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authorJesusaves <cpntb1@ymail.com>2018-06-12 01:33:37 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-12 01:33:37 -0300
commit89bb08d438da9acb31e546f32473f4d2a855abb4 (patch)
treeeea4eb0a0eae2fac62795f9353c9e159170f8ff5
parent8e1fe115ae60c9368977fb001f192d6819524278 (diff)
downloadart-89bb08d438da9acb31e546f32473f4d2a855abb4.tar.gz
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Bring a lot of junk from TMW-BR v2, must see what can be used.
From sprites to icons, and a string to make Saulc merry.
-rw-r--r--Icon/arrows/arrowenchant.pngbin0 -> 1037 bytes
-rw-r--r--Icon/arrows/flechacomsangue.pngbin0 -> 723 bytes
-rw-r--r--Icon/arrows/flechadeouro.pngbin0 -> 489 bytes
-rw-r--r--Icon/arrows/weapon-arrow-ThrowingStar.pngbin0 -> 426 bytes
-rw-r--r--Icon/generic/amostravazia.pngbin0 -> 415 bytes
-rw-r--r--Icon/generic/baralho.pngbin0 -> 1379 bytes
-rw-r--r--Icon/generic/cristalazul.pngbin0 -> 558 bytes
-rw-r--r--Icon/generic/generic-guache.pngbin0 -> 680 bytes
-rw-r--r--Icon/generic/generic-heartpendantpart.pngbin0 -> 931 bytes
-rw-r--r--Icon/generic/generic-madeira-encantada.pngbin0 -> 1783 bytes
-rw-r--r--Icon/generic/generic-madeira.pngbin0 -> 830 bytes
-rw-r--r--Icon/generic/generic-penadeanjo.pngbin0 -> 1376 bytes
-rw-r--r--Icon/generic/generic-po-encantado.pngbin0 -> 1295 bytes
-rw-r--r--Icon/generic/generic-porta-retrato.pngbin0 -> 904 bytes
-rw-r--r--Icon/generic/generic-rawlog.pngbin0 -> 873 bytes
-rw-r--r--Icon/generic/generic-saddlerug.pngbin0 -> 990 bytes
-rw-r--r--Icon/generic/generic-silk-sheet.pngbin0 -> 1387 bytes
-rw-r--r--Icon/generic/generic-wrappingpaperdotted.pngbin0 -> 800 bytes
-rw-r--r--Icon/generic/generic-wrappingpaperstriped.pngbin0 -> 1060 bytes
-rw-r--r--Icon/generic/moedaestranha.pngbin0 -> 1655 bytes
-rw-r--r--Icon/generic/olhodebatholder.pngbin0 -> 4313 bytes
-rw-r--r--Icon/generic/pilhagrande.pngbin0 -> 1354 bytes
-rw-r--r--Icon/generic/topazio.pngbin0 -> 619 bytes
-rw-r--r--Icon/generic/topazioativado.pngbin0 -> 2330 bytes
-rw-r--r--Icon/generic/tronco2.pngbin0 -> 1719 bytes
-rw-r--r--Icon/shields/armor-shield-bladeshield.pngbin0 -> 1924 bytes
-rw-r--r--Icon/shields/escudobritanico.pngbin0 -> 1323 bytes
-rw-r--r--Icon/shields/escudotupiguarani.pngbin0 -> 2176 bytes
-rw-r--r--Icon/shields/generec-escudoamericano2.pngbin0 -> 2284 bytes
-rw-r--r--Icon/shields/generec-escudoamericano2.xcfbin0 -> 5706 bytes
-rw-r--r--Icon/string.pngbin0 -> 464 bytes
-rw-r--r--Icon/usable/generic-grimorium-clerigo.pngbin0 -> 2014 bytes
-rw-r--r--Icon/usable/livro.pngbin0 -> 1862 bytes
-rw-r--r--Icon/usable/livro2.pngbin0 -> 1730 bytes
-rw-r--r--Icon/usable/use-potion-rocha.pngbin0 -> 1415 bytes
-rw-r--r--Icon/usable/use-potion-verde.pngbin0 -> 1276 bytes
-rw-r--r--Icon/weapons/Golden Sword.xcfbin0 -> 2152 bytes
-rw-r--r--Icon/weapons/Golden Sword2.pngbin0 -> 1367 bytes
-rw-r--r--Icon/weapons/aurisghard.pngbin0 -> 1847 bytes
-rw-r--r--Icon/weapons/espada-clarividencia.pngbin0 -> 1716 bytes
-rw-r--r--Icon/weapons/espada-imortal.pngbin0 -> 1733 bytes
-rw-r--r--Icon/weapons/espada-kurogane.pngbin0 -> 1551 bytes
-rw-r--r--Icon/weapons/espada-lider.pngbin0 -> 599 bytes
-rw-r--r--Icon/weapons/espada-vermelha.pngbin0 -> 1149 bytes
-rw-r--r--Icon/weapons/espada-zambacutou-pedra.pngbin0 -> 732 bytes
-rw-r--r--Icon/weapons/espada-zambacutou-velha.pngbin0 -> 1119 bytes
-rw-r--r--Icon/weapons/kunai.pngbin0 -> 660 bytes
-rw-r--r--Sprites/Equipment/chests/chest-blusabaloeiro-female.pngbin0 -> 32573 bytes
-rw-r--r--Sprites/Equipment/chests/chest-blusabaloeiro-female.xml107
-rw-r--r--Sprites/Equipment/chests/chest-blusabaloeiro-male.pngbin0 -> 31475 bytes
-rw-r--r--Sprites/Equipment/chests/chest-blusabaloeiro-male.xml107
-rw-r--r--Sprites/Equipment/chests/chest-ecarlaterobe-female.pngbin0 -> 57329 bytes
