summaryrefslogtreecommitdiff
path: root/src/net/eathena/vendinghandler.cpp
blob: f53a7b861d8bd5a57de995711c9bd816b72f6e26 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
/*
 *  The ManaPlus Client
 *  Copyright (C) 2011-2015  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "net/eathena/vendinghandler.h"

#include "actormanager.h"
#include "shopitem.h"

#include "being/localplayer.h"
#include "being/playerinfo.h"

#include "gui/windows/buydialog.h"

#include "listeners/vendingmodelistener.h"
#include "listeners/vendingslotslistener.h"

#include "net/ea/eaprotocol.h"

#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"

#include "debug.h"

extern Net::VendingHandler *vendingHandler;

namespace EAthena
{

BuyDialog *VendingHandler::mBuyDialog = nullptr;

VendingHandler::VendingHandler() :
    MessageHandler()
{
    static const uint16_t _messages[] =
    {
        SMSG_VENDING_OPEN_REQ,
        SMSG_VENDING_SHOW_BOARD,
        SMSG_VENDING_HIDE_BOARD,
        SMSG_VENDING_ITEMS_LIST,
        SMSG_VENDING_BUY_ACK,
        SMSG_VENDING_OPEN,
        SMSG_VENDING_REPORT,
        SMSG_VENDING_OPEN_STATUS,
        0
    };
    handledMessages = _messages;
    vendingHandler = this;
    mBuyDialog = nullptr;
}

void VendingHandler::handleMessage(Net::MessageIn &msg)
{
    switch (msg.getId())
    {
        case SMSG_VENDING_OPEN_REQ:
            processOpenReq(msg);
            break;

        case SMSG_VENDING_SHOW_BOARD:
            processShowBoard(msg);
            break;

        case SMSG_VENDING_HIDE_BOARD:
            processHideBoard(msg);
            break;

        case SMSG_VENDING_ITEMS_LIST:
            processItemsList(msg);
            break;

        case SMSG_VENDING_BUY_ACK:
            processBuyAck(msg);
            break;

        case SMSG_VENDING_OPEN:
            processOpen(msg);
            break;

        case SMSG_VENDING_REPORT:
            processReport(msg);
            break;

        case SMSG_VENDING_OPEN_STATUS:
            processOpenStatus(msg);
            break;

        default:
            break;
    }
}

void VendingHandler::processOpenReq(Net::MessageIn &msg)
{
    VendingSlotsListener::distributeEvent(msg.readInt16("slots allowed"));
}

void VendingHandler::processShowBoard(Net::MessageIn &msg)
{
    const BeingId id = msg.readBeingId("owner id");
    const std::string shopName = msg.readString(80, "shop name");
    Being *const dstBeing = actorManager->findBeing(id);
    if (dstBeing)
        dstBeing->setSellBoard(shopName);
}

void VendingHandler::processHideBoard(Net::MessageIn &msg)
{
    const BeingId id = msg.readBeingId("owner id");
    Being *const dstBeing = actorManager->findBeing(id);
    if (dstBeing)
        dstBeing->setSellBoard(std::string());
    if (dstBeing == localPlayer)
    {
        PlayerInfo::enableVending(false);
        VendingModeListener::distributeEvent(false);
    }
}

void VendingHandler::processItemsList(Net::MessageIn &msg)
{
    const int count = (msg.readInt16("len") - 12) / 22;
    const BeingId id = msg.readBeingId("id");
    Being *const being = actorManager->findBeing(id);
    if (!being)
        return;
    mBuyDialog = new BuyDialog(being->getName());
    mBuyDialog->postInit();
    mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
    msg.readInt32("vender id");
    for (int f = 0; f < count; f ++)
    {
        const int value = msg.readInt32("price");
        const int amount = msg.readInt16("amount");
        const int index = msg.readInt16("inv index");
        const int type = msg.readUInt8("item type");
        const int itemId = msg.readInt16("item id");
        msg.readUInt8("identify");
        msg.readUInt8("attribute");
        msg.readUInt8("refine");
        for (int d = 0; d < 4; d ++)
            msg.readInt16("card");

        const unsigned char color = 1;
        ShopItem *const item = mBuyDialog->addItem(itemId, type,
            color, amount, value);
        if (item)
            item->setInvIndex(index);
    }
    mBuyDialog->sort();
}

void VendingHandler::processBuyAck(Net::MessageIn &msg)
{
    UNIMPLIMENTEDPACKET;
    msg.readInt16("inv index");
    msg.readInt16("amount");
    msg.readUInt8("flag");
}

void VendingHandler::processOpen(Net::MessageIn &msg)
{
    const int count = (msg.readInt16("len") - 8) / 22;
    msg.readInt32("id");
    for (int f = 0; f < count; f ++)
    {
        msg.readInt32("price");
        msg.readInt16("inv index");
        msg.readInt16("amount");
        msg.readUInt8("item type");
        msg.readInt16("item id");
        msg.readUInt8("identify");
        msg.readUInt8("attribute");
        msg.readUInt8("refine");
        for (int d = 0; d < 4; d ++)
            msg.readInt16("card");
    }
    PlayerInfo::enableVending(true);
    VendingModeListener::distributeEvent(true);
}

void VendingHandler::processReport(Net::MessageIn &msg)
{
    UNIMPLIMENTEDPACKET;
    msg.readInt16("inv index");
    msg.readInt16("amount");
}

void VendingHandler::processOpenStatus(Net::MessageIn &msg)
{
    UNIMPLIMENTEDPACKET;
    msg.readUInt8("result");
}

void VendingHandler::close() const
{
    createOutPacket(CMSG_VENDING_CLOSE);
    PlayerInfo::enableVending(false);
}

void VendingHandler::open(const Being *const being) const
{
    if (!being)
        return;

    createOutPacket(CMSG_VENDING_LIST_REQ);
    outMsg.writeBeingId(being->getId(), "account id");
}

void VendingHandler::buy(const Being *const being,
                         const int index,
                         const int amount) const
{
    if (!being)
        return;

    createOutPacket(CMSG_VENDING_BUY);
    outMsg.writeInt16(12, "len");
    outMsg.writeBeingId(being->getId(), "account id");
    outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
    outMsg.writeInt16(static_cast<int16_t>(index), "index");
}

void VendingHandler::buy2(const Being *const being,
                          const int vendId,
                          const int index,
                          const int amount) const
{
    if (!being)
        return;

    createOutPacket(CMSG_VENDING_BUY2);
    outMsg.writeInt16(16, "len");
    outMsg.writeBeingId(being->getId(), "account id");
    outMsg.writeInt32(vendId, "vend id");
    outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
    outMsg.writeInt16(static_cast<int16_t>(index), "index");
}

void VendingHandler::createShop(const std::string &name,
                                const bool flag,
                                std::vector<ShopItem*> &items) const
{
    createOutPacket(CMSG_VENDING_CREATE_SHOP);
    outMsg.writeInt16(static_cast<int16_t>(85 + items.size() * 8), "len");
    outMsg.writeString(name, 80, "shop name");
    outMsg.writeInt8(static_cast<int8_t>(flag ? 1 : 0), "flag");
    FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
    {
        const ShopItem *const item = *it;
        outMsg.writeInt16(static_cast<int16_t>(
            item->getInvIndex() + INVENTORY_OFFSET), "index");
        outMsg.writeInt16(static_cast<int16_t>(item->getQuantity()), "amount");
        outMsg.writeInt32(item->getPrice(), "price");
    }
}

}  // namespace EAthena