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authorSaulc <lucashelaine14@gmail.com>2020-05-02 22:07:35 +0000
committerSaulc <lucashelaine14@gmail.com>2020-05-02 22:07:35 +0000
commitbb6040c5ffd9edbe61732cb86bb9dcc4582226f4 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Rules
parent9721d621c82c87c136ab959ecd44d2954e99ee80 (diff)
downloadart-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.gz
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Diffstat (limited to 'Rules')
-rw-r--r--Rules/castle_indoor/rule_castle_001.tmx176
-rw-r--r--Rules/castle_indoor/rule_castle_002.tmx77
-rw-r--r--Rules/castle_indoor/rule_castle_003.tmx68
-rw-r--r--Rules/castle_indoor/rule_castle_009.tmx106
-rw-r--r--Rules/castle_indoor/rule_castle_010.tmx113
-rw-r--r--Rules/castle_indoor/rule_castle_indoor.txt23
-rw-r--r--Rules/cave/rule_cave.txt41
-rw-r--r--Rules/cave/rule_cave_001.tmx169
-rw-r--r--Rules/cave/rule_cave_002.tmx75
-rw-r--r--Rules/cave/rule_cave_003.tmx47
-rw-r--r--Rules/cave/rule_cave_004.tmx70
-rw-r--r--Rules/cave/rule_cave_005.tmx70
-rw-r--r--Rules/cave/rule_cave_006.tmx135
-rw-r--r--Rules/cave/rule_cave_007.tmx147
-rw-r--r--Rules/cave/rule_cave_008.tmx144
-rw-r--r--Rules/cave/rule_cave_009.tmx75
-rw-r--r--Rules/cave/rule_cave_010.tmx92
-rw-r--r--Rules/cave/rule_cave_050.tmx129
-rw-r--r--Rules/cave/rule_cave_100.tmx53
-rw-r--r--Rules/caverules.txt6
-rw-r--r--Rules/desertcliffs/rule_cave.txt32
-rw-r--r--Rules/desertcliffs/rule_cave_001.tmx166
-rw-r--r--Rules/desertcliffs/rule_cave_002.tmx75
-rw-r--r--Rules/desertcliffs/rule_cave_003.tmx47
-rw-r--r--Rules/desertcliffs/rule_cave_004.tmx93
-rw-r--r--Rules/desertcliffs/rule_cave_005.tmx70
-rw-r--r--Rules/desertcliffs/rule_cave_006.tmx135
-rw-r--r--Rules/desertcliffs/rule_cave_007.tmx147
-rw-r--r--Rules/desertcliffs/rule_cave_008.tmx144
-rw-r--r--Rules/desertcliffs/rule_cave_03.tmx85
-rw-r--r--Rules/desertcliffs/rule_cave_050.tmx39
-rw-r--r--Rules/desertcliffs/rule_cave_100.tmx33
-rw-r--r--Rules/icecave/rule_icecave.txt34
-rw-r--r--Rules/icecave/rule_icecave_001.tmx54
-rw-r--r--Rules/icecave/rule_icecave_002.tmx45
-rw-r--r--Rules/icecave/rule_icecave_003.tmx35
-rw-r--r--Rules/icecave/rule_icecave_004.tmx40
-rw-r--r--Rules/icecave/rule_icecave_005.tmx40
-rw-r--r--Rules/icecave/rule_icecave_006.tmx40
-rw-r--r--Rules/icecave/rule_icecave_007.tmx40
-rw-r--r--Rules/icecave/rule_icecave_009.tmx55
-rw-r--r--Rules/icecave/rule_icecave_010.tmx55
-rw-r--r--Rules/icecave/rule_icecave_020.tmx40
-rw-r--r--Rules/icecave/rule_icecave_100.tmx40
-rw-r--r--Rules/rule_cave.tmx375
-rw-r--r--Rules/rules.txt17
-rw-r--r--Rules/tilesets/set_castle_indoor.pngbin36121 -> 0 bytes
-rw-r--r--Rules/tilesets/set_cave.pngbin27678 -> 0 bytes
-rw-r--r--Rules/tilesets/set_desertcliff.pngbin28082 -> 0 bytes
-rw-r--r--Rules/tilesets/set_hlw.pngbin13104 -> 0 bytes
-rw-r--r--Rules/tilesets/set_icecave.pngbin4742 -> 0 bytes
-rw-r--r--Rules/tilesets/set_icemountain.pngbin1632 -> 0 bytes
-rw-r--r--Rules/tilesets/set_rules.pngbin563 -> 0 bytes
-rw-r--r--Rules/tilesets/set_woodland.pngbin4636 -> 0 bytes
54 files changed, 0 insertions, 3792 deletions
diff --git a/Rules/castle_indoor/rule_castle_001.tmx b/Rules/castle_indoor/rule_castle_001.tmx
deleted file mode 100644
index 6f4af558..00000000
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diff --git a/Rules/castle_indoor/rule_castle_002.tmx b/Rules/castle_indoor/rule_castle_002.tmx
deleted file mode 100644
index a98bc774..00000000
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- </layer>
-</map>
diff --git a/Rules/castle_indoor/rule_castle_indoor.txt b/Rules/castle_indoor/rule_castle_indoor.txt
deleted file mode 100644
index 4ce75534..00000000
--- a/Rules/castle_indoor/rule_castle_indoor.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-// lines starting with // or // are comments
-// all other lines will be parsed and treated as filenames.
