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authorJesusaves <cpntb1@ymail.com>2022-01-16 18:00:47 -0300
committerJesusaves <cpntb1@ymail.com>2022-01-16 18:00:47 -0300
commit6bf16f2325dba0ef8ebd74ed1fc72044c68b1932 (patch)
tree7eb9598fccae2230827d2980ac5b4604352741a8
parent21ee45be8f0f4214282318fd27231a7dc6e3a0c8 (diff)
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Monster 1446 Brainic
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/monsters/brainic.pngbin0 -> 26417 bytes
-rw-r--r--graphics/sprites/monsters/brainic.xml68
-rw-r--r--monsters.xml279
4 files changed, 212 insertions, 136 deletions
diff --git a/LICENSE b/LICENSE
index 443aa132..2be89be8 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1820,6 +1820,7 @@ https://wiki.moubootaurlegends.org/Contributors
graphics/sprites/monsters/bobone.png (Pateame) (GPLv2) (-)
graphics/sprites/monsters/bosspinkie.png (Crush) (GPL 3.0/CC BY-SA 3.0) (Tametomo/Aethyra)
graphics/sprites/monsters/bosspinkie2.png (Crush) (GPL 3.0/CC BY-SA 3.0) (Tametomo/Aethyra)
+ graphics/sprites/monsters/brainic.png (Reemax - Tuomo Untinen) (CC BY 3.0) (jesusalva)
graphics/sprites/monsters/butterfly.png (Meway) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/candorghost.png (Saulc) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/candorscorpion.png (?, Saulc) (GPLv2) (Saulc)
diff --git a/graphics/sprites/monsters/brainic.png b/graphics/sprites/monsters/brainic.png
new file mode 100644
index 00000000..74d8ff0a
--- /dev/null
+++ b/graphics/sprites/monsters/brainic.png
Binary files differ
diff --git a/graphics/sprites/monsters/brainic.xml b/graphics/sprites/monsters/brainic.xml
new file mode 100644
index 00000000..192c4c08
--- /dev/null
+++ b/graphics/sprites/monsters/brainic.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/brainic.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="7" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="10" end="12" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="17" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="9"/>
+ </animation>
+ <animation direction="right">
+ <frame index="14"/>
+ </animation>
+ <animation direction="up">
+ <frame index="19"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="3" delay="100"/>
+ <sequence start="3" end="0" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="100"/>
+ <sequence start="8" end="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="11" end="13" delay="100"/>
+ <sequence start="13" end="10" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="18" delay="100"/>
+ <sequence start="18" end="15" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 678ad7bf..6b4972d3 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Saulc, jesusalva, Reid
Copyright (C) 2010-2014 Evol Online
-Copyright (C) 2018-2019 TMW2: Moubootaur Legends -->
+Copyright (C) 2018-2022 TMW2: Moubootaur Legends -->
<!--
<monsters> Parent of the monster strings.
<monster> Monster tag. Every new tag contain some specific attribute of the monster. The following paramaters is a list of them:
@@ -151,20 +151,20 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="miss">monsters/piou/miss1.ogg</sound>
<sound event="spawn">monsters/piou/spawn1.ogg</sound>
</monster>
- <monster id="1019" name="Magenta Spark">
- <sprite>monsters/ball-lightning.xml</sprite>
- <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
- <particlefx>graphics/particles/monster-ball-lightning-blue.particle.xml</particlefx>
+ <monster id="1019" name="Magenta Spark">
+ <sprite>monsters/ball-lightning.xml</sprite>
+ <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
+ <particlefx>graphics/particles/monster-ball-lightning-blue.particle.xml</particlefx>
<sound event="die">monsters/pumpkin/die1.ogg</sound>
<sound event="hit">monsters/pumpkin/hit1.ogg</sound>
- </monster>
- <monster id="1020" name="Yellow Spark">
- <sprite>monsters/ball-lightning.xml</sprite>