-rw-r--r--Sprites/Equipment/chests/chest-ecarlaterobe-female.xml106
-rw-r--r--Sprites/Equipment/chests/chest-ecarlaterobe-male.pngbin0 -> 61828 bytes
-rw-r--r--Sprites/Equipment/chests/chest-ecarlaterobe-male.xml106
-rw-r--r--Sprites/Equipment/chests/chest-sanctum-female.pngbin0 -> 27763 bytes
-rw-r--r--Sprites/Equipment/chests/chest-sanctum-female.xml106
-rw-r--r--Sprites/Equipment/chests/chest-sanctum-male.pngbin0 -> 25931 bytes
-rw-r--r--Sprites/Equipment/chests/chest-sanctum-male.xml106
-rw-r--r--Sprites/Equipment/chests/chest-snakeplate-female.pngbin0 -> 37786 bytes
-rw-r--r--Sprites/Equipment/chests/chest-snakeplate-female.xml103
-rw-r--r--Sprites/Equipment/chests/chest-snakeplate-male.pngbin0 -> 27589 bytes
-rw-r--r--Sprites/Equipment/chests/chest-snakeplate-male.xml103
-rw-r--r--Sprites/Equipment/head/GorroSorridente.pngbin0 -> 1799 bytes
-rw-r--r--Sprites/Equipment/head/capacete-clerigo.pngbin0 -> 3275 bytes
-rw-r--r--Sprites/Equipment/head/head-masc-ninja.pngbin0 -> 5100 bytes
-rw-r--r--Sprites/Equipment/head/head-masc-ninja.xml142
-rw-r--r--Sprites/Equipment/head/mascara-ninja.pngbin0 -> 1546 bytes
-rw-r--r--Sprites/Equipment/head/mascara-ninja.xml135
-rw-r--r--Sprites/Equipment/head/ninjamask.pngbin0 -> 8229 bytes
-rw-r--r--Sprites/Equipment/head/ninjamask.xml142
-rw-r--r--Sprites/Equipment/head/panhat.pngbin0 -> 4299 bytes
-rw-r--r--Sprites/Equipment/head/panhat.xml119
-rw-r--r--Sprites/Equipment/head/parsley-earplugs.pngbin0 -> 973 bytes
-rw-r--r--Sprites/Equipment/head/parsley-earplugs.xml117
-rw-r--r--Sprites/Equipment/head/snowgoggles-female.xml229
-rw-r--r--Sprites/Equipment/head/snowgoggles.pngbin0 -> 4472 bytes
-rw-r--r--Sprites/Equipment/head/soldiershelmet.pngbin0 -> 1734 bytes
-rw-r--r--Sprites/Equipment/head/soldiershelmet.xml142
-rw-r--r--Sprites/Equipment/head/sunglasses.pngbin0 -> 834 bytes
-rw-r--r--Sprites/Equipment/head/sunglasses.xml117
-rw-r--r--Sprites/Equipment/legs/calca-baloeiro-female.pngbin0 -> 24524 bytes
-rw-r--r--Sprites/Equipment/legs/calca-baloeiro-female.xml9
-rw-r--r--Sprites/Equipment/legs/calca-baloeiro-male.pngbin0 -> 32618 bytes
-rw-r--r--Sprites/Equipment/legs/calca-baloeiro-male.xml9
85 files changed, 2005 insertions, 0 deletions
diff --git a/Icon/arrows/arrowenchant.png b/Icon/arrows/arrowenchant.png
new file mode 100644
index 00000000..2e22ecc3
--- /dev/null
+++ b/Icon/arrows/arrowenchant.png
Binary files differ
diff --git a/Icon/arrows/flechacomsangue.png b/Icon/arrows/flechacomsangue.png
new file mode 100644
index 00000000..5896529f
--- /dev/null
+++ b/Icon/arrows/flechacomsangue.png
Binary files differ
diff --git a/Icon/arrows/flechadeouro.png b/Icon/arrows/flechadeouro.png
new file mode 100644
index 00000000..fd984aea
--- /dev/null
+++ b/Icon/arrows/flechadeouro.png
Binary files differ
diff --git a/Icon/arrows/weapon-arrow-ThrowingStar.png b/Icon/arrows/weapon-arrow-ThrowingStar.png
new file mode 100644
index 00000000..82d43ac3
--- /dev/null
+++ b/Icon/arrows/weapon-arrow-ThrowingStar.png
Binary files differ
diff --git a/Icon/generic/amostravazia.png b/Icon/generic/amostravazia.png
new file mode 100644
index 00000000..faeb79e3
--- /dev/null
+++ b/Icon/generic/amostravazia.png
Binary files differ
diff --git a/Icon/generic/baralho.png b/Icon/generic/baralho.png
new file mode 100644
index 00000000..0614805a
--- /dev/null
+++ b/Icon/generic/baralho.png
Binary files differ
diff --git a/Icon/generic/cristalazul.png b/Icon/generic/cristalazul.png
new file mode 100644
index 00000000..422e960f
--- /dev/null
+++ b/Icon/generic/cristalazul.png
Binary files differ
diff --git a/Icon/generic/generic-guache.png b/Icon/generic/generic-guache.png
new file mode 100644
index 00000000..3d738a49
--- /dev/null
+++ b/Icon/generic/generic-guache.png
Binary files differ