-
-// Rules for castles indoors
-
-// basic stuff: each rule-tile gets a default tile
-// here is a map attribute set: "DeleteTiles := true" This means to delete all
-// tiles in all touched tileslayers first.
-./rule_castle_001.tmx
-
-// straight walls:
-./rule_castle_002.tmx
-
-// corners at walls
-./rule_castle_003.tmx
-
-// Carpets are bad in overall, so do not place one near the other
-// straight carpets
-./rule_castle_009.tmx
-
-// corners in carpets
-./rule_castle_010.tmx
-
diff --git a/Rules/cave/rule_cave.txt b/Rules/cave/rule_cave.txt
deleted file mode 100644
index 080ae6bc..00000000
--- a/Rules/cave/rule_cave.txt
+++ /dev/null
@@ -1,41 +0,0 @@
-// lines starting with // or // are comments
-// all other lines will be parsed and treated as filenames.
-
-// Rules for caves
-
-// basic stuff: each rule-tile gets a default tile
-// here is a map attribute set: "DeleteTiles := true" This means to delete all
-// tiles in all touched tileslayers first.
-./rule_cave_001.tmx
-
-// straight walls:
-./rule_cave_002.tmx
-
-// corners at walls
-./rule_cave_003.tmx
-./rule_cave_004.tmx
-./rule_cave_005.tmx
-
-// water in caves:
-./rule_cave_006.tmx
-./rule_cave_007.tmx
-
-// rules for entrances, has bad exception handling,
-// so mind where to put entrances. (So avoid putting them near corners)
-./rule_cave_008.tmx
-
-// straight carpets
-./rule_cave_009.tmx
-
-// corners in carpets
-./rule_cave_010.tmx
-
-// all tiles, which are walkable, but have unwalkable neighbors,
-// should be unwalkable
-// example: a decorative stone in a sea
-
-./rule_cave_050.tmx
-
-// error handling: some situations cannot be handled properly with this ruleset:
-// so indicate these situations with the error-tile
-./rule_cave_100.tmx
diff --git a/Rules/cave/rule_cave_001.tmx b/Rules/cave/rule_cave_001.tmx
deleted file mode 100644
index 334a39f2..00000000
--- a/Rules/cave/rule_cave_001.tmx
+++ /dev/null
@@ -1,169 +0,0 @@
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-<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="17" height="17" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
- <properties>
- <property name="AutomappingRadius" value="1"/>
- <property name="DeleteTiles" value="true"/>
- </properties>
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
- <image source="../../graphics/tilesets/collision.png" width="96" height="96"/>
- </tileset>
- <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../tilesets/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/cave.png" width="512" height="256"/>
- </tileset>
- <tileset firstgid="206" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16">
- <image source="../../graphics/tilesets/cave_x2.png" width="512" height="64"/>
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diff --git a/Rules/cave/rule_cave_002.tmx b/Rules/cave/rule_cave_002.tmx
deleted file mode 100644
index 74feece0..00000000
--- a/Rules/cave/rule_cave_002.tmx
+++ /dev/null
@@ -1,75 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="8" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
- <image source="../../graphics/tilesets/collision.png" width="96" height="96"/>
- </tileset>
- <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../tilesets/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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diff --git a/Rules/cave/rule_cave_003.tmx b/Rules/cave/rule_cave_003.tmx
