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path: root/tmw-darkside.servegame.com/graphics/sprites/equipment/weapons/sword-short-female.xml
blob: 04cc7fe65b886fe53674fce84c70d3961e31faa5 (plain) (tree)
































































































                                                                                                                      
<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
  <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/>
  <action name="default" imageset="sword-short"/>
  <action name="stand" imageset="sword-short">
    <animation direction="down">
      <frame index="0" offsetY="32"/>
    </animation>
    <animation direction="left">
      <frame index="18" offsetY="32"/>
    </animation>
    <animation direction="up">
      <frame index="36" offsetY="32"/>
    </animation>
    <animation direction="right">
      <frame index="54" offsetY="32"/>
    </animation>
  </action>
  <action name="walk" imageset="sword-short">
    <animation direction="down">
      <sequence offsetY="32" start="1" end="6" delay="75"/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="19" end="24" delay="75"/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="37" end="42" delay="75"/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="55" end="60" delay="75"/>
    </animation>
  </action>
  <action name="sit" imageset="sword-short">
    <animation direction="down">
      <frame offsetY="32" index="7"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="25"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="43"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="61"/>
    </animation>
  </action>
  <action name="dead" imageset="sword-short">
    <animation direction="down">
      <frame offsetY="32" index="8"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="26"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="44"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="62"/>
    </animation>
  </action>
  <action name="attack" imageset="sword-short">
    <animation direction="down">
      <sequence offsetY="32" start="9" end="12" delay="75"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="27" end="30" delay="75"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="45" end="48" delay="75"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="63" end="66" delay="75"/>
      <end/>
    </animation>
  </action>
  <action name="attack_chop" imageset="sword-short">
    <animation direction="down">
      <sequence offsetY="32" start="90" end="93" delay="140"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="94" end="97" delay="140"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="99" end="102" delay="140"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="103" end="106" delay="140"/>
      <end/>
    </animation>
  </action>
</sprite>