diff options
Diffstat (limited to 'Sprites')
-rw-r--r-- | Sprites/Equipment/chests/chest-snakeplate-male.xml | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/Sprites/Equipment/chests/chest-snakeplate-male.xml b/Sprites/Equipment/chests/chest-snakeplate-male.xml deleted file mode 100644 index b387617d..00000000 --- a/Sprites/Equipment/chests/chest-snakeplate-male.xml +++ /dev/null @@ -1,103 +0,0 @@ -<?xml version="1.0"?> -<sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/chest-snakeplate-male.png" width="64" height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - -</sprite> |