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author | Jesusaves <cpntb1@ymail.com> | 2021-01-13 19:03:12 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-01-13 19:03:12 -0300 |
commit | a588544c41976c9ae45e80345f13792e4b31130d (patch) | |
tree | e644460f449474bea242507e22b889829d6f71d0 | |
parent | b56b81e0f936907b3e2995a2372a6e41bb576bfe (diff) | |
download | clientdata-a588544c41976c9ae45e80345f13792e4b31130d.tar.gz clientdata-a588544c41976c9ae45e80345f13792e4b31130d.tar.bz2 clientdata-a588544c41976c9ae45e80345f13792e4b31130d.tar.xz clientdata-a588544c41976c9ae45e80345f13792e4b31130d.zip |
Fortress Gate Spritesheet
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | graphics/sprites/monsters/gate.png | bin | 0 -> 62352 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/gate.xml | 16 | ||||
-rw-r--r-- | monsters.xml | 5 |
4 files changed, 21 insertions, 1 deletions
@@ -1745,6 +1745,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/forestmushroom.png (Saulc) (CC BY-SA 3.0) (Yuuki) graphics/sprites/monsters/forestpiou.png (Saulc) (CC BY-SA 3.0) (Reid, FotherJ) graphics/sprites/monsters/frostiana.png (Reid) (CC BY-SA 3.0) (-) + graphics/sprites/monsters/gate.png (Irvkard) (GPLv2) (TMW-BR) graphics/sprites/monsters/giantmaggot.png (?) (GPLv2) (Neoriceisgood) graphics/sprites/monsters/giantcavemaggot.png (?) (GPLv2) (Neoriceisgood) graphics/sprites/monsters/giantmutatedbat.png (???) (GPLv2) (TMW.org) diff --git a/graphics/sprites/monsters/gate.png b/graphics/sprites/monsters/gate.png Binary files differnew file mode 100644 index 00000000..c7cfe1e6 --- /dev/null +++ b/graphics/sprites/monsters/gate.png diff --git a/graphics/sprites/monsters/gate.xml b/graphics/sprites/monsters/gate.xml new file mode 100644 index 00000000..806c438d --- /dev/null +++ b/graphics/sprites/monsters/gate.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2020 TMW2--> + +<sprite> + <imageset name="base" + src="graphics/sprites/monsters/gate.png" + width="192" + height="160"/> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/monsters.xml b/monsters.xml index d516cdd9..1f3eddf9 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1310,7 +1310,10 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <!-- ID 1250 to ID 1400 reserved to the Hercules Engine --> - <!-- ID 1400 Reserved - Fortress Gate --> + <monster id="1400" name="Fortress Gate"> + <sprite>monsters/gate.xml</sprite> + <sound event="die">special/nature-thunder.ogg</sound> + </monster> <!-- ID 1401 Reserved - Fortress Statue --> <monster id="1402" name="Azul Skull Slime"> <sprite>monsters/skullslime.xml|#3080e4,d2f4ff</sprite> |