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author | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
commit | 984b43d29ae5104b26dcae086f355efff1409c44 (patch) | |
tree | e7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml | |
parent | f6c8e69330444a34925e21623f6f08ead7ca869b (diff) | |
download | art-984b43d29ae5104b26dcae086f355efff1409c44.tar.gz art-984b43d29ae5104b26dcae086f355efff1409c44.tar.bz2 art-984b43d29ae5104b26dcae086f355efff1409c44.tar.xz art-984b43d29ae5104b26dcae086f355efff1409c44.zip |
Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml')
-rw-r--r-- | tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml new file mode 100644 index 00000000..52de0366 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="300"/> + </animation> + <animation direction="downright"> + <sequence start="6" end="11" delay="300"/> + </animation> + <animation direction="right"> + <sequence start="12" end="17" delay="300"/> + </animation> + <animation direction="upright"> + <sequence start="18" end="23" delay="300"/> + </animation> + <animation direction="up"> + <sequence start="24" end="29" delay="300"/> + </animation> + <animation direction="upleft"> + <sequence start="30" end="35" delay="300"/> + </animation> + <animation direction="left"> + <sequence start="36" end="41" delay="300"/> + </animation> + <animation direction="downleft"> + <sequence start="42" end="47" delay="300"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="53" delay="100"/> + </animation> + <animation direction="downright"> + <sequence start="54" end="59" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="60" end="65" delay="100"/> + </animation> + <animation direction="upright"> + <sequence start="66" end="71" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="72" end="77" delay="100"/> + </animation> + <animation direction="upleft"> + <sequence start="78" end="83" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="84" end="89" delay="100"/> + </animation> + <animation direction="downleft"> + <sequence start="90" end="95" delay="100"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="101" delay="100"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="102" end="107" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="108" end="113" delay="100"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="114" end="119" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="120" end="125" delay="100"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="126" end="131" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="132" end="137" delay="100"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="138" end="143" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="146"/> + </animation> + <animation direction="right"> + <frame index="152"/> + </animation> + <animation direction="up"> + <frame index="158"/> + </animation> + <animation direction="left"> + <frame index="164"/> + </animation> + </action> +</sprite> |