diff options
author | Saulc <lucashelaine14@gmail.com> | 2020-05-02 22:07:35 +0000 |
---|---|---|
committer | Saulc <lucashelaine14@gmail.com> | 2020-05-02 22:07:35 +0000 |
commit | bb6040c5ffd9edbe61732cb86bb9dcc4582226f4 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Rules/cave | |
parent | 9721d621c82c87c136ab959ecd44d2954e99ee80 (diff) | |
download | art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.gz art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.bz2 art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.xz art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.zip |
creat repo
Diffstat (limited to 'Rules/cave')
-rw-r--r-- | Rules/cave/rule_cave.txt | 41 | ||||
-rw-r--r-- | Rules/cave/rule_cave_001.tmx | 169 | ||||
-rw-r--r-- | Rules/cave/rule_cave_002.tmx | 75 | ||||
-rw-r--r-- | Rules/cave/rule_cave_003.tmx | 47 | ||||
-rw-r--r-- | Rules/cave/rule_cave_004.tmx | 70 | ||||
-rw-r--r-- | Rules/cave/rule_cave_005.tmx | 70 | ||||
-rw-r--r-- | Rules/cave/rule_cave_006.tmx | 135 | ||||
-rw-r--r-- | Rules/cave/rule_cave_007.tmx | 147 | ||||
-rw-r--r-- | Rules/cave/rule_cave_008.tmx | 144 | ||||
-rw-r--r-- | Rules/cave/rule_cave_009.tmx | 75 | ||||
-rw-r--r-- | Rules/cave/rule_cave_010.tmx | 92 | ||||
-rw-r--r-- | Rules/cave/rule_cave_050.tmx | 129 | ||||
-rw-r--r-- | Rules/cave/rule_cave_100.tmx | 53 |
13 files changed, 0 insertions, 1247 deletions
diff --git a/Rules/cave/rule_cave.txt b/Rules/cave/rule_cave.txt deleted file mode 100644 index 080ae6bc..00000000 --- a/Rules/cave/rule_cave.txt +++ /dev/null @@ -1,41 +0,0 @@ -// lines starting with // or // are comments -// all other lines will be parsed and treated as filenames. - -// Rules for caves - -// basic stuff: each rule-tile gets a default tile -// here is a map attribute set: "DeleteTiles := true" This means to delete all -// tiles in all touched tileslayers first. -./rule_cave_001.tmx - -// straight walls: -./rule_cave_002.tmx - -// corners at walls -./rule_cave_003.tmx -./rule_cave_004.tmx -./rule_cave_005.tmx - -// water in caves: -./rule_cave_006.tmx -./rule_cave_007.tmx - -// rules for entrances, has bad exception handling, -// so mind where to put entrances. (So avoid putting them near corners) -./rule_cave_008.tmx - -// straight carpets -./rule_cave_009.tmx - -// corners in carpets -./rule_cave_010.tmx - -// all tiles, which are walkable, but have unwalkable neighbors, -// should be unwalkable -// example: a decorative stone in a sea - -./rule_cave_050.tmx - -// error handling: some situations cannot be handled properly with this ruleset: -// so indicate these situations with the error-tile -./rule_cave_100.tmx diff --git a/Rules/cave/rule_cave_001.tmx b/Rules/cave/rule_cave_001.tmx deleted file mode 100644 index 334a39f2..00000000 --- a/Rules/cave/rule_cave_001.tmx +++ /dev/null @@ -1,169 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="17" height="17" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <properties> - <property name="AutomappingRadius" value="1"/> - <property name="DeleteTiles" value="true"/> - </properties> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <tileset firstgid="206" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16"> - <image source="../../graphics/tilesets/cave_x2.png" width="512" height="64"/> - </tileset> - <layer name="Regions" width="17" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,0,74,0,74,0,74,0,74,0,74,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,0,74,0,74,0,74,0,74,0,74,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,0,74,0,0,0,74,0,74,0,74,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,0,74,0,0,0,0,0,74,0,74,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,0,74,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="17" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,10,0,11,0,12,0,13,0,14,0,15,0,0,0,17,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,18,0,19,0,20,0,21,0,22,0,23,0,0,0,25,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,26,0,27,0,0,0,29,0,30,0,31,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,34,0,35,0,0,0,0,0,38,0,39,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,42,0,43,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,36,0,37,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,41,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="17" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,82,0,198,0,188,0,188,0,98,0,75,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,201,0,196,0,188,0,188,0,75,0,75,