diff options
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml')
-rw-r--r-- | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml new file mode 100644 index 00000000..6df8611b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/wings/angel-wings.png|W" width="64" height="64" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="1" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="3" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="1" offsetX="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="82" end="86" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="1" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="3" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="1" offsetX="0" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="72" end="77" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="9" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" offsetY="3" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" offsetY="3" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + </action> +</sprite> |