deleted file mode 100644
index 6656ef61..00000000
--- a/Rules/cave/rule_cave_003.tmx
+++ /dev/null
@@ -1,47 +0,0 @@
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diff --git a/Rules/cave/rule_cave_050.tmx b/Rules/cave/rule_cave_050.tmx
deleted file mode 100644
index ff04f7f7..00000000
--- a/Rules/cave/rule_cave_050.tmx
+++ /dev/null
@@ -1,129 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="5" height="5" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
- <image source="../../graphics/tilesets/collision.png" width="96" height="96"/>
- </tileset>
- <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../tilesets/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
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diff --git a/Rules/cave/rule_cave_100.tmx b/Rules/cave/rule_cave_100.tmx
deleted file mode 100644
index b115cf86..00000000
--- a/Rules/cave/rule_cave_100.tmx
+++ /dev/null
@@ -1,53 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="9" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
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- <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../tilesets/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/cave.png" width="512" height="256"/>
- </tileset>
- <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16">
- <image source="../../graphics/tilesets/cave_x2.png" width="512" height="64"/>
- </tileset>
- <layer name="Regions" width="13" height="9">
- <data encoding="base64" compression="gzip">
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- </data>
- </layer>
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- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB/gxcEeqkAFB3ugAQAsLTFH1AEAAA==
- </data>
- </layer>
- <layer name="Input_set" width="13" height="9">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB9gw8EeBdQFAM2+xmvUAQAA
- </data>
- </layer>
- <layer name="Input_set" width="13" height="9">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB/gw8EeBdQFAEag6ZXUAQAA
- </data>
- </layer>
- <layer name="Input_set" width="13" height="9">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB8Qw8EeBdQFAJqF6UzUAQAA
- </data>
- </layer>
- <layer name="Output_Error" width="13" height="9" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB9wIZFNrFkDBchxNz0AAJUJJNPUAQAA
- </data>
- </layer>
-</map>
diff --git a/Rules/caverules.txt b/Rules/caverules.txt
deleted file mode 100644
index d25355bb..00000000
--- a/Rules/caverules.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-rule_cave.tmx
-
-// NOTE: Map with Ground only, black - base ground - water. Automap after done.
-// AFTERMAP: Remove grey over tiles, fix narrow transistions (especially wall-water).
-// RANDOMIZE: By adding randomization to rule_cave.tmx AFTER first automap.
-// Add details manually.
diff --git a/Rules/desertcliffs/rule_cave.txt b/Rules/desertcliffs/rule_cave.txt
deleted file mode 100644
index 8695922d..00000000
--- a/Rules/desertcliffs/rule_cave.txt
+++ /dev/null
@@ -1,32 +0,0 @@
-// lines starting with // or // are comments
-// all other lines will be parsed and treated as filenames.
-
-// Rules for desert cliffs
-
-// basic stuff: each rule-tile gets a default tile
-// here is a map attribute set: "DeleteTiles := true" This means to delete all
-// tiles in all touched tileslayers first.