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,184,0,82,0,0,0,188,0,75,0,75,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,82,0,82,0,0,0,0,0,75,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,105,0,105,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Fringe" width="17" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,136,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,152,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,103,0,0,0,168,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,200,0,206,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,103,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Collision" width="17" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,2,0,2,0,0,0,0,0,2,0,2,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,2,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Over" width="17" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Error" width="17" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_002.tmx b/Rules/cave/rule_cave_002.tmx deleted file mode 100644 index 74feece0..00000000 --- a/Rules/cave/rule_cave_002.tmx +++ /dev/null @@ -1,75 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="8" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="8" height="6"> - <data encoding="csv"> -0,0,0,0,0,0,0,0, -0,74,0,0,0,0,0,0, -0,74,0,0,0,74,74,0, -0,74,0,74,0,0,0,0, -0,74,0,74,0,74,74,0, -0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="8" height="6"> - <data encoding="csv"> -0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0, -0,0,0,0,0,0,14,0, -0,14,0,0,0,0,0,0, -0,0,0,14,0,14,0,0, -0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="8" height="6"> - <data encoding="csv"> -0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0, -0,0,0,0,0,14,0,0, -0,0,0,14,0,0,0,0, -0,14,0,0,0,0,14,0, -0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="8" height="6"> - <data encoding="csv"> -0,0,0,0,0,0,0,0, -0,114,0,0,0,0,0,0, -0,130,0,0,0,0,97,0, -0,146,0,0,0,0,0,0, -0,0,0,0,0,99,0,0, -0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Over" width="8" height="6"> - <data encoding="csv"> -0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0, -0,0,0,101,0,0,0,0, -0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Collision" width="8" height="6"> - <data encoding="csv"> -0,0,0,0,0,0,0,0, -0,2,0,0,0,0,0,0, -0,2,0,0,0,0,2,0, -0,2,0,0,0,0,0,0, -0,0,0,2,0,2,0,0, -0,0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_003.tmx b/Rules/cave/rule_cave_003.tmx deleted file mode 100644 index 6656ef61..00000000 --- a/Rules/cave/rule_cave_003.tmx +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="13" height="4" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="13" height="4"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="4"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,14,0,0,0,14,0,0,0,0,0,0,0, -0,14,14,0,14,14,0,0,14,0,14,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="4"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,14,0,14,0,0,14,14,0,14,14,0, -0,0,0,0,0,0,0,14,0,0,0,14,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Over" width="13" height="4"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,86,0,0,0,87,0,0,100,0,102,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_004.tmx b/Rules/cave/rule_cave_004.tmx deleted file mode 100644 index 3238bc71..00000000 --- a/Rules/cave/rule_cave_004.tmx +++ /dev/null @@ -1,70 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="7" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0, -0,74,74,0,74,74,0, -0,74,74,0,74,74,0, -0,74,74,0,74,74,0, -0,74,74,0,74,74,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="7" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0, -0,14,14,0,14,14,0, -0,0,14,0,14,0,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="7" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0, -0,14,0,0,0,14,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="7" height="7" visible="0"> - <data encoding="csv"> -0,0,0,0,0,0,0, -0,0,118,0,116,0,0, -0,0,134,0,132,0,0, -0,0,150,0,148,0,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Collision" width="7" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0, -0,2,2,0,2,2,0, -0,2,2,0,2,2,0, -0,2,2,0,2,2,0, -0,0,2,0,2,0,0, -0,0,0,0,0,0,0, -0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_005.tmx b/Rules/cave/rule_cave_005.tmx deleted file mode 100644 index a325b0ac..00000000 --- a/Rules/cave/rule_cave_005.tmx +++ /dev/null @@ -1,70 