-<?xml version="1.0"?>
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
<sprite>
- <imageset name="base" src="graphics/sprites/equipment/head/crown.png" width="21" height="15"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-49"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY="-49"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-49"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-1" offsetY="-49"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-49" delay="150"/>
- <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
- <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
- <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
- <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
- <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-50" delay="75"/>
- <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
- <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
- <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
- <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-48" delay="225"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-49" delay="225"/>
- <frame index="1" offsetX="5" offsetY="-50" delay="150"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
- <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
- <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-4" offsetY="-49" delay="225"/>
- <frame index="3" offsetX="-6" offsetY="-50" delay="150"/>
- <end/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-37"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-40"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-41"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-7" offsetY="-40"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="0" offsetX="40" offsetY="-10"/>
- </animation>
- </action>
- <action name="attack_2hand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
- <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
- <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
- <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
- <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
- <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
- <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_sword_stab" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
- <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
- <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
- <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
- <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
- <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
- <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
- <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
- <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
- <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
- <end/>
- </animation>
- </action>
- <action name="attack_spear" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-50" delay="280"/>
- <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
- <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
- <frame index="1" offsetX="6" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="1" offsetY="-52" delay="140"/>
- <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
- <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
- <frame index="3" offsetX="-5" offsetY="-51" delay="140"/>
- <frame index="3" offsetX="0" offsetY="-52" delay="140"/>
- <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
- <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
- <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
- <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
- <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
- <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
- <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
- <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
- <end/>
- </animation>
- </action>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/crown.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
</sprite>