summaryrefslogblamecommitdiff
path: root/Sprites/Equipment/shields/armor-shield-knightshield.xml
blob: eea0b025e8b248db8470c0874748f41fefba7067 (plain) (tree)






















































































                                                                                                          
<?xml version="1.0"?>
<sprite name="player" action="stand">
   <imageset name="shield" src="graphics/sprites/armor-shield-knightshield.png" width="64" height="64" />

   <action name="default" imageset="shield">
   </action>

   <action name="stand" imageset="shield">
      <animation direction="down">
        <frame index="0" />
      </animation>
      <animation direction="left">
        <frame index="18" />
      </animation>
      <animation direction="up">
        <frame index="36" />
      </animation>
      <animation direction="right">
        <frame index="54" />
      </animation>
   </action>

   <action name="walk" imageset="shield">
      <animation direction="down">
         <sequence start="1" end="6" delay="75" />
      </animation>
      <animation direction="left">
         <sequence start="19" end="24" delay="75" />
      </animation>
      <animation direction="up">
         <sequence start="37" end="42" delay="75" />
      </animation>
      <animation direction="right">
         <sequence start="55" end="60" delay="75" />
      </animation>
   </action>

   <action name="sit" imageset="shield">
      <animation direction="down">
        <frame index="7" />
      </animation>
      <animation direction="left">
        <frame index="25" />
      </animation>
      <animation direction="up">
        <frame index="43" />
      </animation>
      <animation direction="right">
        <frame index="61" />
      </animation>
   </action>

   <action name="dead" imageset="shield">
      <animation direction="down">
        <frame index="8" offsetX ="0" offsetY ="32" />
      </animation>
      <animation direction="left">
        <frame index="8" offsetX ="0" offsetY ="32" />
      </animation>
      <animation direction="up">
        <frame index="8" offsetX ="0" offsetY ="32" />
      </animation>
      <animation direction="right">
        <frame index="8" offsetX ="0" offsetY ="32" />
      </animation>
   </action>

   <action name="attack" imageset="shield">
      <animation direction="down">
         <sequence start="9" end="12" delay="75" />
           <end />
      </animation>
      <animation direction="left">
         <sequence start="27" end="30" delay="75" />
           <end />
      </animation>
      <animation direction="up">
         <sequence start="45" end="48" delay="75" />
           <end />
      </animation>
      <animation direction="right">
         <sequence start="63" end="66" delay="75" />
           <end />
      </animation>
   </action>

</sprite>