- <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
- <particlefx>graphics/particles/monster-ball-lightning-red.particle.xml</particlefx>
+ </monster>
+ <monster id="1020" name="Yellow Spark">
+ <sprite>monsters/ball-lightning.xml</sprite>
+ <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
+ <particlefx>graphics/particles/monster-ball-lightning-red.particle.xml</particlefx>
<sound event="die">monsters/pumpkin/die1.ogg</sound>
<sound event="hit">monsters/pumpkin/hit1.ogg</sound>
- </monster>
+ </monster>
<monster id="1021" name="Pillar Dummy" targetCursor="medium">
<sprite>monsters/dummy.xml</sprite>
<sound event="die">monsters/crocotree/die1.ogg</sound>
@@ -685,26 +685,26 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/snake.xml|#585b39,a67c5d,dbc9a9,ffffff</sprite>
<sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
- <monster id="1124" name="Desert Bandit">
- <sprite>races/raijin-male.xml</sprite>
- <sprite>equipment/legs/silkpants-male.xml</sprite>
- <sprite>equipment/feet/boots-male.xml</sprite>
- <sprite>equipment/hands/armbands-male.xml</sprite>
- <sprite>equipment/head/browndeserthat.xml</sprite>
- <sprite>equipment/weapons/knife.xml</sprite>
- <sprite>equipment/chest/silkrobe-male.xml|#d58e5f</sprite>
- <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
- <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
- </monster>
- <monster id="1125" name="Sarracenus">
- <sprite>races/raijin-male.xml</sprite>
- <sprite>equipment/legs/silkpants-male.xml</sprite>
- <sprite>equipment/feet/boots-male.xml|#d58e5f</sprite>
- <sprite>equipment/hands/armbands-male.xml</sprite>
- <sprite>equipment/weapons/backsword.xml</sprite>
- <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
- <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
- </monster>
+ <monster id="1124" name="Desert Bandit">
+ <sprite>races/raijin-male.xml</sprite>
+ <sprite>equipment/legs/silkpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml</sprite>
+ <sprite>equipment/hands/armbands-male.xml</sprite>
+ <sprite>equipment/head/browndeserthat.xml</sprite>
+ <sprite>equipment/weapons/knife.xml</sprite>
+ <sprite>equipment/chest/silkrobe-male.xml|#d58e5f</sprite>
+ <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
+ <monster id="1125" name="Sarracenus">
+ <sprite>races/raijin-male.xml</sprite>
+ <sprite>equipment/legs/silkpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#d58e5f</sprite>
+ <sprite>equipment/hands/armbands-male.xml</sprite>
+ <sprite>equipment/weapons/backsword.xml</sprite>
+ <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
<monster id="1126" name="Magic Ratto" targetCursor="small">
<sprite>monsters/magicratto.xml</sprite>
<sprite>accessories/ratto-tail.xml</sprite>
@@ -1273,10 +1273,10 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/slime-mother.xml|#7e0000,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
- <monster id="1241" name="Chocolate Slime Mother">
+ <monster id="1241" name="Chocolate Slime Mother">
<sprite>monsters/slime-mother.xml|#8a5825</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
- </monster>
+ </monster>
<monster id="1242" name="White Slime Mother">
<sprite>monsters/slime-mother.xml|#dcdcff,ffffff</sprite>
<sound event="die">monsters/slime/slime-hit1.ogg</sound>
@@ -1293,13 +1293,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/slime-mother.xml|#bb0201,ff9934,ffd366</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
- <monster id="1246" name="Black Slime Mother">
+ <monster id="1246" name="Black Slime Mother">
<sprite>monsters/slime-mother.xml|#494949,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
- </monster>
+ </monster>
<monster id="1247" name="Great Mouboo Slime">
- <sprite>monsters/slime-mother.xml|#ae6244,ffffff</sprite>
- <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sprite>monsters/slime-mother.xml|#ae6244,ffffff</sprite>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
