blob: c23d9d11b4502c3aabc61b4ab6f28e4d155de9d8 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
/*
* The ManaPlus Client
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/npcrecv.h"
#include "actormanager.h"
#include "being/being.h"
#include "gui/windows/cutinwindow.h"
#include "gui/windows/npcdialog.h"
#include "net/messagein.h"
#include "net/npchandler.h"
#include "net/ea/npcrecv.h"
#include "debug.h"
namespace EAthena
{
namespace NpcRecv
{
BeingTypeId mNpcTypeId = BeingTypeId_zero;
} // namespace NpcRecv
void NpcRecv::processNpcCutin(Net::MessageIn &msg)
{
Ea::NpcRecv::mRequestLang = false;
const std::string image = msg.readString(64, "image name");
const CutInT cutin = static_cast<CutInT>(msg.readUInt8("type"));
if (cutInWindow)
cutInWindow->show(image, cutin);
}
void NpcRecv::processNpcViewPoint(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
Ea::NpcRecv::mRequestLang = false;
// +++ probably need add nav point and start moving to it
msg.readInt32("npc id");
msg.readInt32("type"); // 0 display for 15 sec,
// 1 display until teleport,
// 2 remove
msg.readInt32("x");
msg.readInt32("y");
msg.readUInt8("number"); // can be used for scripts
msg.readInt32("color");
}
void NpcRecv::processNpcShowProgressBar(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
Ea::NpcRecv::mRequestLang = false;
// +++ probably need show progress bar in npc dialog
msg.readInt32("color");
msg.readInt32("seconds");
}
void NpcRecv::processNpcCloseTimeout(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
Ea::NpcRecv::mRequestLang = false;
// this packet send after npc closed by timeout.
msg.readInt32("npc id");
}
void NpcRecv::processArea(Net::MessageIn &msg)
{
const int len = msg.readInt16("len");
if (len < 12)
return;
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("npc id"));
const int area = msg.readInt32("area size");
if (dstBeing)
dstBeing->setAreaSize(area);
}
void NpcRecv::processShowDigit(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
msg.readUInt8("type");
msg.readInt32("value");
}
void NpcRecv::processProgressBarAbort(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
}
void NpcRecv::processNpcSkin(Net::MessageIn &msg)
{
const int len = msg.readInt16("len");
npcHandler->getNpc(msg, NpcAction::Other);
const std::string skin = msg.readString(len - 8, "skin");
if (Ea::NpcRecv::mDialog)
Ea::NpcRecv::mDialog->setSkin(skin);
}
} // namespace EAthena
|