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path: root/tmw-darkside.servegame.com/rules/woodland/rule_woodland_005.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
 <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
 </tileset>
 <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
 </tileset>
 <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
 </tileset>
 <layer name="RuleRegions" width="3" height="3">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
  </data>
 </layer>
 <layer name="ruleSet" width="3" height="3">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgQAWcjAwYAAB53+hFJAAAAA==
  </data>
 </layer>
 <layer name="ruleSet" width="3" height="3">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgQAWajAwYAAByjxRfJAAAAA==
  </data>
 </layer>
 <layer name="rule_Fringe" width="3" height="3">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgQAW8DJgAAHi059wkAAAA
  </data>
 </layer>
 <layer name="rule1_Fringe" width="3" height="3">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgQAV8DJgAALL5TnMkAAAA
  </data>
 </layer>
</map>