diff options
author | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
commit | 984b43d29ae5104b26dcae086f355efff1409c44 (patch) | |
tree | e7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml | |
parent | f6c8e69330444a34925e21623f6f08ead7ca869b (diff) | |
download | art-984b43d29ae5104b26dcae086f355efff1409c44.tar.gz art-984b43d29ae5104b26dcae086f355efff1409c44.tar.bz2 art-984b43d29ae5104b26dcae086f355efff1409c44.tar.xz art-984b43d29ae5104b26dcae086f355efff1409c44.zip |
Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml')
-rw-r--r-- | tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml new file mode 100644 index 00000000..9e897bfc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R;G" width="80" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="left"> + <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="up"> + <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="right"> + <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="left"> + <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="up"> + <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="right"> + <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="left"> + <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="up"> + <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="right"> + <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + </action> + +</sprite> |