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path: root/Sprites/Equipment/weapons/jackal.xml
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<?xml version="1.0"?>
<sprite name="player" action="stand">
  <imageset name="sword" src="graphics/sprites/jackal.png" width="128" height="128" />

  <action name="default" imageset="sword">
  </action>

  <action name="stand" imageset="sword">
    <animation direction="down">
      <frame index="0" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="left">
      <frame index="16" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="up">
      <frame index="32" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="right">
      <frame index="48" offsetX ="0" offsetY ="32" />
    </animation>
  </action>

  <action name="walk" imageset="sword">
    <animation direction="down">
      <sequence start="1" end="1" offsetX ="0" offsetY ="32" delay="75" />
    </animation>
    <animation direction="left">
      <sequence start="17" end="17" offsetX ="0" offsetY ="32" delay="75" />
    </animation>
    <animation direction="up">
      <sequence start="33" end="33" offsetX ="0" offsetY ="32" delay="75" />
    </animation>
    <animation direction="right">
      <sequence start="49" end="49" offsetX ="0" offsetY ="32" delay="75" />
    </animation>
  </action>

  <action name="sit" imageset="sword">
    <animation direction="down">
      <frame index="7" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="left">
      <frame index="23" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="up">
      <frame index="39" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="right">
      <frame index="55" offsetX ="0" offsetY ="32" />
    </animation>
  </action>

  <action name="dead" imageset="sword">
    <animation direction="down">
      <frame index="12" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="left">
      <frame index="12" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="up">
      <frame index="12" offsetX ="0" offsetY ="32" />
    </animation>
    <animation direction="right">
      <frame index="12" offsetX ="0" offsetY ="32" />
    </animation>
  </action>

  <action name="attack" imageset="sword">
    <animation direction="down">
        <frame index="9" offsetX="0" offsetY ="32" delay="75" />
        <frame index="10" offsetX="0" offsetY ="32" delay="75" />
        <frame index="11" offsetX="0" offsetY ="32" delay="75" />
        <frame index="8" offsetX="0" offsetY ="32" delay="75" />
        <end />
    </animation>
    <animation direction="left">
        <frame index="27" offsetX="0" offsetY ="32" delay="75" />
        <frame index="24" offsetX="0" offsetY ="32" delay="75" />
        <frame index="25" offsetX="0" offsetY ="32" delay="75" />
        <frame index="26" offsetX="0" offsetY ="32" delay="75" />
        <end />
    </animation>
    <animation direction="up">
        <frame index="43" offsetX="0" offsetY ="32" delay="75" />
        <frame index="40" offsetX="0" offsetY ="32" delay="75" />
        <frame index="41" offsetX="0" offsetY ="32" delay="75" />
        <frame index="42" offsetX="0" offsetY ="32" delay="75" />
        <end />
    </animation>
    <animation direction="right">
        <frame index="59" offsetX="0" offsetY ="32" delay="75" />
        <frame index="56" offsetX="0" offsetY ="32" delay="75" />
        <frame index="57" offsetX="0" offsetY ="32" delay="75" />
        <frame index="58" offsetX="0" offsetY ="32" delay="75" />
        <end />
    </animation>
  </action>

</sprite>