diff options
author | Jesusaves <cpntb1@ymail.com> | 2018-06-12 01:33:37 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2018-06-12 01:33:37 -0300 |
commit | 89bb08d438da9acb31e546f32473f4d2a855abb4 (patch) | |
tree | eea4eb0a0eae2fac62795f9353c9e159170f8ff5 /Sprites | |
parent | 8e1fe115ae60c9368977fb001f192d6819524278 (diff) | |
download | art-89bb08d438da9acb31e546f32473f4d2a855abb4.tar.gz art-89bb08d438da9acb31e546f32473f4d2a855abb4.tar.bz2 art-89bb08d438da9acb31e546f32473f4d2a855abb4.tar.xz art-89bb08d438da9acb31e546f32473f4d2a855abb4.zip |
Bring a lot of junk from TMW-BR v2, must see what can be used.
From sprites to icons, and a string to make Saulc merry.
Diffstat (limited to 'Sprites')
38 files changed, 2005 insertions, 0 deletions
diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-female.png b/Sprites/Equipment/chests/chest-blusabaloeiro-female.png Binary files differnew file mode 100644 index 00000000..d604df04 --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-female.png diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml b/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml new file mode 100644 index 00000000..28eec25e --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml @@ -0,0 +1,107 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-blusabaloeiro-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
+
diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-male.png b/Sprites/Equipment/chests/chest-blusabaloeiro-male.png Binary files differnew file mode 100644 index 00000000..b6fde26d --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-male.png diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml b/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml new file mode 100644 index 00000000..79af4aee --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml @@ -0,0 +1,107 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-blusabaloeiro-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
+
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-female.png b/Sprites/Equipment/chests/chest-ecarlaterobe-female.png Binary files differnew file mode 100644 index 00000000..0d64aee2 --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-female.png diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml b/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml new file mode 100644 index 00000000..64768090 --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-ecarlaterobe-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-male.png b/Sprites/Equipment/chests/chest-ecarlaterobe-male.png Binary files differnew file mode 100644 index 00000000..1e5dbbe1 --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-male.png diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml b/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml new file mode 100644 index 00000000..3885084b --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-ecarlaterobe-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-sanctum-female.png b/Sprites/Equipment/chests/chest-sanctum-female.png Binary files differnew file mode 100644 index 00000000..59b84fca --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-female.png diff --git a/Sprites/Equipment/chests/chest-sanctum-female.xml b/Sprites/Equipment/chests/chest-sanctum-female.xml new file mode 100644 index 00000000..bd0a0932 --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-sanctum-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-sanctum-male.png b/Sprites/Equipment/chests/chest-sanctum-male.png Binary files differnew file mode 100644 index 00000000..c07e7cec --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-male.png diff --git a/Sprites/Equipment/chests/chest-sanctum-male.xml b/Sprites/Equipment/chests/chest-sanctum-male.xml new file mode 100644 index 00000000..ebee9a98 --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-sanctum-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-snakeplate-female.png b/Sprites/Equipment/chests/chest-snakeplate-female.png Binary files differnew file mode 100644 index 00000000..a2bcc82f --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-female.png diff --git a/Sprites/Equipment/chests/chest-snakeplate-female.xml b/Sprites/Equipment/chests/chest-snakeplate-female.xml new file mode 100644 index 00000000..21ee5cbb --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-female.xml @@ -0,0 +1,103 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/chest-snakeplate-female.png" width="64" height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/chests/chest-snakeplate-male.png b/Sprites/Equipment/chests/chest-snakeplate-male.png Binary files differnew file mode 100644 index 00000000..1598725e --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-male.png diff --git a/Sprites/Equipment/chests/chest-snakeplate-male.xml b/Sprites/Equipment/chests/chest-snakeplate-male.xml new file mode 100644 index 00000000..b387617d --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-male.xml @@ -0,0 +1,103 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/chest-snakeplate-male.png" width="64" height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/GorroSorridente.png b/Sprites/Equipment/head/GorroSorridente.png Binary files differnew file mode 100644 index 00000000..01e2c86f --- /dev/null +++ b/Sprites/Equipment/head/GorroSorridente.png diff --git a/Sprites/Equipment/head/capacete-clerigo.png b/Sprites/Equipment/head/capacete-clerigo.png Binary files differnew file mode 100644 index 00000000..3ae8bcab --- /dev/null +++ b/Sprites/Equipment/head/capacete-clerigo.png diff --git a/Sprites/Equipment/head/head-masc-ninja.png b/Sprites/Equipment/head/head-masc-ninja.png Binary files differnew file mode 100644 index 00000000..43b3781f --- /dev/null +++ b/Sprites/Equipment/head/head-masc-ninja.png diff --git a/Sprites/Equipment/head/head-masc-ninja.xml b/Sprites/Equipment/head/head-masc-ninja.xml new file mode 100644 index 00000000..cdc55496 --- /dev/null +++ b/Sprites/Equipment/head/head-masc-ninja.