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author | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
commit | 984b43d29ae5104b26dcae086f355efff1409c44 (patch) | |
tree | e7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/graphics/particles/monster-lizard-firebreath.particle.xml | |
parent | f6c8e69330444a34925e21623f6f08ead7ca869b (diff) | |
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Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/particles/monster-lizard-firebreath.particle.xml')
-rw-r--r-- | tmw-darkside.servegame.com/graphics/particles/monster-lizard-firebreath.particle.xml | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/particles/monster-lizard-firebreath.particle.xml b/tmw-darkside.servegame.com/graphics/particles/monster-lizard-firebreath.particle.xml new file mode 100644 index 00000000..5c9152ac --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/particles/monster-lizard-firebreath.particle.xml @@ -0,0 +1,36 @@ +<?xml version="1.0"?> +<!-- +A horizontal flame burst with a range of about 60 pixels. +Creates up to 400 particles but only for a very brief moment. +used for the fire breath attack of the fire lizard. mostly a copy&paste from the fire goblin, just with +positions and vectors tuned. +--> +<effect> + <particle position-x="0" position-y="0" position-z="16" lifetime="25"> + <emitter> + <property name="position-x" min="0" max="0"/> + <property name="position-y" min="14" max="14"/> + <property name="position-z" min="40" max="40"/> + <property name="horizontal-angle" min="90" max="100"/> + <property name="vertical-angle" min="-30" max="-20"/> + <property name="power" min="2" max="4"/> + <property name="momentum" value="0.97"/> + <property name="gravity" value="-0.04"/> + <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,cc0000" width="16" height="16"> + <frame index="0" delay="5"/> + <frame index="1" delay="10"/> + <frame index="2" delay="15"/> + <frame index="3" delay="25"/> + <frame index="4" delay="35"/> + <frame index="5" delay="60"/> + <frame index="6" delay="95"/> + <frame index="7" delay="160"/> + <frame index="8" delay="9999"/> + </animation> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="5" max="10"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="60"/> + </emitter> + </particle> +</effect> |