<monster id="1248" name="Elite Duck" targetCursor="medium" walkType="walkswim">
<sprite>monsters/darkduck.xml</sprite>
@@ -1315,13 +1315,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="miss">monsters/pinkie/pinkiemiss.ogg</sound>
</monster>
- <!-- ID 1250 to ID 1400 reserved to the Hercules Engine -->
+ <!-- ID 1250 to ID 1400 reserved to the Hercules Engine -->
<monster id="1400" name="Fortress Gate">
<sprite>monsters/gate.xml</sprite>
<sound event="die">special/nature-thunder.ogg</sound>
</monster>
- <!-- ID 1401 Reserved - Fortress Statue -->
+ <!-- ID 1401 Reserved - Fortress Statue -->
<monster id="1402" name="Azul Skull Slime">
<sprite>monsters/skullslime.xml|#3080e4,d2f4ff</sprite>
<sound event="die">monsters/slime/slime-hit1.ogg</sound>
@@ -1338,7 +1338,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/skullslime.xml|#72982c,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
- <monster id="1406" name="Copper Skull Slime">
+ <monster id="1406" name="Copper Skull Slime">
<sprite>monsters/skullslime.xml|#a1734c,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
@@ -1349,37 +1349,37 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1408" name="Black Skull Slime">
<sprite>monsters/skullslime.xml|#494949,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
- </monster>
+ </monster>
<monster id="1409" name="Tengu">
<sprite>monsters/tengu.xml</sprite>
- </monster>
+ </monster>
<monster id="1410" name="Golem" targetCursor="large">
<sprite>monsters/golem.xml</sprite>
- </monster>
- <monster id="1411" name="Fire Element" targetCursor="small">
- <sprite>monsters/ball-element.xml|#580000,a40000,c02020,ff6060</sprite>
- </monster>
- <monster id="1412" name="Water Element" targetCursor="small">
- <sprite>monsters/ball-element.xml|#16486e,498ec5,e4f2fc</sprite>
- </monster>
- <monster id="1413" name="Earth Element" targetCursor="small">
- <sprite>monsters/ball-element.xml|#3f221d,754d23,f5cea4</sprite>
- </monster>
- <monster id="1414" name="Wind Element" targetCursor="small">
- <sprite>monsters/ball-element.xml|#196253,18986c,37cf7d</sprite>
- </monster>
- <monster id="1415" name="Sacred Wisp" targetCursor="small">
- <sprite>monsters/wisp.xml|#585858,aaaaaa,d0d0d0,ffffff</sprite>
- </monster>
- <monster id="1416" name="Evil Wisp" targetCursor="small">
- <sprite>monsters/wisp.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
- </monster>
- <monster id="1417" name="Panthom Wisp" targetCursor="small">
- <sprite>monsters/wisp.xml|#3c3c3c,35313d,4d4d4d,443f4f,686868,485c6b,919191,50918f,b6b6b6,75c7a8,dfdfdf,c3e8c4</sprite>
- </monster>
- <monster id="1418" name="Epiphany Wisp" targetCursor="small">
- <sprite>monsters/wisp.xml|#44494b,797a7e,b9bbc1</sprite>
- </monster>
+ </monster>
+ <monster id="1411" name="Fire Element" targetCursor="small">
+ <sprite>monsters/ball-element.xml|#580000,a40000,c02020,ff6060</sprite>
+ </monster>
+ <monster id="1412" name="Water Element" targetCursor="small">
+ <sprite>monsters/ball-element.xml|#16486e,498ec5,e4f2fc</sprite>
+ </monster>
+ <monster id="1413" name="Earth Element" targetCursor="small">
+ <sprite>monsters/ball-element.xml|#3f221d,754d23,f5cea4</sprite>
+ </monster>
+ <monster id="1414" name="Wind Element" targetCursor="small">
+ <sprite>monsters/ball-element.xml|#196253,18986c,37cf7d</sprite>
+ </monster>
+ <monster id="1415" name="Sacred Wisp" targetCursor="small">
+ <sprite>monsters/wisp.xml|#585858,aaaaaa,d0d0d0,ffffff</sprite>
+ </monster>
+ <monster id="1416" name="Evil Wisp" targetCursor="small">
+ <sprite>monsters/wisp.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ </monster>
+ <monster id="1417" name="Panthom Wisp" targetCursor="small">
+ <sprite>monsters/wisp.xml|#3c3c3c,35313d,4d4d4d,443f4f,686868,485c6b,919191,50918f,b6b6b6,75c7a8,dfdfdf,c3e8c4</sprite>
+ </monster>
+ <monster id="1418" name="Epiphany Wisp" targetCursor="small">
+ <sprite>monsters/wisp.xml|#44494b,797a7e,b9bbc1</sprite>
+ </monster>