-./rule_cave_001.tmx
-
-// straight walls:
-./rule_cave_002.tmx
-
-// corners at walls
-./rule_cave_003.tmx
-./rule_cave_03.tmx
-//./rule_cave_004.tmx
-//./rule_cave_005.tmx
-
-// rules for entrances, has bad exception handling,
-// so mind where to put entrances. (So avoid putting them near corners)
-//./rule_cave_008.tmx
-
-// all tiles, which are walkable, but have unwalkable neighbors,
-// should be unwalkable
-// example: a decorative stone in a sea
-
-./rule_cave_050.tmx
-
-// error handling: some situations cannot be handled properly with this ruleset:
-// so indicate these situations with the error-tile
-//./rule_cave_100.tmx
diff --git a/Rules/desertcliffs/rule_cave_001.tmx b/Rules/desertcliffs/rule_cave_001.tmx
deleted file mode 100644
index 403a7a4b..00000000
--- a/Rules/desertcliffs/rule_cave_001.tmx
+++ /dev/null
@@ -1,166 +0,0 @@
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-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="17" height="17" tilewidth="32" tileheight="32" nextobjectid="1">
- <properties>
- <property name="AutomappingRadius" value="1"/>
- <property name="DeleteTiles" value="true"/>
- </properties>
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
- <image source="../../graphics/tilesets/collision.png" width="96" height="96"/>
- </tileset>
- <tileset firstgid="10" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="14" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../tilesets/set_desertcliff.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="78" name="desert1" tilewidth="32" tileheight="32" tilecount="256" columns="16">
- <image source="../../graphics/tilesets/desert1.png" width="512" height="512"/>
- </tileset>
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@@ -1,85 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="13" height="6" tilewidth="32" tileheight="32" nextobjectid="1">
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- <image source="../../graphics/tilesets/collision.png" width="96" height="96"/>
- </tileset>
- <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../tilesets/set_desertcliff.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="78" name="desert1" tilewidth="32" tileheight="32" tilecount="256" columns="16">
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diff --git a/Rules/desertcliffs/rule_cave_050.tmx b/Rules/desertcliffs/rule_cave_050.tmx
deleted file mode 100644
index aabf7fe3..00000000
--- a/Rules/desertcliffs/rule_cave_050.tmx
+++ /dev/null
@@ -1,39 +0,0 @@
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- <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
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diff --git a/Rules/desertcliffs/rule_cave_100.tmx b/Rules/desertcliffs/rule_cave_100.tmx
deleted file mode 100644
index bd25bb0c..00000000
--- a/Rules/desertcliffs/rule_cave_100.tmx
+++ /dev/null
@@ -1,33 +0,0 @@
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-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="13" height="9" tilewidth="32" tileheight="32" nextobjectid="1">
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- <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../tilesets/set_desertcliff.png" width="256" height="256"/>
- </tileset>
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- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="78" name="desert1" tilewidth="32" tileheight="32" tilecount="256" columns="16">
- <image source="../../graphics/tilesets/desert1.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="334" name="desert2" tilewidth="32" tileheight="64" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/desert2.png" width="512" height="512"/>
- </tileset>
- <layer name="Regions" width="13" height="9">
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diff --git a/Rules/icecave/rule_icecave.txt b/Rules/icecave/rule_icecave.txt
deleted file mode 100644
index c4580a9a..00000000
--- a/Rules/icecave/rule_icecave.txt
+++ /dev/null
@@ -1,34 +0,0 @@
-# lines starting with # or // are comments
-# all other lines will be parsed and treated as filenames.
-
-# ice caves... similar to usual caves
-
-# basic stuff: each rule-tile gets a default tile
-./rule_icecave_001.tmx
-
-# straight walls:
-./rule_icecave_002.tmx
-
-# corners at walls
-./rule_icecave_003.tmx
-./rule_icecave_004.tmx
-./rule_icecave_005.tmx
-
-# frozen water straight waterside
-./rule_icecave_006.tmx
-
-# frozen water: corners at waterside
-./rule_icecave_007.tmx
-
-# carpet straight
-./rule_icecave_009.tmx
-
-# carpet corners
-./rule_icecave_010.tmx
-
-# entrances and exits
-./rule_icecave_020.tmx
-
-# error handling: some situations cannot be handled properly with this ruleset:
-# so indicate these situations with the error-tile
-./rule_icecave_100.tmx
diff --git a/Rules/icecave/rule_icecave_001.tmx b/Rules/icecave/rule_icecave_001.tmx
deleted file mode 100644
index c7c31f9b..00000000
--- a/Rules/icecave/rule_icecave_001.tmx
+++ /dev/null
@@ -1,54 +0,0 @@
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- <property name="AutoMappingRadius" value="1"/>
- <property name="DeleteTiles" value="true"/>
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- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
