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Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/equipment/chest/saviorarmor-white-male.xml')
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/chest/saviorarmor-white-male.xml110
1 files changed, 110 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/chest/saviorarmor-white-male.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/chest/saviorarmor-white-male.xml
new file mode 100755
index 00000000..db7ecf8d
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+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/chest/saviorarmor-white-male.xml
@@ -0,0 +1,110 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-white-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY ="0" delay="75" />
+ <frame index="28" offsetX="0" offsetY ="0" delay="75" />
+ <frame index="29" offsetX="0" offsetY ="0" delay="75" />
+ <frame index="30" offsetX="4" offsetY ="0" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="63" offsetX="0" offsetY ="0" delay="75" />
+ <frame index="64" offsetX="0" offsetY ="0" delay="75" />
+ <frame index="65" offsetX="0" offsetY ="0" delay="75" />
+ <frame index="66" offsetX="-4" offsetY ="0" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>