summaryrefslogtreecommitdiff
path: root/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml
blob: 3c0a17ae5cf4a22d2447a3e61f89401f8c39dd86 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
<?xml version="1.0"?>
<sprite>

 <imageset name="base" src="graphics/sprites/monsters/monster-whirlybird.png" width="64" height="64" />

 <action name="stand" imageset="base">
  <animation direction="down">
    <frame index="0" offsetX ="0" offsetY ="0" />
  </animation>
  <animation direction="left">
    <frame index="14" offsetX ="0" offsetY ="0" />
  </animation>
  <animation direction="up">
    <frame index="28" offsetX ="0" offsetY ="0" />
  </animation>
  <animation direction="right">
    <frame index="42" offsetX ="0" offsetY ="0" />
  </animation>
 </action>

 <action name="walk" imageset="base">
  <animation direction="down">
   <sequence start="8" end="13" offsetX ="0" offsetY ="0" delay="150" />
  </animation>
  <animation direction="left">
   <sequence start="22" end="27" offsetX ="0" offsetY ="0" delay="150" />
  </animation>
  <animation direction="up">
   <sequence start="36" end="41" offsetX ="0" offsetY ="0" delay="150" />
  </animation>
  <animation direction="right">
   <sequence start="50" end="55" offsetX ="0" offsetY ="0" delay="150" />
  </animation>
 </action>

 <action name="dead" imageset="base">
  <animation direction="down">
    <frame index="7" offsetX ="0" offsetY ="0" />
  </animation>
  <animation direction="left">
    <frame index="21" offsetX ="0" offsetY ="0" />
  </animation>
  <animation direction="up">
    <frame index="35" offsetX ="0" offsetY ="0" />
  </animation>
  <animation direction="right">
    <frame index="49" offsetX ="0" offsetY ="0" />
  </animation>
 </action>

 <action name="attack" imageset="base">
  <animation direction="down">
   <sequence start="1" end="6" delay="150" offsetX ="0" offsetY ="0" />
     <end />
  </animation>
  <animation direction="left">
   <sequence start="15" end="20" delay="150" offsetX ="0" offsetY ="0" />
     <end />
  </animation>
  <animation direction="up">
   <sequence start="29" end="34" delay="150" offsetX ="0" offsetY ="0" />
     <end />
  </animation>
  <animation direction="right">
   <sequence start="43" end="48" delay="150" offsetX ="0" offsetY ="0" />
     <end />
  </animation>
 </action>

</sprite>