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-rw-r--r--tmw-darkside.servegame.com/rules/woodland/rule_woodland_050.tmx82
1 files changed, 82 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/rules/woodland/rule_woodland_050.tmx b/tmw-darkside.servegame.com/rules/woodland/rule_woodland_050.tmx
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+++ b/tmw-darkside.servegame.com/rules/woodland/rule_woodland_050.tmx
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+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
+ </tileset>
+ <tileset firstgid="423" name="Woodland_x3" tilewidth="32" tileheight="96">
+ <image source="../../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
+ </tileset>
+ <tileset firstgid="455" name="Woodland_x4" tilewidth="32" tileheight="128">
+ <image source="../../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
+ </tileset>
+ <tileset firstgid="471" name="Woodland_x5" tilewidth="32" tileheight="160">
+ <image source="../../graphics/tiles/Woodland_x5.png" width="512" height="160"/>
+ </tileset>
+ <tileset firstgid="487" name="Woodland_x8" tilewidth="32" tileheight="256">
+ <image source="../../graphics/tiles/Woodland_x8.png" width="512" height="256"/>
+ </tileset>
+ <layer name="RuleRegions" width="5" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="5" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA10GfFIAgEA35cDUzwAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="5" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA14GfFIAgEADUqxaTwAAAA=
+ </data>
+ </layer>
+ <layer name="ruleNotSet" width="5" height="3" opacity="0.48">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA50GVFpbAAAdTgBXTwAAAA=
+ </data>
+ </layer>
+ <layer name="ruleNotSet" width="5" height="3" opacity="0.35">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA54GVFpbAAALFlNcjwAAAA=
+ </data>
+ </layer>
+ <layer name="rule1_Collision" width="5" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
+ </data>
+ </layer>
+ <layer name="rule2_Collision" width="5" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
+ </data>
+ </layer>
+ <layer name="rule3_Collision" width="5" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
+ </data>
+ </layer>
+ <layer name="rule1_Fringe" width="5" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2WMzIwrGDELQ8AXwd77TwAAAA=
+ </data>
+ </layer>
+ <layer name="rule2_Fringe" width="5" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA1WMjIwrGLELQ8ADt5LRDwAAAA=
+ </data>
+ </layer>
+ <layer name="rule3_Fringe" width="5" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA1WMzIwrGHELQ8AVd0yeTwAAAA=
+ </data>
+ </layer>
+</map>