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,74,0,74,0,0,0,0,0,0,0,0, -0,0,74,0,74,0,0,0,74,0,74,0,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,14,0,14,0,0, -0,14,14,0,14,14,0,0,14,0,14,0,0, -0,0,14,0,14,0,0,0,14,0,14,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.6"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,14,0,0,0,14,0, -0,14,0,0,0,14,0,14,0,0,0,14,0, -0,14,14,0,14,14,0,14,14,0,14,14,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="13" height="7" visible="0"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,95,0,96,0,0,0,0,0,0,0,0, -0,0,111,0,112,0,0,0,113,0,115,0,0, -0,0,127,0,128,0,0,0,129,0,131,0,0, -0,0,143,0,144,0,0,0,145,0,147,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Collision" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,2,0,2,0,0,0,0,0,0,0,0, -0,0,2,0,2,0,0,0,2,0,2,0,0, -0,0,2,0,2,0,0,0,2,0,2,0,0, -0,0,2,0,2,0,0,0,2,0,2,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_006.tmx b/Rules/cave/rule_cave_006.tmx deleted file mode 100644 index 622082d5..00000000 --- a/Rules/cave/rule_cave_006.tmx +++ /dev/null @@ -1,135 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,74,0,74,74,0, -0,74,0,0,0,0, -0,0,0,0,74,0, -0,74,74,0,74,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,29,0,0, -0,29,0,0,0,0, -0,0,0,0,29,0, -0,0,29,0,0,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,21,0,0, -0,21,0,0,0,0, -0,0,0,0,21,0, -0,0,21,0,0,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,13,0,0, -0,13,0,0,0,0, -0,0,0,0,13,0, -0,0,13,0,0,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,20,0,0, -0,20,0,0,0,0, -0,0,0,0,20,0, -0,0,20,0,0,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,12,0,0, -0,12,0,0,0,0, -0,0,0,0,12,0, -0,0,12,0,0,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="6" height="6" opacity="0.06"> - <data encoding="csv"> -0,0,0,0,0,0, -0,29,0,0,29,0, -0,0,0,0,0,0, -0,0,0,0,0,0, -0,29,0,0,29,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="6" height="6" opacity="0.06"> - <data encoding="csv"> -0,0,0,0,0,0, -0,21,0,0,21,0, -0,0,0,0,0,0, -0,0,0,0,0,0, -0,21,0,0,21,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="6" height="6" opacity="0.05"> - <data encoding="csv"> -0,0,0,0,0,0, -0,13,0,0,13,0, -0,0,0,0,0,0, -0,0,0,0,0,0, -0,13,0,0,13,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="6" height="6" opacity="0.08"> - <data encoding="csv"> -0,0,0,0,0,0, -0,20,0,0,20,0, -0,0,0,0,0,0, -0,0,0,0,0,0, -0,20,0,0,20,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="6" height="6" opacity="0.09"> - <data encoding="csv"> -0,0,0,0,0,0, -0,12,0,0,12,0, -0,0,0,0,0,0, -0,0,0,0,0,0, -0,12,0,0,12,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,189,0,0, -0,172,0,0,0,0, -0,0,0,0,204,0, -0,0,187,0,0,0, -0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_007.tmx b/Rules/cave/rule_cave_007.tmx deleted file mode 100644 index aeeae3c1..00000000 --- a/Rules/cave/rule_cave_007.tmx +++ /dev/null @@ -1,147 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,29,29,0,29,29,0, -0,0,29,0,29,0,0,29,0,0,0,29,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,29,0,29,0,0,29,0,0,0,29,0, -0,0,0,0,0,0,0,29,29,0,29,29,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,21,21,0,21,21,0, -0,0,21,0,21,0,0,21,0,0,0,21,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,21,0,21,0,0,21,0,0,0,21,0, -0,0,0,0,0,0,0,21,21,0,21,21,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,13,13,0,13,13,0, -0,0,13,0,13,0,0,13,0,0,0,13,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,13,0,13,0,0,13,0,0,0,13,0, -0,0,0,0,0,0,0,13,13,0,13,13,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,20,20,0,20,20,0, -0,0,20,0,20,0,0,20,0,0,0,20,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,20,0,20,0,0,20,0,0,0,20,0, -0,0,0,0,0,0,0,20,20,0,20,20,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,12,12,0,12,12,0, -0,0,12,0,12,0,0,12,0,0,0,12,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,12,0,12,0,0,12,0,0,0,12,0, -0,0,0,0,0,0,0,12,12,0,12,12,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.11"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,29,29,0,29,29,0,0,0,0,0,0,0, -0,29,0,0,0,29,0,0,29,0,29,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,29,0,0,0,29,0,0,29,0,29,0,0, -0,29,29,0,29,29,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.11"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,21,21,0,21,21,0,0,0,0,0,0,0, -0,21,0,0,0,21,0,0,21,0,21,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,21,0,0,0,21,0,0,21,0,21,0,0, -0,21,21,0,21,21,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.11"