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authorJesusaves <cpntb1@ymail.com>2018-06-09 15:53:24 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-09 15:53:24 -0300
commit984b43d29ae5104b26dcae086f355efff1409c44 (patch)
treee7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/graphics/sprites/equipment/wings
parentf6c8e69330444a34925e21623f6f08ead7ca869b (diff)
downloadart-984b43d29ae5104b26dcae086f355efff1409c44.tar.gz
art-984b43d29ae5104b26dcae086f355efff1409c44.tar.bz2
art-984b43d29ae5104b26dcae086f355efff1409c44.tar.xz
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Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/equipment/wings')
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.pngbin0 -> 45698 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml102
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.pngbin0 -> 37268 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml102
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.pngbin0 -> 173740 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml102
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.pngbin0 -> 195230 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml88
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.pngbin0 -> 157253 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml102
10 files changed, 496 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.png
new file mode 100644
index 00000000..90f61ad2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml
new file mode 100644
index 00000000..6df8611b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/wings/angel-wings.png|W" width="64" height="64" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="1" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="3" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="1" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="82" end="86" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="1" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="3" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="1" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <sequence start="72" end="77" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="9" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" offsetY="1" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" offsetY="3" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" offsetY="1" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" offsetY="1" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" offsetY="3" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" offsetY="1" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.png
new file mode 100755
index 00000000..f79403e6
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml
new file mode 100755
index 00000000..317807a8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+<!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel-->
+ <imageset name="base" src="graphics/sprites/equipment/wings/angelwings.png|W" width="64" height="64" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.png
new file mode 100755
index 00000000..acc9bb42
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml
new file mode 100755
index 00000000..c90bb0d0
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+<!-- Original from themanaworld.com.br - Authors: Katucha-->
+ <imageset name="base" src="graphics/sprites/equipment/wings/butterflywings.png" width="72" height="72" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="100" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="100" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="100" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="100" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="100" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="100" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="100" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="100" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="100" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="100" offsetY="8" offsetX="6" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="100" offsetY="8" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="100" offsetY="8" offsetX="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="100" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.png
new file mode 100755
index 00000000..586bf82c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml
new file mode 100755
index 00000000..aa79fafa
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml
@@ -0,0 +1,88 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/wings/daemonwings.png" width="128" height="128" />
+
+ <action name="default" imageset="base">
+ </action>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.png
new file mode 100755
index 00000000..cd4eecd9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml
new file mode 100755
index 00000000..4868ec16
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+<!-- Original from themanaworld.com.br - Authors: Katucha-->
+ <imageset name="base" src="graphics/sprites/equipment/wings/dragonflywings.png" width="72" height="72" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0" />
+ <end />
+ </animation>
+ </action>
+</sprite>