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-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave.txt34
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_001.tmx51
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_002.tmx46
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_003.tmx41
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_004.tmx41
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_005.tmx41
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_006.tmx41
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_007.tmx41
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_009.tmx56
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_010.tmx56
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_020.tmx41
-rw-r--r--tmw-darkside.servegame.com/rules/icecave/rule_icecave_100.tmx41
12 files changed, 530 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave.txt b/tmw-darkside.servegame.com/rules/icecave/rule_icecave.txt
new file mode 100644
index 00000000..c4580a9a
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave.txt
@@ -0,0 +1,34 @@
+# lines starting with # or // are comments
+# all other lines will be parsed and treated as filenames.
+
+# ice caves... similar to usual caves
+
+# basic stuff: each rule-tile gets a default tile
+./rule_icecave_001.tmx
+
+# straight walls:
+./rule_icecave_002.tmx
+
+# corners at walls
+./rule_icecave_003.tmx
+./rule_icecave_004.tmx
+./rule_icecave_005.tmx
+
+# frozen water straight waterside
+./rule_icecave_006.tmx
+
+# frozen water: corners at waterside
+./rule_icecave_007.tmx
+
+# carpet straight
+./rule_icecave_009.tmx
+
+# carpet corners
+./rule_icecave_010.tmx
+
+# entrances and exits
+./rule_icecave_020.tmx
+
+# error handling: some situations cannot be handled properly with this ruleset:
+# so indicate these situations with the error-tile
+./rule_icecave_100.tmx
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_001.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_001.tmx
new file mode 100644
index 00000000..9d39d152
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_001.tmx
@@ -0,0 +1,51 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4IE6CJBbj0DRZzyPEXALXctVNEAQAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wQ2kWKM0KpdmI1A8D7FCaA02ci0RzuKE0D5o4H4nm8ENpASgtCKWFSDADALg2bV1EAQAA
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA5oQ2lpNLqVSP0wYASlJdDEyTVHkkrmwPwjgkYTAwCSHrZpRAEAAA==
+ </data>
+ </layer>
+ <layer name="rule_Collision" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wEeBTCkg1D5d6cs2hxD8ARG/fIUQBAAA=
+ </data>
+ </layer>
+ <layer name="rule_Fringe" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8YkKmPWubhUh9AojkBaDQ5AACqeTmWRAEAAA==
+ </data>
+ </layer>
+ <layer name="rule_Error" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA==
+ </data>
+ </layer>
+ <layer name="rule_Over" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA==
+ </data>
+ </layer>
+</map>
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_002.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_002.tmx
new file mode 100644
index 00000000..84eb4c4d
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_002.tmx
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4Ik6FGGAmjq8FnHroabOYQAgAtyHRU2AAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wk6mGGU2cGHPQ1aKbQQwAAE/ZWtvYAAAA
+ </data>
+ </layer>
+ <layer name="ruleNotSet" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoB1gprIcPj3oAAAVANpz2AAAAA==
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA5YE6HGG4uYFho/mkj70IEOieoBwW8e8tgAAAA=
+ </data>
+ </layer>
+ <layer name="rule_Over" width="9" height="6" opacity="0.51">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGBigR2PzAWLr5ITYAAAA
+ </data>
+ </layer>
+ <layer name="rule_Collision" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wkamGCU2cGHPQ1aKbQQwAAFG7H+7YAAAA
+ </data>
+ </layer>
+</map>
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_003.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_003.tmx
new file mode 100644
index 00000000..12f0db4a
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_003.tmx
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8IQzGxbHL1kAoA+YlsANAAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8wE+Dj0sOMhc2AJk4JAAB87igk0AAAAA==
+ </data>
+ </layer>
+ <layer name="ruleNotSet" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8wo9EwNjMWNjHm4OKTAgA8hSQr0AAAAA==
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGBxACkrLUGgOAN2P9CXQAAAA
+ </data>
+ </layer>
+ <layer name="rule_Over" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA/Io/EVkNi6UFqfTLMpAQCgAAh70AAAAA==
+ </data>
+ </layer>
+</map>
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_004.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_004.tmx
new file mode 100644
index 00000000..d13349a9
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_004.tmx
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="7" height="6" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA+EoRidTSs5XAAAY11lnagAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA+YoRidTYkcA5ocMQAANSMN1qgAAAA=
+ </data>
+ </layer>
+ <layer name="ruleNotSet" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoD9gJsDHBgB9Q1zQqAAAAA==
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAzsobQtFjl/KO2LRS4eSscSYQchAAB9+9lsqAAAAA==
+ </data>
+ </layer>
+ <layer name="rule_Collision" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocMQAAqilRnqgAAAA=
+ </data>
+ </layer>
+</map>
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_005.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_005.tmx
new file mode 100644
index 00000000..1e7bc372
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_005.tmx
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8Io9GU6MEnLkwCm556SAUAWbn4FWwBAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8wo9GU6MEnzoyFTch+Uu2hBwAAZhB9h2wBAAA=
+ </data>
+ </layer>
+ <layer name="ruleNotSet" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGJqAGQ8flxwhPcwksMkBAHO5eppsAQAA
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB9oQGlNEvRYQGlLNHErKG2DRY8HlPZEE/eC0j5Y9ERA6Ug08SgoHYPHjbQCAKQ1RdVsAQAA
+ </data>
+ </layer>
+ <layer name="rule_Collision" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8wodGU6MFnFr300BoAAErWG9FsAQAA
+ </data>
+ </layer>
+</map>
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_006.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_006.tmx
new file mode 100644
index 00000000..a92200f1
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_006.tmx
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2EkWhhLOL4ALp6YSzi2AAALrUFg5AAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAzYCPCppQcEAItPfPCQAAAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAy4CPCppQcEAOTd4SuQAAAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAz4CPCppQcEAMFTlWKQAAAA
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAza0PilROiZisZvIUIPCAAASt1u8JAAAAA=
+ </data>
+ </layer>
+</map>
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_007.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_007.tmx
new file mode 100644
index 00000000..46a82129
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_007.tmx
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8IQzGxbHL1DCe3AQDj6TXRbAEAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC5gg2J0NrI8A5o4LjWUuoMa9hDyDykAANyNKXlsAQAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC7ggmJ0NrI8A5o4LjWUuoMa9hDyDykAAN2upiFsAQAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC7gg2J0NrI8A5o4LjWUuoMa9hDyDykAACKwIxZsAQAA
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC4oQuMXo/FLoHQZle1FB1Og9DQKzWlC4zdTYBYAacXSPGwBAAA=
+ </data>
+ </layer>
+</map>
diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_009.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_009.tmx
new file mode 100644
index 00000000..7de1ecef
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_009.tmx
@@ -0,0 +1,56 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="ruleRegions" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2EkWhhLOL4ALp6YSzi2AAALrUFg5AAAAA=
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAzYCfCppQcEAJIt/ZSQAAAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAy4CfCppQcEAP2/YE+QAAAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAz4CfCppQcEANgxFAaQAAAA
+ </data>
+ </layer>
+ <layer name="ruleNotSet" width="6" height="6">
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diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_010.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_010.tmx
new file mode 100644
index 00000000..b6df2a89
--- /dev/null
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diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_020.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_020.tmx
new file mode 100644
index 00000000..3dce7d3d
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_020.tmx
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diff --git a/tmw-darkside.servegame.com/rules/icecave/rule_icecave_100.tmx b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_100.tmx
new file mode 100644
index 00000000..2880e54b
--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/icecave/rule_icecave_100.tmx
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