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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/darkduck.png|W;M;R;G;C;B" width="48" height="26"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="left">
<frame index="10"/>
</animation>
<animation direction="up">
<frame index="20"/>
</animation>
<animation direction="right">
<frame index="30"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="3" delay="75"/>
</animation>
<animation direction="left">
<sequence start="11" end="13" delay="75"/>
</animation>
<animation direction="up">
<sequence start="21" end="23" delay="75"/>
</animation>
<animation direction="right">
<sequence start="31" end="33" delay="75"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="9"/>
</animation>
<animation direction="left">
<frame index="19"/>
</animation>
<animation direction="up">
<frame index="29"/>
</animation>
<animation direction="right">
<frame index="39"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="5" end="8" delay="75"/>
<end/>
</animation>
<animation direction="left">
<sequence start="15" end="18" delay="75"/>
<end/>
</animation>
<animation direction="up">
<sequence start="25" end="28" delay="75"/>
<end/>
</animation>
<animation direction="right">
<sequence start="35" end="38" delay="75"/>
<end/>
</animation>
</action>
</sprite>
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