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authorJesusaves <cpntb1@ymail.com>2020-07-31 10:22:52 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-31 10:22:52 -0300
commit229261bfdfdf1123a531fbb48b9b37a8ef78a12c (patch)
tree2d3be394f456b6ca43c11deb54ae0c0682f6090b
parenta3253dcda2f4e94b3cf43632d18bc9820389d35b (diff)
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Badge for Croconut Riders
-rw-r--r--LICENSE1
-rw-r--r--badges.xml1
-rw-r--r--graphics/badges/guilds/croconut-riders.pngbin0 -> 422 bytes
-rw-r--r--graphics/badges/guilds/croconut-riders.xml14
4 files changed, 16 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 04524cdc..e9cb3d5b 100644
--- a/LICENSE
+++ b/LICENSE
@@ -53,6 +53,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
# Graphics
## Badges
### Guilds
+ graphics/badges/guilds/croconut-riders.png (Box Of Shame, CR Guild) (CC BY-SA 3.0) (-)
graphics/badges/guilds/monster-king.png (Saulc) (CC BY-SA 3.0) (-)
graphics/badges/guilds/piou-knights.png (seeds) (CC BY-SA 3.0) (Evol)
diff --git a/badges.xml b/badges.xml
index fae5d73c..80382d03 100644
--- a/badges.xml
+++ b/badges.xml
@@ -10,6 +10,7 @@ Copyright (C) 2018 TMW2: Moubootaur Legends -->
</party>
<guild>
<badge name="Monster King" image="guilds/monster-king.xml"/>
+ <badge name="Croconut Riders" image="guilds/croconut-riders.xml"/>
<badge name="The Piou Knights" image="guilds/piou-knights.xml"/>
</guild>
<name>
diff --git a/graphics/badges/guilds/croconut-riders.png b/graphics/badges/guilds/croconut-riders.png
new file mode 100644
index 00000000..85d88fb1
--- /dev/null
+++ b/graphics/badges/guilds/croconut-riders.png
Binary files differ
diff --git a/graphics/badges/guilds/croconut-riders.xml b/graphics/badges/guilds/croconut-riders.xml
new file mode 100644
index 00000000..ef9e2d31
--- /dev/null
+++ b/graphics/badges/guilds/croconut-riders.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Script Author: 4144 -->
+<sprite>
+ <imageset name="icon"
+ src="graphics/badges/guilds/croconut-riders.png"
+ width="16"
+ height="16"
+ offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>