summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSaulc <lucashelaine14@gmail.com>2018-08-09 08:31:33 +0000
committerSaulc <lucashelaine14@gmail.com>2018-08-09 08:31:33 +0000
commit6027d80809552432290fc078a02c88049fcb0bac (patch)
tree5c513824368f3083614f30af943b5afad7e6f7ff
parent4f118e0dc00b2a2faa8906f2c54714f74643d4c3 (diff)
downloadclientdata-6027d80809552432290fc078a02c88049fcb0bac.tar.gz
clientdata-6027d80809552432290fc078a02c88049fcb0bac.tar.bz2
clientdata-6027d80809552432290fc078a02c88049fcb0bac.tar.xz
clientdata-6027d80809552432290fc078a02c88049fcb0bac.zip
finaly remove evol weapon base to TMW2 one, bug reported by none,
-rw-r--r--graphics/sprites/equipment/weapons/knife.xml168
1 files changed, 5 insertions, 163 deletions
diff --git a/graphics/sprites/equipment/weapons/knife.xml b/graphics/sprites/equipment/weapons/knife.xml
index ce34a3ee..02d4894c 100644
--- a/graphics/sprites/equipment/weapons/knife.xml
+++ b/graphics/sprites/equipment/weapons/knife.xml
@@ -1,170 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Reid
-Copyright (C) 2012-2013 Evol Online -->
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/weapons/knife.png"
width="64"
height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="16"/>
- </animation>
- <animation direction="up">
- <frame index="32"/>
- </animation>
- <animation direction="right">
- <frame index="48"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="80"/>
- </animation>
- <animation direction="left">
- <sequence start="17" end="22" delay="80"/>
- </animation>
- <animation direction="up">
- <sequence start="33" end="38" delay="80"/>
- </animation>
- <animation direction="right">
- <sequence start="49" end="54" delay="80"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="7" end="10" delay="80"/>
- <frame index="11" delay="250"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="23" end="26" delay="80"/>
- <frame index="27" delay="250"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="39" end="42" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="55" end="58" delay="80"/>
- <frame index="59" delay="250"/>
- <end/>
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="11" end="15" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="31" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="43" end="47" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="59" end="63" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="68"/>
- </animation>
- <animation direction="left">
- <frame index="69"/>
- </animation>
- <animation direction="up">
- <frame index="70"/>
- </animation>
- <animation direction="right">
- <frame index="71"/>
- </animation>
- </action>
-
- <action name="sittop" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="standride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="spawnride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="ride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="72"/>
- </animation>
- <animation direction="left">
- <frame index="72"/>
- </animation>
- <animation direction="up">
- <frame index="72"/>
- </animation>
- <animation direction="right">
- <frame index="72"/>
- </animation>
- </action>
-</sprite>
+ <include file="races/human-male.xml"/>
+</sprite> \ No newline at end of file