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,13,13,0,13,13,0,0,0,0,0,0,0, -0,13,0,0,0,13,0,0,13,0,13,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,13,0,0,0,13,0,0,13,0,13,0,0, -0,13,13,0,13,13,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.11"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,20,20,0,20,20,0,0,0,0,0,0,0, -0,20,0,0,0,20,0,0,20,0,20,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,20,0,0,0,20,0,0,20,0,20,0,0, -0,20,20,0,20,20,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.11"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,12,12,0,12,12,0,0,0,0,0,0,0, -0,12,0,0,0,12,0,0,12,0,12,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,12,0,0,0,12,0,0,12,0,12,0,0, -0,12,12,0,12,12,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,169,0,0,0,170,0, -0,0,171,0,173,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,203,0,205,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,185,0,0,0,186,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_008.tmx b/Rules/cave/rule_cave_008.tmx deleted file mode 100644 index 00a7a062..00000000 --- a/Rules/cave/rule_cave_008.tmx +++ /dev/null @@ -1,144 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="13" height="17" tilewidth="32" tileheight="32" infinite="0" nextlayerid="7" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <tileset firstgid="206" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16"> - <image source="../../graphics/tilesets/cave_x2.png" width="512" height="64"/> - </tileset> - <layer id="1" name="Regions" width="13" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,74,74,0,74,74,74,0,74,74,74,0, -0,74,74,74,0,74,74,74,0,74,74,74,0, -0,74,74,74,0,74,74,74,0,74,74,74,0, -0,74,74,74,0,74,74,74,0,74,74,74,0, -0,74,74,74,0,74,74,74,0,74,74,74,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,74,74,74,0,0,0,0,0, -0,0,0,0,0,74,74,74,0,0,0,0,0, -0,0,0,0,0,74,74,74,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer id="2" name="Input_set" width="13" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,14,14,14,0,14,14,14,0,14,14,14,0, -0,14,14,14,0,14,14,14,0,14,14,14,0, -0,14,14,14,0,14,14,14,0,14,14,14,0, -0,14,31,14,0,14,38,14,0,14,30,14,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,14,22,14,0,0,0,0,0, -0,0,0,0,0,14,14,14,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer id="3" name="Input_set" width="13" height="17"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,23,0,0,0,15,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer id="4" name="InputNot_set" width="13" height="17" opacity="0.36"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,14,14,14,0,14,14,14,0,14,14,14,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,14,14,14,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer id="5" name="Output_Ground" width="13" height="17" visible="0"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,98,98,98,0,98,98,98,0,98,98,98,0, -0,114,114,114,0,114,114,114,0,114,114,114,0, -0,164,165,166,0,139,140,141,0,91,92,93,0, -0,180,181,182,0,155,156,157,0,107,108,109,0, -0,0,0,0,0,0,0,0,0,123,124,125,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,82,82,82,0,0,0,0,0, -0,0,0,0,0,82,82,82,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer id="6" name="Output_Over" width="13" height="17" visible="0"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,101,101,101,0,0,0,0,0, -0,0,0,0,0,195,195,195,0,0,0,0,0, -0,0,0,0,0,210,211,212,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_009.tmx b/Rules/cave/rule_cave_009.tmx deleted file mode 100644 index bb1e8ecb..00000000 --- a/Rules/cave/rule_cave_009.tmx +++ /dev/null @@ -1,75 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,74,0,74,74,0, -0,74,0,0,0,0, -0,0,0,0,74,0, -0,74,74,0,74,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,43,0,0, -0,43,0,0,0,0, -0,0,0,0,43,0, -0,0,43,0,0,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,42,0,0, -0,42,0,0,0,0, -0,0,0,0,42,0, -0,0,42,0,0,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="6" height="6" opacity="0.36"> - <data encoding="csv"> -0,0,0,0,0,0, -0,43,0,0,43,0, -0,0,0,0,0,0, -0,0,0,0,0,0, -0,43,0,0,43,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="6" height="6" opacity="0.33"> - <data encoding="csv"> -0,0,0,0,0,0, -0,42,0,0,42,0, -0,0,0,0,0,0, -0,0,0,0,0,0, -0,42,0,0,42,0, -0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="6" height="6"> - <data encoding="csv"> -0,0,0,0,0,0, -0,0,0,106,0,0, -0,89,0,0,0,0, -0,0,0,0,121,0, -0,0,104,0,0,0, -0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_010.tmx