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/head-masc-ninja.png" width="27" height="27" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-36" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-36"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-34" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-34" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-37" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-24" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY ="-27"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="22" offsetY="-14"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/mascara-ninja.png b/Sprites/Equipment/head/mascara-ninja.png Binary files differnew file mode 100644 index 00000000..e0431e43 --- /dev/null +++ b/Sprites/Equipment/head/mascara-ninja.png diff --git a/Sprites/Equipment/head/mascara-ninja.xml b/Sprites/Equipment/head/mascara-ninja.xml new file mode 100644 index 00000000..2d4b345f --- /dev/null +++ b/Sprites/Equipment/head/mascara-ninja.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/head/mascara-ninja.png" width="18" height="43"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-16"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="150" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="75" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="150" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="75" offsetY="-16"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-7"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="1" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-7"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetX="0" offsetY="-14"/> + <frame index="0" delay="75" offsetX="0" offsetY="-15"/> + <frame index="0" delay="75" offsetX="0" offsetY="-12"/> + <frame index="0" delay="75" offsetX="0" offsetY="-11"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="4" offsetY="-17"/> + <frame index="1" delay="75" offsetX="4" offsetY="-18"/> + <frame index="1" delay="75" offsetX="0" offsetY="-15"/> + <frame index="1" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="225" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetX="-3" offsetY="-17"/> + <frame index="3" delay="75" offsetX="-3" offsetY="-18"/> + <frame index="3" delay="75" offsetX="0" offsetY="-15"/> + <frame index="3" delay="75" offsetX="1" offsetY="-14"/> + <end/> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" delay="225" offsetY="-15"/> + <frame index="0" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-15"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="225" offsetX="3" offsetY="-16"/> + <frame index="1" delay="150" offsetX="5" offsetY="-17"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="150" offsetX="0" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-15"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="225" offsetX="-3" offsetY="-16"/> + <frame index="3" delay="150" offsetX="-5" offsetY="-17"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/ninjamask.png b/Sprites/Equipment/head/ninjamask.png Binary files differnew file mode 100644 index 00000000..a2101d6b --- /dev/null +++ b/Sprites/Equipment/head/ninjamask.png diff --git a/Sprites/Equipment/head/ninjamask.xml b/Sprites/Equipment/head/ninjamask.xml new file mode 100644 index 00000000..ddb2a680 --- /dev/null +++ b/Sprites/Equipment/head/ninjamask.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/ninjamask.png" width="40" height="31" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY ="-35" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY ="-35"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="5" offsetY ="-35"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY ="-34" delay="75"/> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-35" delay="75"/> + <frame index="1" offsetX="3" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="3" offsetY ="-35" delay="75"/> + <frame index="1" offsetX="3" offsetY ="-35" delay="75"/> + <frame index="1" offsetX="3" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="3" offsetY ="-35" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-35" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="5" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-34" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-34" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-35" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-30" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="7" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-33" delay="75" /> + <frame index="1" offsetX="2" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="3" offsetY ="-32" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="6" offsetY ="-32" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-34" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="6" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="6" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="8" offsetY 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index="1" offsetX="7" offsetY ="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY ="-26"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-26"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="22" offsetY="-11"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/panhat.png b/Sprites/Equipment/head/panhat.png Binary files differnew file mode 100644 index 00000000..7441fcf2 --- /dev/null +++ b/Sprites/Equipment/head/panhat.png diff --git a/Sprites/Equipment/head/panhat.xml b/Sprites/Equipment/head/panhat.xml new file mode 100644 index 00000000..2b02df49 --- /dev/null +++ b/Sprites/Equipment/head/panhat.xml @@ -0,0 +1,119 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/panhat.png" width="24" height="24"/> + <action name="stand" imageset="base"> + 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<animation direction="up"> + <frame index="2" offsetX="3" offsetY="-35"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-34"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="38" offsetY="-4"/> + </animation> + </action> +</sprite> diff --git a/Sprites/Equipment/head/parsley-earplugs.png b/Sprites/Equipment/head/parsley-earplugs.png Binary files differnew file mode 100644 index 00000000..b2b68b8f --- /dev/null +++ b/Sprites/Equipment/head/parsley-earplugs.png diff --git a/Sprites/Equipment/head/parsley-earplugs.xml b/Sprites/Equipment/head/parsley-earplugs.xml new file mode 100644 index 00000000..f2255bb4 --- /dev/null +++ b/Sprites/Equipment/head/parsley-earplugs.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/parsley-earplugs.png" width="32" height="16"/> + <action name="stand" imageset="base"> + 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direction="right"> + <frame index="3" offsetX="-9" offsetY="-31"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="1" offsetX="21" offsetY="-4"/> + </animation> + </action> +</sprite> diff --git a/Sprites/Equipment/head/snowgoggles-female.xml b/Sprites/Equipment/head/snowgoggles-female.xml new file mode 100644 index 00000000..6c5baf20 --- /dev/null +++ b/Sprites/Equipment/head/snowgoggles-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="29" name="base" src="graphics/sprites/equipment/head/snowgoggles.png" width="23"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" 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b/Sprites/Equipment/head/soldiershelmet.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/soldiershelmet.png" width="40" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-29" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" 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offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-23" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-27" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-29" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-29" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-29" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="0" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-17" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY ="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/sunglasses.png b/Sprites/Equipment/head/sunglasses.png Binary files differnew file mode 100644 index 00000000..a0b3d6ac --- /dev/null +++ b/Sprites/Equipment/head/sunglasses.png diff --git a/Sprites/Equipment/head/sunglasses.xml b/Sprites/Equipment/head/sunglasses.xml new file mode 100644 index 00000000..9b8c1021 --- /dev/null +++ b/Sprites/Equipment/head/sunglasses.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/sunglasses.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="150"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="0" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-32" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="225"/> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-34" delay="225"/> + <frame index="1" offsetX="4" offsetY="-35" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="2" offsetX="-5" offsetY="-35" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-6" offsetY="-28"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-12"/> + </animation> + </action> +</sprite> diff --git a/Sprites/Equipment/legs/calca-baloeiro-female.png b/Sprites/Equipment/legs/calca-baloeiro-female.png Binary files differnew file mode 100644 index 00000000..e442147f --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-female.png diff --git a/Sprites/Equipment/legs/calca-baloeiro-female.xml b/Sprites/Equipment/legs/calca-baloeiro-female.xml new file mode 100644 index 00000000..b0dbf51a --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-female.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> + +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legschaos/calca-baloeiro-female.png" width="64" height="64"/> + + <include file="player_female_base.xml"/> + +</sprite> diff --git a/Sprites/Equipment/legs/calca-baloeiro-male.png b/Sprites/Equipment/legs/calca-baloeiro-male.png Binary files differnew file mode 100644 index 00000000..4925ad80 --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-male.png diff --git a/Sprites/Equipment/legs/calca-baloeiro-male.xml b/Sprites/Equipment/legs/calca-baloeiro-male.xml new file mode 100644 index 00000000..58e7d062 --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-male.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> + +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legschaos/calca-baloeiro-male.png" width="64" height="64"/> + + <include file="player_male_base.xml"/> + +</sprite> |