diff --git a/Icon/generic/generic-heartpendantpart.png b/Icon/generic/generic-heartpendantpart.png
new file mode 100644
index 00000000..45773d0a
--- /dev/null
+++ b/Icon/generic/generic-heartpendantpart.png
Binary files differ
diff --git a/Icon/generic/generic-madeira-encantada.png b/Icon/generic/generic-madeira-encantada.png
new file mode 100644
index 00000000..ee4a535f
--- /dev/null
+++ b/Icon/generic/generic-madeira-encantada.png
Binary files differ
diff --git a/Icon/generic/generic-madeira.png b/Icon/generic/generic-madeira.png
new file mode 100644
index 00000000..58311af4
--- /dev/null
+++ b/Icon/generic/generic-madeira.png
Binary files differ
diff --git a/Icon/generic/generic-penadeanjo.png b/Icon/generic/generic-penadeanjo.png
new file mode 100644
index 00000000..bcf22dcb
--- /dev/null
+++ b/Icon/generic/generic-penadeanjo.png
Binary files differ
diff --git a/Icon/generic/generic-po-encantado.png b/Icon/generic/generic-po-encantado.png
new file mode 100644
index 00000000..6d7d920f
--- /dev/null
+++ b/Icon/generic/generic-po-encantado.png
Binary files differ
diff --git a/Icon/generic/generic-porta-retrato.png b/Icon/generic/generic-porta-retrato.png
new file mode 100644
index 00000000..fe2694ca
--- /dev/null
+++ b/Icon/generic/generic-porta-retrato.png
Binary files differ
diff --git a/Icon/generic/generic-rawlog.png b/Icon/generic/generic-rawlog.png
new file mode 100644
index 00000000..95ab5511
--- /dev/null
+++ b/Icon/generic/generic-rawlog.png
Binary files differ
diff --git a/Icon/generic/generic-saddlerug.png b/Icon/generic/generic-saddlerug.png
new file mode 100644
index 00000000..eb529f5e
--- /dev/null
+++ b/Icon/generic/generic-saddlerug.png
Binary files differ
diff --git a/Icon/generic/generic-silk-sheet.png b/Icon/generic/generic-silk-sheet.png
new file mode 100644
index 00000000..90a08422
--- /dev/null
+++ b/Icon/generic/generic-silk-sheet.png
Binary files differ
diff --git a/Icon/generic/generic-wrappingpaperdotted.png b/Icon/generic/generic-wrappingpaperdotted.png
new file mode 100644
index 00000000..a851564e
--- /dev/null
+++ b/Icon/generic/generic-wrappingpaperdotted.png
Binary files differ
diff --git a/Icon/generic/generic-wrappingpaperstriped.png b/Icon/generic/generic-wrappingpaperstriped.png
new file mode 100644
index 00000000..18073fab
--- /dev/null
+++ b/Icon/generic/generic-wrappingpaperstriped.png
Binary files differ
diff --git a/Icon/generic/moedaestranha.png b/Icon/generic/moedaestranha.png
new file mode 100644
index 00000000..def3e585
--- /dev/null
+++ b/Icon/generic/moedaestranha.png
Binary files differ
diff --git a/Icon/generic/olhodebatholder.png b/Icon/generic/olhodebatholder.png
new file mode 100644
index 00000000..b79e45d1
--- /dev/null
+++ b/Icon/generic/olhodebatholder.png
Binary files differ
diff --git a/Icon/generic/pilhagrande.png b/Icon/generic/pilhagrande.png
new file mode 100644
index 00000000..4fd5923b
--- /dev/null
+++ b/Icon/generic/pilhagrande.png
Binary files differ
diff --git a/Icon/generic/topazio.png b/Icon/generic/topazio.png
new file mode 100644
index 00000000..134b614d
--- /dev/null
+++ b/Icon/generic/topazio.png
Binary files differ
diff --git a/Icon/generic/topazioativado.png b/Icon/generic/topazioativado.png
new file mode 100644
index 00000000..3a45c695
--- /dev/null
+++ b/Icon/generic/topazioativado.png
Binary files differ
diff --git a/Icon/generic/tronco2.png b/Icon/generic/tronco2.png
new file mode 100644
index 00000000..038d5a5f
--- /dev/null
+++ b/Icon/generic/tronco2.png
Binary files differ
diff --git a/Icon/shields/armor-shield-bladeshield.png b/Icon/shields/armor-shield-bladeshield.png
new file mode 100644
index 00000000..dde2ecbd
--- /dev/null
+++ b/Icon/shields/armor-shield-bladeshield.png
Binary files differ
diff --git a/Icon/shields/escudobritanico.png b/Icon/shields/escudobritanico.png
