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-rw-r--r--tmw-darkside.servegame.com/rules/woodland/rule_woodland_100.tmx70
1 files changed, 70 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/rules/woodland/rule_woodland_100.tmx b/tmw-darkside.servegame.com/rules/woodland/rule_woodland_100.tmx
new file mode 100644
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+++ b/tmw-darkside.servegame.com/rules/woodland/rule_woodland_100.tmx
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+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
+ </tileset>
+ <layer name="RuleRegions" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2mM2JnkwpIMQcAFnmxPpAAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA1mMGJnkwpIMQcAm3Ecc5AAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA1mMmJnkwpIMQcAVurIpZAAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA1mMWJnkwpIMQcAQEDEBZAAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA1mM2JnkwpIMQcAjdsQ05AAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA3mMGJnkwpIMQcALRKsnpAAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA3mMmJnkwpIMQcA4Il4SJAAAAA=
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCagH1Np5akAAAAA==
+ </data>
+ </layer>
+ <layer name="rule1_Ground" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJqAUA3CmvtpAAAAA=
+ </data>
+ </layer>
+ <layer name="rule2_Ground" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAsAKtdBB5AAAAA=
+ </data>
+ </layer>
+</map>