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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R;G" width="80" height="80" />
<action name="stand" imageset="base">
<animation direction="down">
<sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="left">
<sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="up">
<sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="right">
<sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" />
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="left">
<sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="up">
<sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="right">
<sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="16" offsetX ="0" offsetY ="0" />
</animation>
<animation direction="left">
<frame index="16" offsetX ="0" offsetY ="0" />
</animation>
<animation direction="up">
<frame index="16" offsetX ="0" offsetY ="0" />
</animation>
<animation direction="right">
<frame index="16" offsetX ="0" offsetY ="0" />
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="left">
<sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="up">
<sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" />
</animation>
<animation direction="right">
<sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" />
</animation>
</action>
</sprite>
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