new file mode 100644
index 00000000..c3a8f1d7
--- /dev/null
+++ b/Icon/shields/escudobritanico.png
Binary files differ
diff --git a/Icon/shields/escudotupiguarani.png b/Icon/shields/escudotupiguarani.png
new file mode 100644
index 00000000..2e1b77c3
--- /dev/null
+++ b/Icon/shields/escudotupiguarani.png
Binary files differ
diff --git a/Icon/shields/generec-escudoamericano2.png b/Icon/shields/generec-escudoamericano2.png
new file mode 100644
index 00000000..b8ca9c5d
--- /dev/null
+++ b/Icon/shields/generec-escudoamericano2.png
Binary files differ
diff --git a/Icon/shields/generec-escudoamericano2.xcf b/Icon/shields/generec-escudoamericano2.xcf
new file mode 100644
index 00000000..2917979b
--- /dev/null
+++ b/Icon/shields/generec-escudoamericano2.xcf
Binary files differ
diff --git a/Icon/string.png b/Icon/string.png
new file mode 100644
index 00000000..dc4e010a
--- /dev/null
+++ b/Icon/string.png
Binary files differ
diff --git a/Icon/usable/generic-grimorium-clerigo.png b/Icon/usable/generic-grimorium-clerigo.png
new file mode 100644
index 00000000..e7ef94f0
--- /dev/null
+++ b/Icon/usable/generic-grimorium-clerigo.png
Binary files differ
diff --git a/Icon/usable/livro.png b/Icon/usable/livro.png
new file mode 100644
index 00000000..0276fbf8
--- /dev/null
+++ b/Icon/usable/livro.png
Binary files differ
diff --git a/Icon/usable/livro2.png b/Icon/usable/livro2.png
new file mode 100644
index 00000000..99db64fa
--- /dev/null
+++ b/Icon/usable/livro2.png
Binary files differ
diff --git a/Icon/usable/use-potion-rocha.png b/Icon/usable/use-potion-rocha.png
new file mode 100644
index 00000000..3ce5d992
--- /dev/null
+++ b/Icon/usable/use-potion-rocha.png
Binary files differ
diff --git a/Icon/usable/use-potion-verde.png b/Icon/usable/use-potion-verde.png
new file mode 100644
index 00000000..ad828215
--- /dev/null
+++ b/Icon/usable/use-potion-verde.png
Binary files differ
diff --git a/Icon/weapons/Golden Sword.xcf b/Icon/weapons/Golden Sword.xcf
new file mode 100644
index 00000000..1b95d662
--- /dev/null
+++ b/Icon/weapons/Golden Sword.xcf
Binary files differ
diff --git a/Icon/weapons/Golden Sword2.png b/Icon/weapons/Golden Sword2.png
new file mode 100644
index 00000000..a81da9ec
--- /dev/null
+++ b/Icon/weapons/Golden Sword2.png
Binary files differ
diff --git a/Icon/weapons/aurisghard.png b/Icon/weapons/aurisghard.png
new file mode 100644
index 00000000..7770cc1b
--- /dev/null
+++ b/Icon/weapons/aurisghard.png
Binary files differ
diff --git a/Icon/weapons/espada-clarividencia.png b/Icon/weapons/espada-clarividencia.png
new file mode 100644
index 00000000..01f9c3b6
--- /dev/null
+++ b/Icon/weapons/espada-clarividencia.png
Binary files differ
diff --git a/Icon/weapons/espada-imortal.png b/Icon/weapons/espada-imortal.png
new file mode 100644
index 00000000..e4b891c8
--- /dev/null
+++ b/Icon/weapons/espada-imortal.png
Binary files differ
diff --git a/Icon/weapons/espada-kurogane.png b/Icon/weapons/espada-kurogane.png
new file mode 100644
index 00000000..1be044dd
--- /dev/null
+++ b/Icon/weapons/espada-kurogane.png
Binary files differ
diff --git a/Icon/weapons/espada-lider.png b/Icon/weapons/espada-lider.png
new file mode 100644
index 00000000..f70054dd
--- /dev/null
+++ b/Icon/weapons/espada-lider.png
Binary files differ
diff --git a/Icon/weapons/espada-vermelha.png b/Icon/weapons/espada-vermelha.png
new file mode 100644
index 00000000..ca3147eb
--- /dev/null
+++ b/Icon/weapons/espada-vermelha.png
Binary files differ
diff --git a/Icon/weapons/espada-zambacutou-pedra.png b/Icon/weapons/espada-zambacutou-pedra.png
new file mode 100644
index 00000000..056dd979
--- /dev/null
+++ b/Icon/weapons/espada-zambacutou-pedra.png
Binary files differ
diff --git a/Icon/weapons/espada-zambacutou-velha.png b/Icon/weapons/espada-zambacutou-velha.png
