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author | Saulc <lucashelaine14@gmail.com> | 2020-05-02 22:07:35 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2020-05-02 22:07:35 +0000 |
commit | bb6040c5ffd9edbe61732cb86bb9dcc4582226f4 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Sprites/Equipment/weapons/weapon-bastao.xml | |
parent | 9721d621c82c87c136ab959ecd44d2954e99ee80 (diff) | |
download | art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.gz art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.bz2 art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.xz art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.zip |
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Diffstat (limited to 'Sprites/Equipment/weapons/weapon-bastao.xml')
-rw-r--r-- | Sprites/Equipment/weapons/weapon-bastao.xml | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/Sprites/Equipment/weapons/weapon-bastao.xml b/Sprites/Equipment/weapons/weapon-bastao.xml deleted file mode 100644 index 853fd5b4..00000000 --- a/Sprites/Equipment/weapons/weapon-bastao.xml +++ /dev/null @@ -1,87 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="staff" src="graphics/sprites/weapon-bastao.png" width="128" height="128" /> - - <action name="default" imageset="staff"> - </action> - - <action name="stand" imageset="staff"> - <animation direction="down"> - <frame index="0" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="16" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="32" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="48" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="walk" imageset="staff"> - <animation direction="down"> - <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="staff"> - <animation direction="down"> - <frame index="7" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="23" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="39" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="55" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="dead" imageset="staff"> - <animation direction="down"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="staff"> - <animation direction="down"> - <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - </action> - -</sprite> |