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author | Saulc <lucashelaine14@gmail.com> | 2019-10-23 08:14:47 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2019-10-23 08:14:47 +0000 |
commit | b9e5d2c632607d0fc52746b9aa2233bedbf03962 (patch) | |
tree | ef642d8fe85f30a2f1e85fe9b182f8b8bae563ae | |
parent | 4539423a9958836aaea39d482b3c48515a1acecb (diff) | |
download | art-b9e5d2c632607d0fc52746b9aa2233bedbf03962.tar.gz art-b9e5d2c632607d0fc52746b9aa2233bedbf03962.tar.bz2 art-b9e5d2c632607d0fc52746b9aa2233bedbf03962.tar.xz art-b9e5d2c632607d0fc52746b9aa2233bedbf03962.zip |
Delete steel.xml
-rw-r--r-- | Sprites/Equipment/shields/steel.xml | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/Sprites/Equipment/shields/steel.xml b/Sprites/Equipment/shields/steel.xml deleted file mode 100644 index 48c5161e..00000000 --- a/Sprites/Equipment/shields/steel.xml +++ /dev/null @@ -1,87 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="shield" src="graphics/sprites/steel.png" width="64" height="64" /> - - <action name="default" imageset="shield"> - </action> - - <action name="stand" imageset="shield"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="shield"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="shield"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="shield"> - <animation direction="down"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="shield"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - -</sprite> |