new file mode 100644
index 00000000..1303281e
--- /dev/null
+++ b/Icon/weapons/espada-zambacutou-velha.png
Binary files differ
diff --git a/Icon/weapons/kunai.png b/Icon/weapons/kunai.png
new file mode 100644
index 00000000..75e359da
--- /dev/null
+++ b/Icon/weapons/kunai.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-female.png b/Sprites/Equipment/chests/chest-blusabaloeiro-female.png
new file mode 100644
index 00000000..d604df04
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-blusabaloeiro-female.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml b/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml
new file mode 100644
index 00000000..28eec25e
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml
@@ -0,0 +1,107 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-blusabaloeiro-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
+
diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-male.png b/Sprites/Equipment/chests/chest-blusabaloeiro-male.png
new file mode 100644
index 00000000..b6fde26d
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-blusabaloeiro-male.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml b/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml
new file mode 100644
index 00000000..79af4aee
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml
@@ -0,0 +1,107 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-blusabaloeiro-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
+
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-female.png b/Sprites/Equipment/chests/chest-ecarlaterobe-female.png
new file mode 100644
index 00000000..0d64aee2
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-ecarlaterobe-female.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml b/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml
new file mode 100644
index 00000000..64768090
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-ecarlaterobe-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-male.png b/Sprites/Equipment/chests/chest-ecarlaterobe-male.png
new file mode 100644
index 00000000..1e5dbbe1
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-ecarlaterobe-male.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml b/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml
new file mode 100644
index 00000000..3885084b
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-ecarlaterobe-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-sanctum-female.png b/Sprites/Equipment/chests/chest-sanctum-female.png
new file mode 100644
index 00000000..59b84fca
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-sanctum-female.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-sanctum-female.xml b/Sprites/Equipment/chests/chest-sanctum-female.xml
new file mode 100644
index 00000000..bd0a0932
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-sanctum-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-sanctum-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-sanctum-male.png b/Sprites/Equipment/chests/chest-sanctum-male.png
new file mode 100644
index 00000000..c07e7cec
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-sanctum-male.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-sanctum-male.xml b/Sprites/Equipment/chests/chest-sanctum-male.xml
new file mode 100644
index 00000000..ebee9a98
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-sanctum-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-sanctum-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-snakeplate-female.png b/Sprites/Equipment/chests/chest-snakeplate-female.png
new file mode 100644
index 00000000..a2bcc82f
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-snakeplate-female.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-snakeplate-female.xml b/Sprites/Equipment/chests/chest-snakeplate-female.xml
