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-rw-r--r--Sprites/Equipment/accessories/angel-wings.pngbin0 -> 37268 bytes
-rw-r--r--Sprites/Equipment/accessories/angel-wings.xml102
-rw-r--r--Sprites/Equipment/head/head-admcap.pngbin0 -> 2044 bytes
-rw-r--r--Sprites/Equipment/head/head-admcap.xml123
-rw-r--r--Sprites/Equipment/weapons/weapon-picareta-arqueologo.pngbin0 -> 4787 bytes
-rw-r--r--Sprites/Equipment/weapons/weapon-picareta-arqueologo.xml26
-rw-r--r--Sprites/Npcs/statues.xcfbin0 -> 327218 bytes
7 files changed, 251 insertions, 0 deletions
diff --git a/Sprites/Equipment/accessories/angel-wings.png b/Sprites/Equipment/accessories/angel-wings.png
new file mode 100644
index 00000000..f79403e6
--- /dev/null
+++ b/Sprites/Equipment/accessories/angel-wings.png
Binary files differ
diff --git a/Sprites/Equipment/accessories/angel-wings.xml b/Sprites/Equipment/accessories/angel-wings.xml
new file mode 100644
index 00000000..8a10d837
--- /dev/null
+++ b/Sprites/Equipment/accessories/angel-wings.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+<!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel-->
+ <imageset name="base" src="graphics/sprites/angel-wings.png|W" width="64" height="64" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/Sprites/Equipment/head/head-admcap.png b/Sprites/Equipment/head/head-admcap.png
new file mode 100644
index 00000000..bcbb6ba9
--- /dev/null
+++ b/Sprites/Equipment/head/head-admcap.png
Binary files differ
diff --git a/Sprites/Equipment/head/head-admcap.xml b/Sprites/Equipment/head/head-admcap.xml
new file mode 100644
index 00000000..f22323da
--- /dev/null
+++ b/Sprites/Equipment/head/head-admcap.xml
@@ -0,0 +1,123 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-admcap.png" width="28" height="19" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-45" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-45"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-45" delay="150" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="150" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY ="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-44" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-43" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-44" delay="225" />
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-45" delay="225" />
+ <frame index="1" offsetX="3" offsetY ="-46" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY ="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY ="-46" delay="150"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-33" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-36"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/Sprites/Equipment/weapons/weapon-picareta-arqueologo.png b/Sprites/Equipment/weapons/weapon-picareta-arqueologo.png
new file mode 100644
index 00000000..86bd29f3
--- /dev/null
+++ b/Sprites/Equipment/weapons/weapon-picareta-arqueologo.png
Binary files differ
diff --git a/Sprites/Equipment/weapons/weapon-picareta-arqueologo.xml b/Sprites/Equipment/weapons/weapon-picareta-arqueologo.xml
new file mode 100644
index 00000000..1666888c
--- /dev/null
+++ b/Sprites/Equipment/weapons/weapon-picareta-arqueologo.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="pick1" src="graphics/sprites/weapon-picareta-arqueologo.png" width="64" height="64" />
+
+ <action name="default" imageset="pick1">
+ </action>
+
+ <action name="attack" imageset="pick1">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/Sprites/Npcs/statues.xcf b/Sprites/Npcs/statues.xcf
new file mode 100644
index 00000000..c0bb5a16
--- /dev/null
+++ b/Sprites/Npcs/statues.xcf
Binary files differ