summaryrefslogtreecommitdiff
path: root/src/gui/widgets/dropdown.h
blob: 48c96431c5e537b1240db85791dd065d63125a0e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
/*
 *  The ManaPlus Client
 *  Copyright (C) 2006-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2019  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef GUI_WIDGETS_DROPDOWN_H
#define GUI_WIDGETS_DROPDOWN_H

#include "enums/simpletypes/modal.h"

#include "gui/widgets/basiccontainer.h"

#include "listeners/actionlistener.h"
#include "listeners/focuslistener.h"
#include "listeners/keylistener.h"
#include "listeners/mouselistener.h"
#include "listeners/selectionlistener.h"

#include "localconsts.h"

class Image;
class ListModel;
class PopupList;
class Skin;

/**
 * A drop down box from which you can select different values.
 *
 * A ListModel provides the contents of the drop down. To be able to use
 * DropDown you must give DropDown an implemented ListModel which represents
 * your list.
 */
class DropDown final : public ActionListener,
                       public BasicContainer,
                       public KeyListener,
                       public MouseListener,
                       public FocusListener,
                       public SelectionListener
{
    public:
        DropDown(const Widget2 *const widget,
                 ListModel *const listModel,
                 const bool extended,
                 const Modal modal,
                 ActionListener *const listener,
                 const std::string &eventId);

        A_DELETE_COPY(DropDown)

        ~DropDown() override final;

        /**
         * Update the alpha value to the graphic components.
         */
        void updateAlpha();

        void draw(Graphics *const graphics) override final A_NONNULL(2);

        void safeDraw(Graphics *const graphics) override final A_NONNULL(2);

        void drawFrame(Graphics *const graphics) override final A_NONNULL(2);

        void safeDrawFrame(Graphics *const graphics) override final
                           A_NONNULL(2);

        // Inherited from KeyListener

        void keyPressed(KeyEvent& event) override final;

        // Inherited from MouseListener

        void mousePressed(MouseEvent& event) override final;

        void mouseReleased(MouseEvent& event) override final;

        void mouseDragged(MouseEvent& event) override final;

        void mouseWheelMovedUp(MouseEvent& event) override final;

        void mouseWheelMovedDown(MouseEvent& event) override final;

        void setSelectedString(const std::string &str);

        std::string getSelectedString() const A_WARN_UNUSED;

        void valueChanged(const SelectionEvent& event) override final;

        void updateSelection();

        void adjustHeight();

        void dropDown();

        void foldUp();

        void hideDrop(bool event);

        int getSelected() const;

        void setSelected(int selected);

        void setListModel(ListModel *const listModel);

        ListModel *getListModel();

        void addSelectionListener(SelectionListener* listener);

        void removeSelectionListener(SelectionListener* selectionListener);

        Rect getChildrenArea() override;

        void action(const ActionEvent &actionEvent) override;

        void distributeValueChangedEvent();

    protected:
        /**
         * Draws the button with the little down arrow.
         *
         * @param graphics a Graphics object to draw with.
         */
        void drawButton(Graphics *const graphics) A_NONNULL(2);

        PopupList *mPopup A_NONNULLPOINTER;
        Color mShadowColor;
        Color mHighlightColor;
        int mPadding;
        int mImagePadding;
        int mSpacing;
        int mFoldedUpHeight;

        typedef std::list<SelectionListener*> SelectionListenerList;
        SelectionListenerList mSelectionListeners;
        typedef SelectionListenerList::iterator SelectionListenerIterator;

        bool mExtended;
        bool mDroppedDown;
        bool mPushed;
        bool mIsDragged;

        // Add own Images.
        static int instances;
        static Image *buttons[2][2];
        static ImageRect skinRect;
        static float mAlpha;
        static Skin *mSkin;
};

#endif  // GUI_WIDGETS_DROPDOWN_H