blob: 3db396321f2cb7dd8554b55292b825a03f700d9b (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_BOTCHECKERWINDOW_H
#define GUI_BOTCHECKERWINDOW_H
#include "listeners/configlistener.h"
#include "gui/widgets/window.h"
#include "listeners/actionlistener.h"
struct BOTCHK final
{
int16_t id; /**< Index into "botchecker_db" array */
int16_t lv;
int16_t sp;
};
class Button;
class GuiTable;
class ScrollArea;
class UsersTableModel;
class StaticTableModel;
class BotCheckerWindow final : public Window,
public ActionListener,
public ConfigListener
{
public:
friend class UsersTableModel;
/**
* Constructor.
*/
BotCheckerWindow();
A_DELETE_COPY(BotCheckerWindow)
/**
* Destructor.
*/
~BotCheckerWindow();
void action(const gcn::ActionEvent &event) override final;
void update();
void slowLogic();
void updateList();
void reset();
void optionChanged(const std::string &name) override final;
#ifdef USE_PROFILER
void logicChildren();
#endif
private:
UsersTableModel *mTableModel;
GuiTable *mTable;
ScrollArea *playersScrollArea;
StaticTableModel *mPlayerTableTitleModel;
GuiTable *mPlayerTitleTable;
Button *mIncButton;
int mLastUpdateTime;
bool mNeedUpdate;
bool mEnabled;
};
extern BotCheckerWindow *botCheckerWindow;
#endif // GUI_BOTCHECKERWINDOW_H
|