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-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/base.xml6
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/child-in-bed.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/child.pngbin0 -> 4537 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/child.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.pngbin0 -> 14238 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/female.pngbin0 -> 144318 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/female.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/male.pngbin0 -> 98764 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/male.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/neutral.pngbin0 -> 102348 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/neutral.xml187
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/oversized.pngbin0 -> 45235 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/oversized.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.pngbin0 -> 67436 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.xml110
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.pngbin0 -> 60055 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.xml104
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.pngbin0 -> 55885 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.xml110
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/unique.pngbin0 -> 61529 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/model/unique.xml9
22 files changed, 572 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/base.xml
new file mode 100644
index 00000000..790ccee4
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/base.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <!-- uses the male model because otherwise the neutral tank top shows on some npcs -->
+ <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/child-in-bed.xml b/tmw-darkside.servegame.com/graphics/sprites/model/child-in-bed.xml
new file mode 100644
index 00000000..5fd2dcf0
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/child-in-bed.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="7" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="14" offsetY="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/child.png b/tmw-darkside.servegame.com/graphics/sprites/model/child.png
new file mode 100644
index 00000000..85149a64
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/child.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/child.xml b/tmw-darkside.servegame.com/graphics/sprites/model/child.xml
new file mode 100644
index 00000000..c93ec7d6
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/child.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="7" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.png b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.png
new file mode 100644
index 00000000..c747b339
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.xml b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.xml
new file mode 100644
index 00000000..14a72f4a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/city-emblems.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="8" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/city-emblems.png" width="32" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/female.png b/tmw-darkside.servegame.com/graphics/sprites/model/female.png
new file mode 100644
index 00000000..cb66ed85
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/female.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/female.xml b/tmw-darkside.servegame.com/graphics/sprites/model/female.xml
new file mode 100644
index 00000000..6c070232
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/female.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/male.png b/tmw-darkside.servegame.com/graphics/sprites/model/male.png
new file mode 100644
index 00000000..d16cad92
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/male.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/male.xml b/tmw-darkside.servegame.com/graphics/sprites/model/male.xml
new file mode 100644
index 00000000..364efa34
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/neutral.png b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.png
new file mode 100644
index 00000000..2ffb4f53
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/neutral.xml b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.xml
new file mode 100644
index 00000000..0cbdaf45
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/neutral.xml
@@ -0,0 +1,187 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/neutral.png|W;B;R" width="64" height="64"/>
+ <action name="default" imageset="base"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <sequence start="72" end="75" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="76" end="79" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="81" end="84" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="85" end="88" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <sequence start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <sequence start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="cast" imageset="base">
+ <animation direction="down">
+ <sequence start="126" end="127" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="128" end="129" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="130" end="131" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="132" end="133" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/oversized.png b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.png
new file mode 100644
index 00000000..5b400ffe
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/oversized.xml b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.xml
new file mode 100644
index 00000000..dbd717ce
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/oversized.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="10" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/oversized.png" width="90" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.png b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.png
new file mode 100644
index 00000000..9802bc58
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.xml
new file mode 100644
index 00000000..d2024c98
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/player-male-tritan-base.xml
@@ -0,0 +1,110 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base"
+ src= "graphics/sprites/model/player-male-tritan-base.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.png b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.png
new file mode 100644
index 00000000..c4c0a80b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.xml
new file mode 100644
index 00000000..f6ee9b60
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_female_base.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/player_female_base.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.png b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.png
new file mode 100644
index 00000000..72b9b375
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.xml b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.xml
new file mode 100644
index 00000000..5df564b9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/player_male_base.xml
@@ -0,0 +1,110 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base"
+ src= "graphics/sprites/player_male_base.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/unique.png b/tmw-darkside.servegame.com/graphics/sprites/model/unique.png
new file mode 100644
index 00000000..b593e56e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/unique.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/model/unique.xml b/tmw-darkside.servegame.com/graphics/sprites/model/unique.xml
new file mode 100644
index 00000000..077387a5
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/model/unique.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="30" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/unique.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>