summaryrefslogtreecommitdiff
path: root/src/gui/windows/updaterwindow.h
blob: d20f2aadc6b2679281326576712048a31b18f0ae (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2014  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef GUI_WINDOWS_UPDATERWINDOW_H
#define GUI_WINDOWS_UPDATERWINDOW_H

#include "gui/widgets/linkhandler.h"
#include "gui/widgets/window.h"

#include "net/download.h"

#include "utils/mutex.h"

#include "listeners/actionlistener.h"
#include "listeners/keylistener.h"

#include <string>
#include <vector>

class BrowserBox;
class Button;
class Label;
class ProgressBar;
class ResourceManager;
class ScrollArea;

struct UpdateFile final
{
    public:
        UpdateFile() :
            name(),
            hash(),
            type(),
            desc(),
            group(),
            required(false)
        {
        }
        std::string name;
        std::string hash;
        std::string type;
        std::string desc;
        std::string group;
        bool required;
};

/**
 * Update progress window GUI
 *
 * \ingroup GUI
 */
class UpdaterWindow final : public Window,
                            public ActionListener,
                            public LinkHandler,
                            public KeyListener
{
 public:
    /**
     * Constructor.
     *
     * @param updateHost Host where to get the updated files.
     * @param updatesDir Directory where to store updates (should be absolute
     *                   and already created).
     * @param applyUpdates If true, the update window will pass the updates to teh
     *                     resource manager
     */
    UpdaterWindow(const std::string &restrict updateHost,
                  const std::string &restrict updatesDir,
                  const bool applyUpdates, const int updateType);

    A_DELETE_COPY(UpdaterWindow)

    /**
     * Destructor
     */
    ~UpdaterWindow();

    void postInit() override final;

    /**
     * Set's progress bar status
     */
    void setProgress(const float p);

    /**
     * Set's label above progress
     */
    void setLabel(const std::string &);

    /**
     * Enables play button
     */
    void enable();

    /**
     * Loads and display news. Assumes the news file contents have been loaded
     * into the memory buffer.
     */
    void loadNews();

    void loadPatch();

    void action(const gcn::ActionEvent &event) override final;

    void keyPressed(gcn::KeyEvent &keyEvent) override final;

    void logic() override final;

    void handleLink(const std::string &link,
                    gcn::MouseEvent *event A_UNUSED) override final;

    void loadFile(std::string file);

    static void loadLocalUpdates(const std::string &dir);

    static void unloadUpdates(const std::string &dir);

    static void addUpdateFile(const ResourceManager *const resman,
                              const std::string &restrict path,
                              const std::string &restrict fixPath,
                              const std::string &restrict file,
                              const bool append);

    static void removeUpdateFile(const ResourceManager *const resman,
                                 const std::string &restrict path,
                                 const std::string &restrict fixPath,
                                 const std::string &filerestrict);

    static void loadManaPlusUpdates(const std::string &dir,
                                    const ResourceManager *const resman);

    static void unloadManaPlusUpdates(const std::string &dir,
                                      const ResourceManager *const resman);

    static unsigned long getFileHash(const std::string &filePath);

    static void loadMods(const std::string &dir,
                         const ResourceManager *const resman,
                         const std::vector<UpdateFile> &updateFiles);

    static void loadDirMods(const std::string &dir);

    static void unloadMods(const std::string &dir);

private:
    void download();

    /**
     * Loads the updates this window has gotten into the resource manager
     */
    void loadUpdates();


    /**
     * A download callback for progress updates.
     */
    static int updateProgress(void *ptr, DownloadStatus status,
                              size_t dt, size_t dn);

    /**
     * A libcurl callback for writing to memory.
     */
    static size_t memoryWrite(void *ptr, size_t size, size_t nmemb,
                              void *stream);

    static bool validateFile(const std::string &filePath,
                             const unsigned long hash) A_WARN_UNUSED;

    enum UpdateDownloadStatus
    {
        UPDATE_ERROR = 0,
        UPDATE_IDLE,
        UPDATE_LIST,
        UPDATE_COMPLETE,
        UPDATE_NEWS,
        UPDATE_RESOURCES,
        UPDATE_PATCH,
        UPDATE_LIST2,
        UPDATE_RESOURCES2
    };

    /** Status of the current download. */
    UpdateDownloadStatus mDownloadStatus;

    /** Host where we get the updated files. */
    std::string mUpdateHost;

    /** Place where the updates are stored (absolute path). */
    std::string mUpdatesDir;

    std::string mUpdatesDirReal;

    /** The file currently downloading. */
    std::string mCurrentFile;

    /** The new label caption to be set in the logic method. */
    std::string mNewLabelCaption;

    /** The new progress value to be set in the logic method. */
    float mDownloadProgress;

    // The mutex used to guard access to mNewLabelCaption
    // and mDownloadProgress.
    Mutex mDownloadMutex;

    /** The Adler32 checksum of the file currently downloading. */
    unsigned long mCurrentChecksum;

    /** A flag to indicate whether to use a memory buffer or a regular file. */
    bool mStoreInMemory;

    /** Flag that show if current download is complete. */
    bool mDownloadComplete;

    /** Flag that show if the user has canceled the update. */
    bool mUserCancel;

    /** Byte count currently downloaded in mMemoryBuffer. */
    int mDownloadedBytes;

    /** Buffer for files downloaded to memory. */
    char *mMemoryBuffer;

    /** Download handle. */
    Net::Download *mDownload;

    /** List of files to download. */
    std::vector<UpdateFile> mUpdateFiles;

    /** List of temp files to download. */
    std::vector<UpdateFile> mTempUpdateFiles;

    /** Index of the file to be downloaded. */
    unsigned int mUpdateIndex;

    /** Index offset for disaplay downloaded file. */
    unsigned int mUpdateIndexOffset;

    /** Tells ~UpdaterWindow() if it should load updates */
    bool mLoadUpdates;

    int mUpdateType;

    Label *mLabel;           /**< Progress bar caption. */
    Button *mCancelButton;        /**< Button to stop the update process. */
    Button *mPlayButton;          /**< Button to start playing. */
    ProgressBar *mProgressBar;    /**< Update progress bar. */
    BrowserBox *mBrowserBox;      /**< Box to display news. */
    ScrollArea *mScrollArea;      /**< Used to scroll news box. */
    std::string mUpdateServerPath;
};

#endif  // GUI_WINDOWS_UPDATERWINDOW_H