b/Rules/cave/rule_cave_010.tmx deleted file mode 100644 index 3c9256b8..00000000 --- a/Rules/cave/rule_cave_010.tmx +++ /dev/null @@ -1,92 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,74,74,0,74,74,0,74,74,0,74,74,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,43,43,0,43,43,0, -0,0,43,0,43,0,0,43,0,0,0,43,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,43,0,43,0,0,43,0,0,0,43,0, -0,0,0,0,0,0,0,43,43,0,43,43,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,42,42,0,42,42,0, -0,0,42,0,42,0,0,42,0,0,0,42,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,42,0,42,0,0,42,0,0,0,42,0, -0,0,0,0,0,0,0,42,42,0,42,42,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.33"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,43,0,43,0,0,0,0,0,0,0,0, -0,43,0,0,0,43,0,0,43,0,43,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,43,0,0,0,43,0,0,43,0,43,0,0, -0,0,43,0,43,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="InputNot_set" width="13" height="7" opacity="0.36"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,42,0,42,0,0,0,0,0,0,0,0, -0,42,0,0,0,42,0,0,42,0,42,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,42,0,0,0,42,0,0,42,0,42,0,0, -0,0,42,0,42,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Ground" width="13" height="7" visible="0"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,137,0,0,0,138,0, -0,0,88,0,90,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,120,0,122,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,153,0,0,0,154,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> - <layer name="Output_Collision" width="13" height="7" visible="0"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_050.tmx b/Rules/cave/rule_cave_050.tmx deleted file mode 100644 index ff04f7f7..00000000 --- a/Rules/cave/rule_cave_050.tmx +++ /dev/null @@ -1,129 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="5" height="5" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <layer name="Regions" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,74,0,0, -0,74,74,74,0, -0,0,74,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,18,0,0, -0,18,0,18,0, -0,0,18,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,26,0,0, -0,26,0,26,0, -0,0,26,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,27,0,0, -0,27,0,27,0, -0,0,27,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,35,0,0, -0,35,0,35,0, -0,0,35,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,43,0,0, -0,43,0,43,0, -0,0,43,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,12,0,0, -0,12,0,12,0, -0,0,12,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,14,0,0, -0,14,0,14,0, -0,0,14,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,30,0,0, -0,30,0,30,0, -0,0,30,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,38,0,0, -0,38,0,38,0, -0,0,38,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,31,0,0, -0,31,0,31,0, -0,0,31,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,39,0,0, -0,39,0,39,0, -0,0,39,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Output_Collision" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,0,0,0, -0,0,2,0,0, -0,0,0,0,0, -0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/cave/rule_cave_100.tmx b/Rules/cave/rule_cave_100.tmx deleted file mode 100644 index b115cf86..00000000 --- a/Rules/cave/rule_cave_100.tmx +++ /dev/null @@ -1,53 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="9" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2"> - <image source="../../graphics/tilesets/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_cave.png" width="256" height="256"/> - </tileset> - <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16"> - <image source="../../graphics/tilesets/cave_x2.png" width="512" height="64"/> - </tileset> - <layer name="Regions" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA84kyiOLOeMhPGJk2sPIfupbR42d1PTHlIBAHq5GFfUAQAA - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9gxcFmx8HGB4hVR0ugjIM90AAA6DCU7NQBAAA= - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB/gxcEeqkAFB3ugAQAsLTFH1AEAAA== - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9gw8EeBdQFAM2+xmvUAQAA - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB/gw8EeBdQFAEag6ZXUAQAA - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB8Qw8EeBdQFAJqF6UzUAQAA - </data> - </layer> - <layer name="Output_Error" width="13" height="9" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9wIZFNrFkDBchxNz0AAJUJJNPUAQAA - </data> - </layer> -</map> |