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authorJesusaves <cpntb1@ymail.com>2018-06-13 14:50:14 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-13 14:50:14 -0300
commit3802936676144e180f9eb838e10d132e0340bb97 (patch)
tree86d85ad906b18b2fed1784899466887e71cd0100 /Sprites/Equipment/weapons/weapon-scythe2.xml
parent2de483b9fb0b2152e03ae49308fed6869a9960b4 (diff)
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Add Scythes PNGs and XMLs. Their *correct* version.
Diffstat (limited to 'Sprites/Equipment/weapons/weapon-scythe2.xml')
-rw-r--r--Sprites/Equipment/weapons/weapon-scythe2.xml87
1 files changed, 87 insertions, 0 deletions
diff --git a/Sprites/Equipment/weapons/weapon-scythe2.xml b/Sprites/Equipment/weapons/weapon-scythe2.xml
new file mode 100644
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+++ b/Sprites/Equipment/weapons/weapon-scythe2.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="staff" src="graphics/sprites/weapon-scythe2.png" width="128" height="128" />
+
+ <action name="default" imageset="staff">
+ </action>
+
+ <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>