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-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml56
1 files changed, 56 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml
new file mode 100644
index 00000000..ddc70df7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-skull-fire.png" width="50" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="13" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="23" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="33" delay="100" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="34" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+