diff options
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/model')
22 files changed, 572 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/base.xml new file mode 100644 index 00000000..790ccee4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/base.xml @@ -0,0 +1,6 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <!-- uses the male model because otherwise the neutral tank top shows on some npcs --> + <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/> + <include file="model/neutral.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/child-in-bed.xml b/tmw-darkside.servegame.com/graphics/sprites/model/child-in-bed.xml new file mode 100644 index 00000000..5fd2dcf0 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/child-in-bed.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="7" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="14" offsetY="3"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/child.png b/tmw-darkside.servegame.com/graphics/sprites/model/child.png Binary files differnew file mode 100644 index 00000000..85149a64 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/child.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/child.xml b/tmw-darkside.servegame.com/graphics/sprites/model/child.xml new file mode 100644 index 00000000..c93ec7d6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/child.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="7" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.png b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.png Binary files differnew file mode 100644 index 00000000..c747b339 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.xml b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.xml new file mode 100644 index 00000000..14a72f4a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="8" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/city-emblems.png" width="32" height="96"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/female.png b/tmw-darkside.servegame.com/graphics/sprites/model/female.png Binary files differnew file mode 100644 index 00000000..cb66ed85 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/female.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/female.xml b/tmw-darkside.servegame.com/graphics/sprites/model/female.xml new file mode 100644 index 00000000..6c070232 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/female.png|W;B;R" width="64" height="64"/> + <include file="model/neutral.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/male.png b/tmw-darkside.servegame.com/graphics/sprites/model/male.png Binary files differnew file mode 100644 index 00000000..d16cad92 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/male.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/male.xml b/tmw-darkside.servegame.com/graphics/sprites/model/male.xml new file mode 100644 index 00000000..364efa34 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/male.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/> + <include file="model/neutral.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/neutral.png b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.png Binary files differnew file mode 100644 index 00000000..2ffb4f53 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/neutral.xml b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.xml new file mode 100644 index 00000000..0cbdaf45 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.xml @@ -0,0 +1,187 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/neutral.png|W;B;R" width="64" height="64"/> + <action name="default" imageset="base"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <sequence start="72" end="75" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="76" end="79" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="81" end="84" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="85" end="88" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <sequence start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="103" end="106" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <sequence start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="121" end="124" delay="140"/> + <end/> + </animation> + </action> + <action name="cast" imageset="base"> + <animation direction="down"> + <sequence start="126" end="127" delay="250"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="128" end="129" delay="250"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="130" end="131" delay="250"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="132" end="133" delay="250"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/oversized.png b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.png Binary files differnew file mode 100644 index 00000000..5b400ffe --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/oversized.xml b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.xml new file mode 100644 index 00000000..dbd717ce --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="10" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/oversized.png" width="90" height="100"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.png b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.png Binary files differnew file mode 100644 index 00000000..9802bc58 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.xml new file mode 100644 index 00000000..d2024c98 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.xml @@ -0,0 +1,110 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base"
+ src= "graphics/sprites/model/player-male-tritan-base.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.png b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.png Binary files differnew file mode 100644 index 00000000..c4c0a80b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.xml new file mode 100644 index 00000000..f6ee9b60 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/player_female_base.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.png b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.png Binary files differnew file mode 100644 index 00000000..72b9b375 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.xml new file mode 100644 index 00000000..5df564b9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.xml @@ -0,0 +1,110 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base"
+ src= "graphics/sprites/player_male_base.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/unique.png b/tmw-darkside.servegame.com/graphics/sprites/model/unique.png Binary files differnew file mode 100644 index 00000000..b593e56e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/unique.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/unique.xml b/tmw-darkside.servegame.com/graphics/sprites/model/unique.xml new file mode 100644 index 00000000..077387a5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/model/unique.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="30" variant_offset="1"> + <imageset name="base" src="graphics/sprites/model/unique.png" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> |