new file mode 100644
index 00000000..21ee5cbb
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-snakeplate-female.xml
@@ -0,0 +1,103 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="base" src="graphics/sprites/chest-snakeplate-female.png" width="64" height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/Sprites/Equipment/chests/chest-snakeplate-male.png b/Sprites/Equipment/chests/chest-snakeplate-male.png
new file mode 100644
index 00000000..1598725e
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-snakeplate-male.png
Binary files differ
diff --git a/Sprites/Equipment/chests/chest-snakeplate-male.xml b/Sprites/Equipment/chests/chest-snakeplate-male.xml
new file mode 100644
index 00000000..b387617d
--- /dev/null
+++ b/Sprites/Equipment/chests/chest-snakeplate-male.xml
@@ -0,0 +1,103 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="base" src="graphics/sprites/chest-snakeplate-male.png" width="64" height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/Sprites/Equipment/head/GorroSorridente.png b/Sprites/Equipment/head/GorroSorridente.png
new file mode 100644
index 00000000..01e2c86f
--- /dev/null
+++ b/Sprites/Equipment/head/GorroSorridente.png
Binary files differ
diff --git a/Sprites/Equipment/head/capacete-clerigo.png b/Sprites/Equipment/head/capacete-clerigo.png
new file mode 100644
index 00000000..3ae8bcab
--- /dev/null
+++ b/Sprites/Equipment/head/capacete-clerigo.png
Binary files differ
diff --git a/Sprites/Equipment/head/head-masc-ninja.png b/Sprites/Equipment/head/head-masc-ninja.png
new file mode 100644
index 00000000..43b3781f
--- /dev/null
+++ b/Sprites/Equipment/head/head-masc-ninja.png
Binary files differ
diff --git a/Sprites/Equipment/head/head-masc-ninja.xml b/Sprites/Equipment/head/head-masc-ninja.xml
new file mode 100644
index 00000000..cdc55496
--- /dev/null
+++ b/Sprites/Equipment/head/head-masc-ninja.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-masc-ninja.png" width="27" height="27" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-36" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-36"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-34" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY ="-37" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-24" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY ="-27"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-14"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/Sprites/Equipment/head/mascara-ninja.png b/Sprites/Equipment/head/mascara-ninja.png
new file mode 100644
index 00000000..e0431e43
--- /dev/null
+++ b/Sprites/Equipment/head/mascara-ninja.png
Binary files differ
diff --git a/Sprites/Equipment/head/mascara-ninja.xml b/Sprites/Equipment/head/mascara-ninja.xml
new file mode 100644
index 00000000..2d4b345f
--- /dev/null
+++ b/Sprites/Equipment/head/mascara-ninja.xml
@@ -0,0 +1,135 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/head/mascara-ninja.png" width="18" height="43"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-16"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="150" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="75" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="150" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="75" offsetY="-16"/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-7"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetX="0" offsetY="-14"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-12"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="4" offsetY="-17"/>
+ <frame index="1" delay="75" offsetX="4" offsetY="-18"/>
+ <frame index="1" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="1" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="225" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetX="-3" offsetY="-17"/>
