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/*
* The ManaPlus Client
* Copyright (C) 2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INPUT_MULTITOUCHMANAGER_H
#define INPUT_MULTITOUCHMANAGER_H
#include <SDL_events.h>
#include <map>
#include "localconsts.h"
struct MultiTouchEvent
{
bool active;
float x;
float y;
};
typedef std::map<int, MultiTouchEvent> MultiTouchEventsMap;
typedef std::map<int, MultiTouchEventsMap> MultiTouchDevicesMap;
class MultiTouchManager final
{
public:
MultiTouchManager();
~MultiTouchManager();
A_DELETE_COPY(MultiTouchManager)
void init();
#ifdef USE_SDL2
void updateFinger(const SDL_Event &event, const bool active);
void handleFingerDown(const SDL_Event &event);
void handleFingerUp(const SDL_Event &event);
void checkDevice(const int touchId,
const int fingerId);
#endif
private:
MultiTouchDevicesMap mEvents;
};
extern MultiTouchManager multiTouchManager;
#endif // INPUT_MULTITOUCHMANAGER_H
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