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author | Jesusaves <cpntb1@ymail.com> | 2018-03-26 21:34:54 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-03-26 21:34:54 -0300 |
commit | c115f6818a36174e47858c26771ac13669ddc497 (patch) | |
tree | 1e54d6c167f44ab250a9b50018ad0dd0ee4c16db | |
parent | 1b17d653d437cb73c189ee3ac517a08806a50fb6 (diff) | |
download | art-c115f6818a36174e47858c26771ac13669ddc497.tar.gz art-c115f6818a36174e47858c26771ac13669ddc497.tar.bz2 art-c115f6818a36174e47858c26771ac13669ddc497.tar.xz art-c115f6818a36174e47858c26771ac13669ddc497.zip |
Cave Automapping. Linux only, includes a symbolic link in graphics/tilesets
24 files changed, 1371 insertions, 0 deletions
diff --git a/Maps/cave.tmx b/Maps/cave.tmx new file mode 100644 index 00000000..9ae340d6 --- /dev/null +++ b/Maps/cave.tmx @@ -0,0 +1,115 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="17" height="17" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> + <properties> + <property name="AutomappingRadius" value="1"/> + <property name="DeleteTiles" value="true"/> + </properties> + <tileset firstgid="1" name="set_cave" tilewidth="32" tileheight="32" tilecount="64" columns="8"> + <image source="../Rules/tilesets/set_cave.png" width="256" height="256"/> + </tileset> + <layer name="set" width="17" height="17"> + <data encoding="csv"> +5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, +5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, +5,5,1,1,1,1,5,5,5,5,5,1,1,1,1,5,5, +5,5,1,1,1,1,5,5,14,5,5,1,1,1,1,5,5, +5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,5,5, +5,5,1,1,1,1,25,1,1,1,1,33,33,33,1,5,5, +5,5,1,1,1,1,1,1,1,1,1,33,34,33,1,5,5, +5,5,1,1,3,3,3,3,1,1,1,33,33,33,1,5,5, +5,5,1,1,3,3,3,3,1,18,1,1,1,1,1,5,5, +5,5,1,1,20,20,20,3,1,1,1,1,1,1,1,5,5, +5,5,1,1,3,3,3,3,1,1,1,1,1,1,1,5,5, +5,5,1,1,3,3,3,11,3,1,1,1,26,1,1,5,5, +5,5,1,1,1,1,1,3,3,1,1,1,1,1,1,5,5, +5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,5,5, +5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,5,5, +5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, +5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5 +</data> + </layer> + <layer name="Ground" width="17" height="17"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Fringe" width="17" height="17"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Over" width="17" height="17"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Collision" width="17" height="17"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> +</map> diff --git a/Maps/rules.txt b/Maps/rules.txt new file mode 100644 index 00000000..782a1412 --- /dev/null +++ b/Maps/rules.txt @@ -0,0 +1,6 @@ +# TMW-2 AutoMapping Rules +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +../Rules/rules.txt + diff --git a/Rules/cave/rule_cave.txt b/Rules/cave/rule_cave.txt new file mode 100644 index 00000000..080ae6bc --- /dev/null +++ b/Rules/cave/rule_cave.txt @@ -0,0 +1,41 @@ +// lines starting with // or // are comments +// all other lines will be parsed and treated as filenames. + +// Rules for caves + +// basic stuff: each rule-tile gets a default tile +// here is a map attribute set: "DeleteTiles := true" This means to delete all +// tiles in all touched tileslayers first. +./rule_cave_001.tmx + +// straight walls: +./rule_cave_002.tmx + +// corners at walls +./rule_cave_003.tmx +./rule_cave_004.tmx +./rule_cave_005.tmx + +// water in caves: +./rule_cave_006.tmx +./rule_cave_007.tmx + +// rules for entrances, has bad exception handling, +// so mind where to put entrances. (So avoid putting them near corners) +./rule_cave_008.tmx + +// straight carpets +./rule_cave_009.tmx + +// corners in carpets +./rule_cave_010.tmx + +// all tiles, which are walkable, but have unwalkable neighbors, +// should be unwalkable +// example: a decorative stone in a sea + +./rule_cave_050.tmx + +// error handling: some situations cannot be handled properly with this ruleset: +// so indicate these situations with the error-tile +./rule_cave_100.tmx diff --git a/Rules/cave/rule_cave_001.tmx b/Rules/cave/rule_cave_001.tmx new file mode 100644 index 00000000..334a39f2 --- /dev/null +++ b/Rules/cave/rule_cave_001.tmx @@ -0,0 +1,169 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="17" height="17" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> + <properties> + <property name="AutomappingRadius" value="1"/> + <property name="DeleteTiles" value="true"/> + </properties> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> + <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> + </tileset> + <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> + <image source="../tilesets/set_cave.png" width="256" height="256"/> + </tileset> + <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> + <image source="../tilesets/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> + <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> + </tileset> + <tileset firstgid="206" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16"> + <image source="../../graphics/tilesets/cave_x2.png" width="512" height="64"/> + </tileset> + <layer name="Regions" width="17" height="17"> + <data 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files differnew file mode 100644 index 00000000..7a8613ed --- /dev/null +++ b/Rules/tilesets/set_icemountain.png diff --git a/Rules/tilesets/set_rules.png b/Rules/tilesets/set_rules.png Binary files differnew file mode 100644 index 00000000..bf7f93c7 --- /dev/null +++ b/Rules/tilesets/set_rules.png diff --git a/Rules/tilesets/set_woodland.png b/Rules/tilesets/set_woodland.png Binary files differnew file mode 100644 index 00000000..9661f074 --- /dev/null +++ b/Rules/tilesets/set_woodland.png diff --git a/Maps/.gitkeep b/graphics/DO_NOT_ADD_THINGS_HERE index e69de29b..e69de29b 100644 --- a/Maps/.gitkeep +++ b/graphics/DO_NOT_ADD_THINGS_HERE diff --git a/graphics/tilesets b/graphics/tilesets new file mode 120000 index 00000000..a5ee93e0 --- /dev/null +++ b/graphics/tilesets @@ -0,0 +1 @@ +../client-data/graphics/tilesets/
\ No newline at end of file |