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path: root/graphics/sprites/monsters/swampling.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Authors: Micksha
Copyright (C) 2011-2020 Evol Online -->
<sprite>
    <imageset name="mob"
              src="graphics/sprites/monsters/swampling.png"
              width="48"
              height="48"/>

    <action name="spawn" imageset="mob">
        <animation direction="default">
            <sequence start="156" end="161" delay="100"/>
            <end/>
        </animation>
    </action>
    
    <action name="stand" imageset="mob">
        <animation direction="down">
            <frame index="0"/>
        </animation>

        <animation direction="downleft">
            <frame index="7"/>
        </animation>

        <animation direction="left">
            <frame index="6"/>
        </animation>

        <animation direction="upleft">
            <frame index="5"/>
        </animation>

        <animation direction="up">
            <frame index="4"/>
        </animation>

        <animation direction="upright">
            <frame index="3"/>
        </animation>

        <animation direction="right">
            <frame index="2"/>
        </animation>

        <animation direction="downright">
            <frame index="1"/>
        </animation>
    </action>

    <action name="walk" imageset="mob">
        <animation direction="down">
            <sequence start="12" end="23" delay="100"/>
        </animation>

        <animation direction="downleft">
            <sequence start="96" end="107" delay="100"/>
        </animation>

        <animation direction="left">
            <sequence start="84" end="95" delay="100"/>
        </animation>

        <animation direction="upleft">
            <sequence start="72" end="83" delay="100"/>
        </animation>

        <animation direction="up">
            <sequence start="60" end="71" delay="100"/>
        </animation>

        <animation direction="upright">
            <sequence start="48" end="59" delay="100"/>
        </animation>

        <animation direction="right">
            <sequence start="36" end="47" delay="100"/>
        </animation>

        <animation direction="downright">
            <sequence start="24" end="35" delay="100"/>
        </animation>
    </action>

    <action name="attack" imageset="mob">
        <animation direction="down">
            <sequence start="108" end="112" delay="70"/>
            <end />
        </animation>

        <animation direction="downleft">
            <sequence start="149" end="153" delay="70"/>
            <end />
        </animation>

        <animation direction="left">
            <sequence start="144" end="148" delay="70"/>
            <end />
        </animation>

        <animation direction="upleft">
            <sequence start="137" end="141" delay="70"/>
            <end />
        </animation>

        <animation direction="up">
            <sequence start="132" end="136" delay="70"/>
            <end />
        </animation>

        <animation direction="upright">
            <sequence start="125" end="129" delay="70"/>
            <end />
        </animation>

        <animation direction="right">
            <sequence start="120" end="124" delay="70"/>
            <end />
        </animation>

        <animation direction="downright">
            <sequence start="113" end="117" delay="70"/>
            <end />
        </animation>
    </action>
    
    <action name="dead" imageset="mob">
        <animation direction="default">
            <sequence start="162" end="166" delay="100"/>
            <frame index="154" />
            <end />
        </animation>
    </action>

</sprite>