+ <frame index="3" delay="75" offsetX="-3" offsetY="-18"/>
+ <frame index="3" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="3" delay="75" offsetX="1" offsetY="-14"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="225" offsetY="-15"/>
+ <frame index="0" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="225" offsetX="3" offsetY="-16"/>
+ <frame index="1" delay="150" offsetX="5" offsetY="-17"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="150" offsetX="0" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-15"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="225" offsetX="-3" offsetY="-16"/>
+ <frame index="3" delay="150" offsetX="-5" offsetY="-17"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/Sprites/Equipment/head/ninjamask.png b/Sprites/Equipment/head/ninjamask.png
new file mode 100644
index 00000000..a2101d6b
--- /dev/null
+++ b/Sprites/Equipment/head/ninjamask.png
Binary files differ
diff --git a/Sprites/Equipment/head/ninjamask.xml b/Sprites/Equipment/head/ninjamask.xml
new file mode 100644
index 00000000..ddb2a680
--- /dev/null
+++ b/Sprites/Equipment/head/ninjamask.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/ninjamask.png" width="40" height="31" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY ="-35" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY ="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="5" offsetY ="-35"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY ="-34" delay="75"/>
+ <frame index="0" offsetX="4" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-35" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-35" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="5" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="5" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="5" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="5" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="5" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="5" offsetY ="-35" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="7" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-33" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="6" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="4" offsetY ="-34" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="8" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="8" offsetY ="-36" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="2" offsetY ="-33" delay="75"/>
+ <frame index="2" offsetX="2" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="4" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="4" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-35" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY ="-23" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY ="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY ="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-26"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-11"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/Sprites/Equipment/head/panhat.png b/Sprites/Equipment/head/panhat.png
new file mode 100644
index 00000000..7441fcf2
--- /dev/null
+++ b/Sprites/Equipment/head/panhat.png
Binary files differ
diff --git a/Sprites/Equipment/head/panhat.xml b/Sprites/Equipment/head/panhat.xml
new file mode 100644
index 00000000..2b02df49
--- /dev/null
+++ b/Sprites/Equipment/head/panhat.xml
@@ -0,0 +1,119 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/panhat.png" width="24" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-43" delay="150"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="2" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-42" delay="225"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-44" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-44" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/Sprites/Equipment/head/parsley-earplugs.png b/Sprites/Equipment/head/parsley-earplugs.png
