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/*
* The ManaPlus Client
* Copyright (C) 2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WIDGETS_TABS_SOCIALGUILDTAB2_H
#define GUI_WIDGETS_TABS_SOCIALGUILDTAB2_H
#include "gui/widgets/tabs/socialtab.h"
#include "guild.h"
#include "being/localplayer.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "localconsts.h"
class SocialGuildTab2 final : public SocialTab,
public ActionListener
{
public:
SocialGuildTab2(const Widget2 *const widget,
Guild *const guild,
const bool showBackground) :
SocialTab(widget),
ActionListener()
{
// TRANSLATORS: tab in social window
setCaption(_("Guild"));
setTabColor(&getThemeColor(ThemeColorId::GUILD_SOCIAL_TAB),
&getThemeColor(ThemeColorId::GUILD_SOCIAL_TAB_OUTLINE));
setHighlightedTabColor(&getThemeColor(
ThemeColorId::GUILD_SOCIAL_TAB_HIGHLIGHTED),
&getThemeColor(
ThemeColorId::GUILD_SOCIAL_TAB_HIGHLIGHTED_OUTLINE));
setSelectedTabColor(&getThemeColor(
ThemeColorId::GUILD_SOCIAL_TAB_SELECTED),
&getThemeColor(
ThemeColorId::GUILD_SOCIAL_TAB_SELECTED_OUTLINE));
createControls(guild, showBackground);
}
A_DELETE_COPY(SocialGuildTab2)
~SocialGuildTab2()
{
delete2(mList)
delete2(mScroll)
}
void action(const ActionEvent &event A_UNUSED) final
{
}
void buildCounter(const int online0 A_UNUSED,
const int total0 A_UNUSED) final
{
if (!localPlayer)
return;
const Guild *const guild = localPlayer->getGuild();
if (!guild)
return;
const Guild::MemberList *const members = guild->getMembers();
int online = 0;
int total = 0;
FOR_EACHP (Guild::MemberList::const_iterator, it, members)
{
if ((*it)->getOnline())
online ++;
total ++;
}
// TRANSLATORS: social window label
mCounterString = strprintf(_("Players: %u/%u"),
CAST_U32(online),
CAST_U32(total));
updateCounter();
}
};
#endif // GUI_WIDGETS_TABS_SOCIALGUILDTAB2_H
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