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authorJesusaves <cpntb1@ymail.com>2018-12-19 16:19:55 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-19 16:19:55 -0200
commit59138ce207999815af131dc8ef22c1b641387701 (patch)
tree62a39873bcea824085149210a5091c51171247dd
parent06f699397f2934b1769e0b9dd203228e372092e1 (diff)
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Fix one hand weapon stats, according to what I plan on implementing for CHRISTMAS.
(Future) Strongest 1 hand sword: Level 44, Back Sword, 340 DMG (Current) Strongest 2 hand sword: Level 50, Broadsword, 534 DMG (Current) 2nd Stronger 2h sword: Level 40, MiereCleav, 409 DMG
-rw-r--r--items.xml30
-rw-r--r--weapons.xml10
2 files changed, 20 insertions, 20 deletions
diff --git a/items.xml b/items.xml
index 60f5658a..15bb878f 100644
--- a/items.xml
+++ b/items.xml
@@ -5174,12 +5174,12 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
image="equipment/weapons/piouslayer.png"
name="Bug Slayer"
description="Jesusalva introduced another bug!! We must slay it!"
- attack="150"
+ attack="160"
attack-range="1"
- level="29"
+ level="24"
type="equip-1hand"
attack-action="attack"
- weight="1450">
+ weight="1050">
<sprite>equipment/weapons/piouslayer.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -5188,9 +5188,9 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
image="equipment/weapons/traininggladius.png"
name="Short Gladius"
description="A short sword made for close combat."
- attack="175"
+ attack="192"
attack-range="1"
- level="37"
+ level="30"
type="equip-1hand"
attack-action="attack"
weight="958">
@@ -5214,14 +5214,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
</item>
<item id="3504"
image="equipment/weapons/backsword.png"
- name="Artis Backsword"
- description="An engraved backsword with the symbol of Artis on its brass hilt."
- attack="800"
+ name="Backsword"
+ description="An engraved backsword with the symbol of a Mouboo on its brass hilt."
+ attack="340"
attack-range="1"
- level="15"
+ level="44"
type="equip-1hand"
attack-action="attack"
- weight="86">
+ weight="1250">
<sprite>equipment/weapons/backsword.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -5327,12 +5327,12 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
image="equipment/weapons/butcherknife.png"
name="Butcher Knife"
description="Usually found in a butchery, yet it can also be found at murderer's hands."
- attack="200"
+ attack="220"
attack-range="1"
- level="25"
+ level="35"
type="equip-1hand"
attack-action="attack"
- weight="26">
+ weight="750">
<sprite>equipment/weapons/piouslayer.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -5564,9 +5564,9 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
image="equipment/weapons/sword.png"
name="Short Sword"
description="A short sword made for close combat. Careful with that!"
- attack="200"
+ attack="280"
attack-range="1"
- level="44"
+ level="39"
type="equip-1hand"
attack-action="attack"
weight="958">
diff --git a/weapons.xml b/weapons.xml
index d612a1fb..4ac506d0 100644
--- a/weapons.xml
+++ b/weapons.xml
@@ -12,22 +12,22 @@ Copyright (C) 2018 TMW2: Moubootaur Legends
<item id="3522"/>
<item id="3525"/>
<item id="3524"/>
- <item id="3527"/>
+ <item id="3504"/>
<item id="3517"/>
<item id="3523"/>
- <item id="3502"/>
+ <item id="3527"/>
+ <item id="3512"/>
<item id="3514"/>
- <item id="3501"/>
+ <item id="3502"/>
<item id="3511"/>
- <item id="3512"/>
<item id="3513"/>
<item id="3515"/>
<item id="3516"/>
<item id="3521"/>
+ <item id="3501"/>
<item id="3518"/>
<item id="3520"/>
<item id="3503"/>
- <item id="3504"/>
<item id="3507"/>
<item id="3505"/>
<item id="3500"/>