new file mode 100644
index 00000000..b2b68b8f
--- /dev/null
+++ b/Sprites/Equipment/head/parsley-earplugs.png
Binary files differ
diff --git a/Sprites/Equipment/head/parsley-earplugs.xml b/Sprites/Equipment/head/parsley-earplugs.xml
new file mode 100644
index 00000000..f2255bb4
--- /dev/null
+++ b/Sprites/Equipment/head/parsley-earplugs.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/parsley-earplugs.png" width="32" height="16"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="7" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-8" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-9" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="1" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/Sprites/Equipment/head/snowgoggles-female.xml b/Sprites/Equipment/head/snowgoggles-female.xml
new file mode 100644
index 00000000..6c5baf20
--- /dev/null
+++ b/Sprites/Equipment/head/snowgoggles-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="29" name="base" src="graphics/sprites/equipment/head/snowgoggles.png" width="23"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/Sprites/Equipment/head/snowgoggles.png b/Sprites/Equipment/head/snowgoggles.png
new file mode 100644
index 00000000..18221fed
--- /dev/null
+++ b/Sprites/Equipment/head/snowgoggles.png
Binary files differ
diff --git a/Sprites/Equipment/head/soldiershelmet.png b/Sprites/Equipment/head/soldiershelmet.png
new file mode 100644
index 00000000..b9e36436
--- /dev/null
+++ b/Sprites/Equipment/head/soldiershelmet.png
Binary files differ
diff --git a/Sprites/Equipment/head/soldiershelmet.xml b/Sprites/Equipment/head/soldiershelmet.xml
new file mode 100644
index 00000000..fe0fc19d
--- /dev/null
+++ b/Sprites/Equipment/head/soldiershelmet.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/soldiershelmet.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/Sprites/Equipment/head/sunglasses.png b/Sprites/Equipment/head/sunglasses.png
new file mode 100644
index 00000000..a0b3d6ac
--- /dev/null
+++ b/Sprites/Equipment/head/sunglasses.png
Binary files differ
diff --git a/Sprites/Equipment/head/sunglasses.xml b/Sprites/Equipment/head/sunglasses.xml
new file mode 100644
index 00000000..9b8c1021
--- /dev/null
+++ b/Sprites/Equipment/head/sunglasses.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/sunglasses.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/Sprites/Equipment/legs/calca-baloeiro-female.png b/Sprites/Equipment/legs/calca-baloeiro-female.png
new file mode 100644
index 00000000..e442147f
--- /dev/null
+++ b/Sprites/Equipment/legs/calca-baloeiro-female.png
Binary files differ
diff --git a/Sprites/Equipment/legs/calca-baloeiro-female.xml b/Sprites/Equipment/legs/calca-baloeiro-female.xml
new file mode 100644
index 00000000..b0dbf51a
--- /dev/null
+++ b/Sprites/Equipment/legs/calca-baloeiro-female.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legschaos/calca-baloeiro-female.png" width="64" height="64"/>
+
+ <include file="player_female_base.xml"/>
+
+</sprite>
diff --git a/Sprites/Equipment/legs/calca-baloeiro-male.png b/Sprites/Equipment/legs/calca-baloeiro-male.png
new file mode 100644
index 00000000..4925ad80
--- /dev/null
+++ b/Sprites/Equipment/legs/calca-baloeiro-male.png
Binary files differ
diff --git a/Sprites/Equipment/legs/calca-baloeiro-male.xml b/Sprites/Equipment/legs/calca-baloeiro-male.xml
new file mode 100644
index 00000000..58e7d062
--- /dev/null
+++ b/Sprites/Equipment/legs/calca-baloeiro-male.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legschaos/calca-baloeiro-male.png" width="64" height="64"/>
+
+ <include file="player_male_base.xml"/>
+
+</sprite>