- <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
- <image source="../tilesets/set_icecave.png" width="128" height="128"/>
- </tileset>
- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
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-</map>
diff --git a/Rules/icecave/rule_icecave_002.tmx b/Rules/icecave/rule_icecave_002.tmx
deleted file mode 100644
index 0df731d1..00000000
--- a/Rules/icecave/rule_icecave_002.tmx
+++ /dev/null
@@ -1,45 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
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- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
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- <image source="../tilesets/set_rules.png" width="64" height="64"/>
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- <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
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diff --git a/Rules/icecave/rule_icecave_003.tmx b/Rules/icecave/rule_icecave_003.tmx
deleted file mode 100644
index 3dda3191..00000000
--- a/Rules/icecave/rule_icecave_003.tmx
+++ /dev/null
@@ -1,35 +0,0 @@
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- <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
- <image source="../tilesets/set_icecave.png" width="128" height="128"/>
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- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
- </tileset>
- <layer name="Regions" width="13" height="4">
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diff --git a/Rules/icecave/rule_icecave_004.tmx b/Rules/icecave/rule_icecave_004.tmx
deleted file mode 100644
index d7c406bc..00000000
--- a/Rules/icecave/rule_icecave_004.tmx
+++ /dev/null
@@ -1,40 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
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- <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
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- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
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- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
- <image source="../tilesets/set_rules.png" width="64" height="64"/>
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- <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
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- <layer name="Regions" width="7" height="6">
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diff --git a/Rules/icecave/rule_icecave_005.tmx b/Rules/icecave/rule_icecave_005.tmx
deleted file mode 100644
index b365906b..00000000
--- a/Rules/icecave/rule_icecave_005.tmx
+++ /dev/null
@@ -1,40 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
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- <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
- <image source="../tilesets/set_icecave.png" width="128" height="128"/>
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- <image source="../tilesets/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
- <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
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diff --git a/Rules/rules.txt b/Rules/rules.txt
deleted file mode 100644
index 4bd59862..00000000
--- a/Rules/rules.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-# Comment the rules which are not in use
-
-# Micksha Cave
-#caverules.txt
-
-# Cave Rules
-cave/rule_cave.txt
-
-# Castle Rules (bad tileset)
-#castle_indoor/rule_castle_indoor.txt
-
-# Ice Cave Rules
-#icecave/rule_icecave.txt
-
-# Desert Cliffs Rules
-#desertcliffs/rule_cave.txt
-
diff --git a/Rules/tilesets/set_castle_indoor.png b/Rules/tilesets/set_castle_indoor.png
deleted file mode 100644
index 7f02def6..00000000
--- a/Rules/tilesets/set_castle_indoor.png
+++ /dev/null
Binary files differ
diff --git a/Rules/tilesets/set_cave.png b/Rules/tilesets/set_cave.png
deleted file mode 100644
index aa6e1bfb..00000000
--- a/Rules/tilesets/set_cave.png
+++ /dev/null
Binary files differ
diff --git a/Rules/tilesets/set_desertcliff.png b/Rules/tilesets/set_desertcliff.png
deleted file mode 100644
index 3ead83d4..00000000
--- a/Rules/tilesets/set_desertcliff.png
+++ /dev/null
Binary files differ
diff --git a/Rules/tilesets/set_hlw.png b/Rules/tilesets/set_hlw.png
deleted file mode 100644
index ec17f1e3..00000000
--- a/Rules/tilesets/set_hlw.png
+++ /dev/null
Binary files differ
diff --git a/Rules/tilesets/set_icecave.png b/Rules/tilesets/set_icecave.png
deleted file mode 100644
index 8a1319b9..00000000
--- a/Rules/tilesets/set_icecave.png
+++ /dev/null
Binary files differ
diff --git a/Rules/tilesets/set_icemountain.png b/Rules/tilesets/set_icemountain.png
deleted file mode 100644
index 7a8613ed..00000000
--- a/Rules/tilesets/set_icemountain.png
+++ /dev/null
Binary files differ
diff --git a/Rules/tilesets/set_rules.png b/Rules/tilesets/set_rules.png
deleted file mode 100644
index bf7f93c7..00000000
--- a/Rules/tilesets/set_rules.png
+++ /dev/null
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diff --git a/Rules/tilesets/set_woodland.png b/Rules/tilesets/set_woodland.png
deleted file mode 100644
index 9661f074..00000000
--- a/Rules/tilesets/set_woodland.png
+++ /dev/null
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