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author | Saulc <lucashelaine14@gmail.com> | 2020-05-02 22:07:35 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2020-05-02 22:07:35 +0000 |
commit | bb6040c5ffd9edbe61732cb86bb9dcc4582226f4 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Icon/LoF/weapon-magic/weapon-magic.xml | |
parent | 9721d621c82c87c136ab959ecd44d2954e99ee80 (diff) | |
download | art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.gz art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.bz2 art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.tar.xz art-bb6040c5ffd9edbe61732cb86bb9dcc4582226f4.zip |
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Diffstat (limited to 'Icon/LoF/weapon-magic/weapon-magic.xml')
-rw-r--r-- | Icon/LoF/weapon-magic/weapon-magic.xml | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/Icon/LoF/weapon-magic/weapon-magic.xml b/Icon/LoF/weapon-magic/weapon-magic.xml deleted file mode 100644 index be30dd4c..00000000 --- a/Icon/LoF/weapon-magic/weapon-magic.xml +++ /dev/null @@ -1,96 +0,0 @@ -<?xml version="1.0"?> -<sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/weapon-magic.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="8"/> - </animation> - <animation direction="up"> - <frame index="8"/> - </animation> - <animation direction="right"> - <frame index="8"/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> |