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authorJesusaves <cpntb1@ymail.com>2019-09-21 18:18:52 -0300
committerJesusaves <cpntb1@ymail.com>2019-09-21 18:18:52 -0300
commite271a05481e686a309ac6f370640a7bcfe481acc (patch)
tree25bc7de92007fc16561a0cba4763b143537c5ce0 /Sprites
parenta3e20e174b0be20adbec078a99adb0ee9f30cbc0 (diff)
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Mage Shirt (yay, finally something mage equip which is not a robe or a wand)
Made by Alige using Sorcerer Robe (Whatever license sorcerer robe is under)
Diffstat (limited to 'Sprites')
-rwxr-xr-xSprites/Equipment/chests/shirt-mage-female.pngbin0 -> 46548 bytes
-rwxr-xr-xSprites/Equipment/chests/shirt-mage-female.xml106
-rwxr-xr-xSprites/Equipment/chests/shirt-mage-male.pngbin0 -> 48031 bytes
-rwxr-xr-xSprites/Equipment/chests/shirt-mage-male.xml106
4 files changed, 212 insertions, 0 deletions
diff --git a/Sprites/Equipment/chests/shirt-mage-female.png b/Sprites/Equipment/chests/shirt-mage-female.png
new file mode 100755
index 00000000..0adf5645
--- /dev/null
+++ b/Sprites/Equipment/chests/shirt-mage-female.png
Binary files differ
diff --git a/Sprites/Equipment/chests/shirt-mage-female.xml b/Sprites/Equipment/chests/shirt-mage-female.xml
new file mode 100755
index 00000000..e3554901
--- /dev/null
+++ b/Sprites/Equipment/chests/shirt-mage-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/shirt-mage-female.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/shirt-mage-male.png b/Sprites/Equipment/chests/shirt-mage-male.png
new file mode 100755
index 00000000..ed6ab42a
--- /dev/null
+++ b/Sprites/Equipment/chests/shirt-mage-male.png
Binary files differ
diff --git a/Sprites/Equipment/chests/shirt-mage-male.xml b/Sprites/Equipment/chests/shirt-mage-male.xml
new file mode 100755
index 00000000..0e66cdff
--- /dev/null
+++ b/Sprites/Equipment/chests/shirt-mage-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/shirt-mage-male.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+