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-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml66
1 files changed, 66 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml
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--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<!-- The Big Snowflake Monster! -->
+<sprite>
+<!-- height and width are equal to sprite frame size -->
+ <imageset name="base" src="graphics/sprites/monsters/monster-snowflake.png" width="29" height="30" />
+<!-- index=static frame. for start, each frame is decided from width/height above, if I understand correctly, and end is the last frame. Delay is in milliseconds. Offset is for alignment correction purposes. No alignment problems from what I can see. -->
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ <end />
+ </animation>
+ </action>
+<!-- Animated death must be in this format. Doing it like the other actions will result in extra frame.-->
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="18" end="21" delay="250"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="0" end="0" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="14" end="17" delay="150" />
+ <end />
+ </animation>
+ </action>
+</sprite>