<monster id="1419" name="Pinkie Suseran" targetCursor="small">
<sprite>monsters/evilpinkie.xml</sprite>
<sound event="hit">monsters/pinkie/pinkiehit.ogg</sound>
@@ -1407,7 +1407,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1426" name="Snail">
<sprite>monsters/snail.xml</sprite>
- <!-- Slows you down -->
+ <!-- Slows you down -->
</monster>
<monster id="1427" name="Snow Flower" targetCursor="small">
<sprite>monsters/snowflower.xml</sprite>
@@ -1444,78 +1444,85 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1435" name="Shrewboo">
<sprite>monsters/shrewboo.xml</sprite>
</monster>
- <monster id="1436" name="Mister Prickel" targetCursor="medium">
- <sprite>monsters/mister-prickel.xml</sprite>
- <attack id="1" action="attack"/>
- <attack id="382" action="attack_distance"/>
- </monster>
- <monster id="1437" name="Small Frog" targetCursor="small">
- <sprite>monsters/frog-small.xml</sprite>
- </monster>
- <monster id="1438" name="Big Frog" targetCursor="small">
- <sprite>monsters/frog-big.xml</sprite>
- </monster>
- <monster id="1439" name="Spider Queen" walkType="walk" targetCursor="large">
- <sprite>monsters/spider-queen.xml</sprite>
- <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
- <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
- <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
- <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
- <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
- </monster>
- <monster id="1440" name="Snowman">
- <sprite>monsters/snowman.xml</sprite>
- <attack id="1" critical-hit-effect-id="35" missile-particle="graphics/particles/snowball.particle.xml" action="attack"/>
- <sound event="hit">weapons/snowball/hit1.ogg</sound>
- <sound event="miss">weapons/snowball/miss1.ogg</sound>
- </monster>
- <monster id="1441" name="Der Schneemann">
- <sprite>monsters/snowman-boss.xml</sprite>
- <attack id="1" critical-hit-effect-id="37" missile-particle="graphics/particles/snow-burst.xml" action="attack"/>
- <sound event="hit">monsters/snowman_boss/hit1.ogg</sound>
- <sound event="miss">monsters/snowman_boss/miss1.ogg</sound>
- </monster>
- <monster id="1442" name="Thug">
+ <monster id="1436" name="Mister Prickel" targetCursor="medium">
+ <sprite>monsters/mister-prickel.xml</sprite>
+ <attack id="1" action="attack"/>
+ <attack id="382" action="attack_distance"/>
+ </monster>
+ <monster id="1437" name="Small Frog" targetCursor="small">
+ <sprite>monsters/frog-small.xml</sprite>
+ </monster>
+ <monster id="1438" name="Big Frog" targetCursor="small">
+ <sprite>monsters/frog-big.xml</sprite>
+ </monster>
+ <monster id="1439" name="Spider Queen" walkType="walk" targetCursor="large">
+ <sprite>monsters/spider-queen.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
+ </monster>
+ <monster id="1440" name="Snowman">
+ <sprite>monsters/snowman.xml</sprite>
+ <attack id="1" critical-hit-effect-id="35" missile-particle="graphics/particles/snowball.particle.xml" action="attack"/>
+ <sound event="hit">weapons/snowball/hit1.ogg</sound>
+ <sound event="miss">weapons/snowball/miss1.ogg</sound>
+ </monster>
+ <monster id="1441" name="Der Schneemann">
+ <sprite>monsters/snowman-boss.xml</sprite>
+ <attack id="1" critical-hit-effect-id="37" missile-particle="graphics/particles/snow-burst.xml" action="attack"/>
+ <sound event="hit">monsters/snowman_boss/hit1.ogg</sound>
+ <sound event="miss">monsters/snowman_boss/miss1.ogg</sound>
+ </monster>
+ <monster id="1442" name="Thug">
<sprite>races/orc-male.xml</sprite>
- <sprite>hairstyles/hairstyle01.xml</sprite>
- <sprite>equipment/head/sailorhat.xml</sprite>
- <sprite>equipment/head/righteyepatch.xml</sprite>
- <sprite>equipment/feet/boots-male.xml</sprite>
- <sprite>equipment/chest/tanktop-male.xml</sprite>
- <sprite>equipment/legs/pirateshorts-male.xml</sprite>
- <sprite>equipment/weapons/sword-bronze.xml</sprite>
- </monster>
- <monster id="1443" name="Swashbuckler">
+ <sprite>hairstyles/hairstyle01.xml</sprite>
+ <sprite>equipment/head/sailorhat.xml</sprite>
+ <sprite>equipment/head/righteyepatch.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml</sprite>
+ <sprite>equipment/chest/tanktop-male.xml</sprite>
+ <sprite>equipment/legs/pirateshorts-male.xml</sprite>
+ <sprite>equipment/weapons/sword-bronze.xml</sprite>
+ </monster>
+ <monster id="1443" name="Swashbuckler">
<sprite>races/human-male-medium.xml</sprite>
- <sprite>hairstyles/hairstyle01.xml</sprite>
- <sprite>equipment/chest/vnecksweater-male.xml</sprite>
- <sprite>equipment/legs/cottontrousers-male.xml|#212121,555555</sprite>
- <sprite>equipment/head/piratebandana.xml</sprite>
- <sprite>equipment/feet/boots-male.xml|#212121,555555</sprite>
- <sprite>equipment/weapons/backsword.xml</sprite>
- </monster>
- <monster id="1444" name="Grenadier">
+ <sprite>hairstyles/hairstyle01.xml</sprite>
+ <sprite>equipment/chest/vnecksweater-male.xml</sprite>
+ <sprite>equipment/legs/cottontrousers-male.xml|#212121,555555</sprite>
+ <sprite>equipment/head/piratebandana.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#212121,555555</sprite>
+ <sprite>equipment/weapons/backsword.xml</sprite>
+ </monster>
+ <monster id="1444" name="Grenadier">
<sprite>races/human-male-medium.xml</sprite>
- <sprite>hairstyles/hairstyle01.xml</sprite>
- <sprite>equipment/chest/sorcererrobe-male.xml|#5178a0,1a294c;#d5b02c</sprite>
- <sprite>equipment/legs/cottontrousers-male.xml|#5178a0,1a294c</sprite>
- <sprite>equipment/head/corsairhat.xml</sprite>
- <sprite>equipment/hands/bromenalgloves-male.xml</sprite>
- <sprite>equipment/feet/boots-male.xml|#212121,444444</sprite>
- <sprite>equipment/weapons/gun.xml</sprite>
- <attack id="1" critical-hit-effect-id="31" hit-effect-id="402" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/>
- </monster>
- <monster id="1445" name="The Dread Pirate Marley">
+ <sprite>hairstyles/hairstyle01.xml</sprite>
+ <sprite>equipment/chest/sorcererrobe-male.xml|#5178a0,1a294c;#d5b02c</sprite>
+ <sprite>equipment/legs/cottontrousers-male.xml|#5178a0,1a294c</sprite>
+ <sprite>equipment/head/corsairhat.xml</sprite>
+ <sprite>equipment/hands/bromenalgloves-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#212121,444444</sprite>
+ <sprite>equipment/weapons/gun.xml</sprite>
+ <attack id="1" critical-hit-effect-id="31" hit-effect-id="402" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/>
+ </monster>
+ <monster id="1445" name="The Dread Pirate Marley">
<sprite>races/elven-female.xml</sprite>
- <sprite>hairstyles/hairstyle01.xml</sprite>
- <sprite>equipment/chest/assassinchest-female.xml</sprite>
- <sprite>equipment/legs/assassinpants-female.xml</sprite>
- <sprite>equipment/head/corsairhat.xml</sprite>
- <sprite>equipment/neck/eyepatch.xml</sprite>
- <sprite>equipment/feet/assassinboots-female.xml</sprite>
- <sprite>equipment/weapons/bow-legacy.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite>
- <attack id="1" missile-particle="graphics/particles/arrow-directions.xml" action="attack"/>
- </monster>
+ <sprite>hairstyles/hairstyle01.xml</sprite>
+ <sprite>equipment/chest/assassinchest-female.xml</sprite>
+ <sprite>equipment/legs/assassinpants-female.xml</sprite>
+ <sprite>equipment/head/corsairhat.xml</sprite>
+ <sprite>equipment/neck/eyepatch.xml</sprite>
+ <sprite>equipment/feet/assassinboots-female.xml</sprite>
+ <sprite>equipment/weapons/bow-legacy.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite>
+ <attack id="1" missile-particle="graphics/particles/arrow-directions.xml" action="attack"/>
+ </monster>
+ <monster id="1446" name="Brainic" targetCursor="small">
+ <sprite>monsters/brainic.xml</sprite>
+ <sound event="hit">monsters/zombie/zombiehit.ogg</sound>
+ <sound event="hit">monsters/zombie/zombiehit2.ogg</sound>
+ <sound event="miss">monsters/zombie/zombiemiss.ogg</sound>
+ <sound event="die">monsters/zombie/zombiedie.ogg</sound>
+ </monster>
<!-- RESERVED -->
<monster id="1491" name="???">